pub struct Text { /* private fields */ }Implementations§
Source§impl Text
impl Text
pub fn new(content: impl Into<String>) -> Self
pub fn with(content: impl Fn() -> String + 'static) -> Self
pub fn underline(self, on: bool) -> Self
pub fn strikethrough(self, on: bool) -> Self
pub fn size(self, size: f32) -> Self
pub fn color(self, color: Color) -> Self
pub fn weight(self, weight: FontWeight) -> Self
pub fn bold(self) -> Self
pub fn bold_if(self, bold: bool) -> Self
pub fn semibold(self) -> Self
pub fn medium(self) -> Self
pub fn normal(self) -> Self
pub fn light(self) -> Self
pub fn black(self) -> Self
pub fn font(self, family: impl Into<String>) -> Self
pub fn family(self, family: impl Into<String>) -> Self
pub fn font_style(self, style: FontStyle) -> Self
pub fn italic(self) -> Self
pub fn oblique(self) -> Self
pub fn upright(self) -> Self
pub fn italic_if(self, on: bool) -> Self
pub fn letter_spacing(self, spacing: LetterSpacing) -> Self
pub fn wrap_width(self, width: f32) -> Self
pub fn wrap_mode(self, mode: WrapMode) -> Self
pub fn truncate(self, max_width: f32) -> Self
pub fn truncate_fill(self) -> Self
pub fn elide(self, mode: ElideMode) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn expand(self) -> Self
pub fn fill_width(self) -> Self
pub fn fill_height(self) -> Self
pub fn fill_size(self) -> Self
pub fn padding(self, padding: impl Into<Edges>) -> Self
pub fn pad(self, padding: impl Into<Edges>) -> Self
pub fn padding_xy(self, x: f32, y: f32) -> Self
pub fn padding_x(self, x: f32) -> Self
pub fn padding_y(self, y: f32) -> Self
pub fn padding_left(self, v: f32) -> Self
pub fn padding_right(self, v: f32) -> Self
pub fn padding_top(self, v: f32) -> Self
pub fn padding_bottom(self, v: f32) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn indent_top(self, v: f32) -> Self
pub fn indent_bottom(self, v: f32) -> Self
pub fn indent_left(self, v: f32) -> Self
pub fn indent_right(self, v: f32) -> Self
pub fn clear_indents(self) -> Self
pub fn indent(self, indents: Indents) -> Self
pub fn indent_all(self, v: f32) -> Self
pub fn indent_xy(self, x: f32, y: f32) -> Self
pub fn indent_axes(self, horizontal: f32, vertical: f32) -> Self
pub fn hit_testable(self, on: bool) -> Self
pub fn content(&self) -> String
Trait Implementations§
Source§impl View for Text
impl View for Text
fn body(&self) -> impl View + 'static
fn accessibility(&self) -> Option<Accessible>
fn clip_self(&self) -> bool
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for Text
impl !Send for Text
impl !Sync for Text
impl !UnwindSafe for Text
impl Freeze for Text
impl Unpin for Text
impl UnsafeUnpin for Text
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more