sendspin 0.3.0

Hyper-efficient Rust implementation of the Sendspin Protocol for synchronized multi-room audio streaming
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
use futures_util::{SinkExt, StreamExt};
use sendspin::error::Error;
use sendspin::protocol::messages::{
    ArtworkFormatRequest, ArtworkSource, AudioFormatSpec, ClientCommand, ClientSyncState,
    ConnectionReason, ControllerCommandType, GoodbyeReason, ImageFormat, Message,
    PlayerFormatRequest, PlayerState, PlayerV1Support, RepeatMode, StreamArtworkChannelConfig,
    StreamArtworkConfig, StreamEnd, StreamPlayerConfig, StreamRequestFormat, StreamStart,
};
use sendspin::ProtocolClientBuilder;
use tokio::net::TcpListener;
use tokio_tungstenite::{accept_async, tungstenite::Message as WsMessage};

/// Start a local WebSocket server that performs the sendspin handshake
/// and returns the listener address and a channel to receive messages
/// the client sends after the handshake.
async fn start_test_server() -> (
    String,
    tokio::sync::mpsc::UnboundedReceiver<String>,
    tokio::task::JoinHandle<()>,
) {
    let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
    let addr = listener.local_addr().unwrap();
    let url = format!("ws://{}", addr);

    let (tx, rx) = tokio::sync::mpsc::unbounded_channel();

    let handle = tokio::spawn(async move {
        let (stream, _) = listener.accept().await.unwrap();
        let mut ws = accept_async(stream).await.unwrap();

        // Receive client/hello and echo back its roles
        let msg = ws.next().await.unwrap().unwrap();
        let active_roles = if let WsMessage::Text(ref text) = msg {
            match serde_json::from_str::<Message>(text).unwrap() {
                Message::ClientHello(hello) => hello.supported_roles,
                other => panic!("First message should be client/hello, got {:?}", other),
            }
        } else {
            panic!("Expected text message for client/hello");
        };

        // Send server/hello with the roles the client requested
        let server_hello = serde_json::to_string(&Message::ServerHello(
            sendspin::protocol::messages::ServerHello {
                server_id: "test-server".to_string(),
                name: "Test Server".to_string(),
                version: 1,
                active_roles,
                connection_reason: sendspin::protocol::messages::ConnectionReason::Playback,
            },
        ))
        .unwrap();
        ws.send(WsMessage::Text(server_hello)).await.unwrap();

        // Forward all subsequent messages to the channel
        while let Some(Ok(msg)) = ws.next().await {
            let text = match msg {
                WsMessage::Text(text) => text,
                WsMessage::Close(_) => break,
                _ => continue,
            };
            if tx.send(text).is_err() {
                break;
            }
        }
    });

    (url, rx, handle)
}

/// Serialize a protocol message into a WebSocket text frame.
fn text_message(msg: &Message) -> WsMessage {
    WsMessage::Text(serde_json::to_string(msg).unwrap())
}

/// A server→client `stream/start` that starts a player stream.
fn player_stream_start() -> WsMessage {
    text_message(&Message::StreamStart(StreamStart {
        player: Some(StreamPlayerConfig {
            codec: "pcm".to_string(),
            sample_rate: 48_000,
            channels: 2,
            bit_depth: 24,
            codec_header: None,
        }),
        artwork: None,
        visualizer: None,
    }))
}

/// A server→client `stream/start` that starts an artwork stream.
fn artwork_stream_start() -> WsMessage {
    text_message(&Message::StreamStart(StreamStart {
        player: None,
        artwork: Some(StreamArtworkConfig {
            channels: vec![StreamArtworkChannelConfig {
                source: ArtworkSource::Artist,
                format: ImageFormat::Png,
                width: 640,
                height: 640,
            }],
        }),
        visualizer: None,
    }))
}

/// A server→client `stream/end` for the given roles (all streams if `None`).
fn stream_end(roles: Option<Vec<String>>) -> WsMessage {
    text_message(&Message::StreamEnd(StreamEnd { roles }))
}

