//! # serve_net
//!
//! The network service engine for Rust: listeners over net-io, ingress from
//! direct clients, reverse proxies (PROXY protocol or trusted forwarded
//! headers), Unix sockets, and FastCGI, a per-connection engine with a slot
//! for any sans-IO protocol engine, admission, drain, and restarts without
//! dropped connections.
//!
//! ## Status
//!
//! Design lock (`0.2.0`). The public API is written and locked in
//! `docs/API.md`, and the design behind it in `dev/PLAN.md` (both in the
//! [repository](https://github.com/jamesgober/serve-net)). `0.3.0` is the
//! first working server. This release holds only [`VERSION`].
/// Crate version string, populated by Cargo at build time.
pub const VERSION: &str = env!;