use clap::Parser;
use servicepoint::{
Bitmap, BitmapCommand, CompressionCode, GridMut, UdpSocketExt,
FRAME_PACING, PIXEL_HEIGHT, PIXEL_WIDTH,
};
use std::{net::UdpSocket, thread};
#[derive(Parser, Debug)]
struct Cli {
#[arg(short, long, default_value = "localhost:2342")]
destination: String,
}
fn main() {
let connection = UdpSocket::bind_connect(Cli::parse().destination)
.expect("could not connect to display");
let mut bitmap = Bitmap::max_sized();
for x_offset in 0..usize::MAX {
bitmap.fill(false);
for y in 0..PIXEL_HEIGHT {
bitmap.set((y + x_offset) % PIXEL_WIDTH, y, true);
}
let mut command = BitmapCommand::from(bitmap.clone());
command.compression = CompressionCode::Uncompressed;
connection.send_command(command).expect("send failed");
thread::sleep(FRAME_PACING);
}
}