/// Discard the `client/state` the client emits immediately after handshake.
async fn discard_initial_state(rx: &mut tokio::sync::mpsc::UnboundedReceiver<String>) {
    let _ = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for initial state")
        .expect("channel closed");
}

/// Drain forwarded protocol messages until one matches `want`. The router
/// settles stream state *before* forwarding `stream/start` / `stream/end`, so
/// observing the awaited message here guarantees the request-format gate has
/// settled too.
async fn await_message(
    messages: &mut tokio::sync::mpsc::UnboundedReceiver<Message>,
    want: impl Fn(&Message) -> bool,
) {
    loop {
        let msg = tokio::time::timeout(std::time::Duration::from_secs(2), messages.recv())
            .await
            .expect("timed out waiting for message")
            .expect("messages channel closed");
        if want(&msg) {
            return;
        }
    }
}

async fn recv_stream_request_format(
    rx: &mut tokio::sync::mpsc::UnboundedReceiver<String>,
) -> StreamRequestFormat {
    loop {
        let msg_text = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
            .await
            .expect("timed out waiting for stream/request-format")
            .expect("channel closed");
        match serde_json::from_str::<Message>(&msg_text).unwrap() {
            Message::StreamRequestFormat(request) => break request,
            Message::ClientTime(_) => continue,
            other => panic!("expected StreamRequestFormat, got {:?}", other),
        }
    }
}

#[tokio::test]
async fn test_connect_sends_initial_state() {
    let (url, mut rx, _handle) = start_test_server().await;

    let builder = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .player_v1_support(PlayerV1Support {
            supported_formats: vec![AudioFormatSpec {
                codec: "pcm".to_string(),
                channels: 2,
                sample_rate: 48000,
                bit_depth: 24,
            }],
            buffer_capacity: 1024,
            supported_commands: vec![],
        })
        .initial_player_state(PlayerState {
            volume: Some(75),
            muted: Some(false),
            static_delay_ms: Some(100),
            required_lead_time_ms: Some(500),
            min_buffer_ms: Some(500),
            supported_commands: None,
        })
        .build();

    let client = builder.connect(&url).await.unwrap();

    // Regression guard: the server_hello fields needed for multi-server
    // arbitration must survive `connect()` just as they do `accept()`.
    let hello = client.server_hello();
    assert_eq!(hello.server_id, "test-server");
    assert_eq!(hello.connection_reason, ConnectionReason::Playback);

    // First message after handshake should be client/state
    let first_msg = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for message")
        .expect("channel closed");

    let parsed: Message = serde_json::from_str(&first_msg).unwrap();
    match parsed {
        Message::ClientState(cs) => {
            assert_eq!(cs.state, Some(ClientSyncState::Synchronized));
            let player = cs.player.expect("expected player state");
            assert_eq!(player.volume, Some(75));
            assert_eq!(player.muted, Some(false));
            assert_eq!(player.static_delay_ms, Some(100));
        }
        other => panic!("expected ClientState, got {:?}", other),
    }
}

#[tokio::test]
async fn test_connect_without_player_state_sends_state_without_player() {
    let (url, mut rx, _handle) = start_test_server().await;

    let builder = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build();

    let _client = builder.connect(&url).await.unwrap();

    // Builder always sends client/state (with state=Synchronized), even without player state
    let first_msg = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for message")
        .expect("channel closed");

    let parsed: Message = serde_json::from_str(&first_msg).unwrap();
    match parsed {
        Message::ClientState(cs) => {
            assert_eq!(cs.state, Some(ClientSyncState::Synchronized));
            assert!(cs.player.is_none(), "expected no player state");
        }
        other => panic!("expected ClientState, got {:?}", other),
    }
}

