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//! Serenity is a Rust library for the Discord API.
//!
//! View the [examples] on how to make and structure a bot.
//!
//! Serenity supports bot user authentication via the use of [`Client::new`].
//!
//! Once logged in, you may add handlers to your client to dispatch [`Event`]s,
//! such as [`Client::on_message`]. This will cause your handler to be called
//! when a [`Event::MessageCreate`] is received. Each handler is given a
//! [`Context`], giving information about the event. See the
//! [client's module-level documentation].
//!
//! The [`Shard`] is transparently handled by the library, removing
//! unnecessary complexity. Sharded connections are automatically handled for
//! you. See the [gateway's documentation][gateway docs] for more information.
//!
//! A [`Cache`] is also provided for you. This will be updated automatically for
//! you as data is received from the Discord API via events. When calling a
//! method on a [`Context`], the cache will first be searched for relevant data
//! to avoid unnecessary HTTP requests to the Discord API. For more information,
//! see the [cache's module-level documentation][cache docs].
//!
//! Note that, although this documentation will try to be as up-to-date and
//! accurate as possible, Discord hosts [official documentation][docs]. If you
//! need to be sure that some information piece is sanctioned by Discord, refer
//! to their own documentation.
//!
//! ### Full Examples
//!
//! Full examples, detailing and explaining usage of the basic functionality of the
//! library, can be found in the [`examples`] directory.
//!
//! # Installation
//!
//! Add the following to your `Cargo.toml` file:
//!
//! ```toml
//! [dependencies]
//! serenity = "0.9.0-rc.2"
//! ```
//!
//! [`Cache`]: cache/struct.Cache.html
//! [`Client::new`]: client/struct.Client.html#method.new
//! [`Client::on_message`]: client/struct.Client.html#method.on_message
//! [`Context`]: client/struct.Context.html
//! [`Event`]: model/event/enum.Event.html
//! [`Event::MessageCreate`]: model/event/enum.Event.html#variant.MessageCreate
//! [`Shard`]: gateway/struct.Shard.html
//! [`examples`]: https://github.com/serenity-rs/serenity/blob/current/examples
//! [cache docs]: cache/index.html
//! [client's module-level documentation]: client/index.html
//! [docs]: https://discord.com/developers/docs/intro
//! [examples]: https://github.com/serenity-rs/serenity/tree/current/examples
//! [gateway docs]: gateway/index.html
// needed so ShardRunner::run compiles with instrument.
extern crate serde;
pub use crate;
pub use crate Client;
use crate Cache;
use Duration;
use Arc;
use crate Http;
// For the procedural macros in `command_attr`.
pub use static_assertions;
pub use async_trait;
pub use futures;
pub use FutureExt;