use dom_struct::dom_struct;
use js::context::JSContext;
use js::rust::MutableHandleValue;
use malloc_size_of_derive::MallocSizeOf;
use script_bindings::DomTypes;
use script_bindings::codegen::GenericBindings::WebGPUBinding::{
GPUCompilationInfoMethods, GPUCompilationInfoWrap,
};
use script_bindings::reflector::{Reflector, reflect_dom_object_with_proto_and_wrap};
use script_bindings::utils::to_frozen_array;
use webgpu_traits::ShaderCompilationInfo;
use crate::JSTraceable;
use crate::dom::bindings::root::{Dom, DomRoot};
use crate::gpucompilationmessage::GPUCompilationMessage;
#[dom_struct]
pub struct GPUCompilationInfo<D: DomTypes> {
reflector_: Reflector,
msg: Vec<Dom<GPUCompilationMessage<D>>>,
}
impl<D> GPUCompilationInfo<D>
where
D: DomTypes<
GPUCompilationInfo = GPUCompilationInfo<D>,
GPUCompilationMessage = GPUCompilationMessage<D>,
>,
{
pub(crate) fn new_inherited(msg: Vec<DomRoot<GPUCompilationMessage<D>>>) -> Self {
Self {
reflector_: Reflector::new(),
msg: msg.into_iter().map(|event| event.as_traced()).collect(),
}
}
pub(crate) fn new(
cx: &mut JSContext,
global: &D::GlobalScope,
msg: Vec<DomRoot<GPUCompilationMessage<D>>>,
) -> DomRoot<Self> {
reflect_dom_object_with_proto_and_wrap::<D, _, _>(
Box::new(Self::new_inherited(msg)),
global,
None,
cx,
GPUCompilationInfoWrap::<D>,
)
}
pub fn from(
cx: &mut JSContext,
global: &D::GlobalScope,
error: Option<ShaderCompilationInfo>,
) -> DomRoot<Self> {
let msg = error
.map(|error| vec![GPUCompilationMessage::from(cx, global, error)])
.unwrap_or_default();
Self::new(cx, global, msg)
}
}
impl<D: DomTypes> GPUCompilationInfoMethods<D> for GPUCompilationInfo<D> {
fn Messages(&self, cx: &mut JSContext, retval: MutableHandleValue) {
let messages: Vec<DomRoot<GPUCompilationMessage<D>>> =
self.msg.iter().map(|msg| msg.as_rooted()).collect();
to_frozen_array(cx, messages.as_slice(), retval)
}
}