#[tokio::test]
async fn test_connect_can_send_initial_external_source_state() {
    let (url, mut rx, _handle) = start_test_server().await;

    let builder = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .initial_sync_state(ClientSyncState::ExternalSource)
        .build();

    let _client = builder.connect(&url).await.unwrap();

    let first_msg = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for message")
        .expect("channel closed");

    let parsed: Message = serde_json::from_str(&first_msg).unwrap();
    match parsed {
        Message::ClientState(cs) => {
            assert_eq!(cs.state, Some(ClientSyncState::ExternalSource));
            assert!(cs.player.is_none(), "expected no player state");
        }
        other => panic!("expected ClientState, got {:?}", other),
    }
}

#[tokio::test]
async fn test_connect_initial_external_source_preserves_player_state() {
    let (url, mut rx, _handle) = start_test_server().await;

    let builder = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .initial_sync_state(ClientSyncState::ExternalSource)
        .initial_player_state(PlayerState {
            volume: Some(23),
            muted: Some(true),
            static_delay_ms: Some(250),
            required_lead_time_ms: Some(500),
            min_buffer_ms: Some(500),
            supported_commands: None,
        })
        .build();

    let _client = builder.connect(&url).await.unwrap();

    let first_msg = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for message")
        .expect("channel closed");

    let parsed: Message = serde_json::from_str(&first_msg).unwrap();
    match parsed {
        Message::ClientState(cs) => {
            assert_eq!(cs.state, Some(ClientSyncState::ExternalSource));
            let player = cs.player.expect("expected player state");
            assert_eq!(player.volume, Some(23));
            assert_eq!(player.muted, Some(true));
            assert_eq!(player.static_delay_ms, Some(250));
        }
        other => panic!("expected ClientState, got {:?}", other),
    }
}

#[tokio::test]
async fn test_disconnect_sends_goodbye() {
    let (url, mut rx, _handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    client.disconnect(GoodbyeReason::Shutdown).await.unwrap();

    // Drain messages until we find client/goodbye
    let mut found_goodbye = false;
    while let Ok(Some(msg_text)) =
        tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv()).await
    {
        if let Ok(Message::ClientGoodbye(goodbye)) = serde_json::from_str::<Message>(&msg_text) {
            assert_eq!(goodbye.reason, GoodbyeReason::Shutdown);
            found_goodbye = true;
            break;
        }
    }
    assert!(found_goodbye, "never received client/goodbye");
}

#[tokio::test]
async fn test_sender_emits_stream_request_format() {
    let (url, mut rx, server_tx, _handle) = start_test_server_with_sender().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    discard_initial_state(&mut rx).await;

    server_tx.send(player_stream_start()).unwrap();
    await_message(&mut conn.messages, |m| matches!(m, Message::StreamStart(_))).await;

    conn.sender
        .request_player_format(PlayerFormatRequest {
            codec: Some("pcm".to_string()),
            channels: Some(2),
            sample_rate: Some(48_000),
            bit_depth: Some(16),
        })
        .await
        .unwrap();

    let request = recv_stream_request_format(&mut rx).await;

    let player = request.player.expect("expected player format request");
    assert_eq!(player.codec.as_deref(), Some("pcm"));
    assert_eq!(player.channels, Some(2));
    assert_eq!(player.sample_rate, Some(48_000));
    assert_eq!(player.bit_depth, Some(16));
    assert!(request.artwork.is_none());
}

#[tokio::test]
async fn test_sender_emits_artwork_stream_request_format() {
    let (url, mut rx, server_tx, _handle) = start_test_server_with_sender().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    discard_initial_state(&mut rx).await;

    server_tx.send(artwork_stream_start()).unwrap();
    await_message(&mut conn.messages, |m| matches!(m, Message::StreamStart(_))).await;

    conn.sender
        .request_artwork_format(ArtworkFormatRequest {
            channel: 1,
            source: Some(ArtworkSource::Artist),
            format: Some(ImageFormat::Png),
            media_width: Some(400),
            media_height: Some(300),
        })
        .await
        .unwrap();

    let request = recv_stream_request_format(&mut rx).await;

    assert!(request.player.is_none());
    let artwork = request.artwork.expect("expected artwork format request");
    assert_eq!(artwork.channel, 1);
    assert_eq!(artwork.source, Some(ArtworkSource::Artist));
    assert_eq!(artwork.format, Some(ImageFormat::Png));
    assert_eq!(artwork.media_width, Some(400));
    assert_eq!(artwork.media_height, Some(300));
}

