server_lib 0.1.0

Naive library for multithreading backend system
Documentation
use crate::multithreading::message::Message;

use std::sync::mpsc;
use std::sync::Arc;
use std::sync::Mutex;
use std::thread;

pub struct ThreadWorker {
    id: usize,
    pub thread: Option<thread::JoinHandle<()>>,
}

impl ThreadWorker {
    pub fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Message>>>) -> ThreadWorker {
        let thread = thread::spawn(move || loop {
            let message = receiver.lock().unwrap().recv().unwrap();

            match message {
                Message::NewJob(job) => {
                    println!("Worker {} got a job; executing.", id);
                    job();
                }
                Message::Terminate => {
                    println!("Worker {} was told to terminate.", id);

                    break;
                }
            }
        });

        ThreadWorker {
            id,
            thread: Some(thread),
        }
    }

    pub fn id(&self) -> usize {
        self.id
    }
}