use indexmap::IndexMap;
enum Value {
None,
Bool(bool),
I8(i8),
I16(i16),
I32(i32),
I64(i64),
I128(i128),
U8(u8),
U16(u16),
U32(u32),
U64(u64),
U128(u128),
F32(f32),
F64(f64),
Char(char),
String(String),
Bytes(Vec<u8>),
Seq(Vec<Value>),
Map(IndexMap<String, Value>),
}