use std::marker::PhantomData;
use dom_struct::dom_struct;
use js::context::JSContext;
use malloc_size_of_derive::MallocSizeOf;
use script_bindings::DomTypes;
use script_bindings::codegen::GenericBindings::WebGPUBinding::{
GPUCompilationMessageMethods, GPUCompilationMessageType, GPUCompilationMessageWrap,
};
use script_bindings::reflector::{Reflector, reflect_dom_object_with_wrap};
use webgpu_traits::ShaderCompilationInfo;
use crate::JSTraceable;
use crate::dom::bindings::root::DomRoot;
use crate::dom::bindings::str::DOMString;
#[dom_struct]
pub struct GPUCompilationMessage<D: DomTypes> {
reflector_: Reflector,
message: DOMString,
mtype: GPUCompilationMessageType,
line_num: u64,
line_pos: u64,
offset: u64,
length: u64,
#[no_trace = "PhantomData does not exist"]
phantom: PhantomData<D>,
}
impl<D> GPUCompilationMessage<D>
where
D: DomTypes<GPUCompilationMessage = GPUCompilationMessage<D>>,
{
fn new_inherited(
message: DOMString,
mtype: GPUCompilationMessageType,
line_num: u64,
line_pos: u64,
offset: u64,
length: u64,
) -> Self {
Self {
reflector_: Reflector::new(),
message,
mtype,
line_num,
line_pos,
offset,
length,
phantom: PhantomData,
}
}
#[expect(clippy::too_many_arguments)]
pub(crate) fn new(
cx: &mut JSContext,
global: &D::GlobalScope,
message: DOMString,
mtype: GPUCompilationMessageType,
line_num: u64,
line_pos: u64,
offset: u64,
length: u64,
) -> DomRoot<Self> {
reflect_dom_object_with_wrap::<D, _, _>(
Box::new(Self::new_inherited(
message, mtype, line_num, line_pos, offset, length,
)),
global,
cx,
GPUCompilationMessageWrap::<D>,
)
}
pub(crate) fn from(
cx: &mut JSContext,
global: &D::GlobalScope,
info: ShaderCompilationInfo,
) -> DomRoot<Self> {
GPUCompilationMessage::new(
cx,
global,
info.message.into(),
GPUCompilationMessageType::Error,
info.line_number,
info.line_pos,
info.offset,
info.length,
)
}
}
impl<D: DomTypes> GPUCompilationMessageMethods<D> for GPUCompilationMessage<D> {
fn Message(&self) -> DOMString {
self.message.to_owned()
}
fn Type(&self) -> GPUCompilationMessageType {
self.mtype
}
fn LineNum(&self) -> u64 {
self.line_num
}
fn LinePos(&self) -> u64 {
self.line_pos
}
fn Offset(&self) -> u64 {
self.offset
}
fn Length(&self) -> u64 {
self.length
}
}