#[tokio::test]
async fn test_sender_rejects_empty_stream_request_format() {
    let (url, mut rx, _handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let conn = client.split();

    // Discard the initial client/state emitted immediately after handshake.
    let _ = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
        .await
        .expect("timed out waiting for initial state")
        .expect("channel closed");

    let result = conn.sender.request_stream_format(None, None).await;

    match result {
        Err(Error::Protocol(msg)) => assert!(
            msg.contains("requires player or artwork request"),
            "unexpected protocol error: {msg}"
        ),
        other => panic!("expected protocol error, got {:?}", other),
    }
}

#[tokio::test]
async fn test_sender_rejects_request_format_before_stream_start() {
    // No stream/start: the server never starts a stream, so the gate stays shut.
    let (url, mut rx, _handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let conn = client.split();

    discard_initial_state(&mut rx).await;

    let result = conn
        .sender
        .request_player_format(PlayerFormatRequest {
            codec: Some("pcm".to_string()),
            channels: Some(2),
            sample_rate: Some(48_000),
            bit_depth: Some(16),
        })
        .await;

    match result {
        Err(Error::Protocol(msg)) => assert!(
            msg.contains("active player stream"),
            "unexpected protocol error: {msg}"
        ),
        other => panic!("expected protocol error, got {:?}", other),
    }
}

#[tokio::test]
async fn test_sender_rejects_player_request_after_stream_end() {
    // The player stream starts then ends, so the gate closes again.
    let (url, mut rx, server_tx, _handle) = start_test_server_with_sender().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    discard_initial_state(&mut rx).await;

    server_tx.send(player_stream_start()).unwrap();
    await_message(&mut conn.messages, |m| matches!(m, Message::StreamStart(_))).await;

    server_tx.send(stream_end(None)).unwrap();
    await_message(&mut conn.messages, |m| matches!(m, Message::StreamEnd(_))).await;

    let result = conn
        .sender
        .request_player_format(PlayerFormatRequest {
            codec: Some("pcm".to_string()),
            channels: Some(2),
            sample_rate: Some(48_000),
            bit_depth: Some(16),
        })
        .await;

    match result {
        Err(Error::Protocol(msg)) => assert!(
            msg.contains("active player stream"),
            "unexpected protocol error: {msg}"
        ),
        other => panic!("expected protocol error, got {:?}", other),
    }
}

#[tokio::test]
async fn test_sender_rejects_artwork_request_without_artwork_stream() {
    // Only a player stream is active; an artwork request has nothing to
    // renegotiate and must be rejected for its own role.
    let (url, mut rx, server_tx, _handle) = start_test_server_with_sender().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    discard_initial_state(&mut rx).await;

    server_tx.send(player_stream_start()).unwrap();
    await_message(&mut conn.messages, |m| matches!(m, Message::StreamStart(_))).await;

    let result = conn
        .sender
        .request_artwork_format(ArtworkFormatRequest {
            channel: 1,
            source: Some(ArtworkSource::Artist),
            format: Some(ImageFormat::Png),
            media_width: Some(400),
            media_height: Some(300),
        })
        .await;

    match result {
        Err(Error::Protocol(msg)) => assert!(
            msg.contains("active artwork stream"),
            "unexpected protocol error: {msg}"
        ),
        other => panic!("expected protocol error, got {:?}", other),
    }
}

#[tokio::test]
async fn test_disconnect_closes_socket_and_stops_background_tasks() {
    let (url, mut rx, handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    // Let clock sync send at least one client/time
    tokio::time::sleep(std::time::Duration::from_millis(50)).await;

    client.disconnect(GoodbyeReason::Shutdown).await.unwrap();

    // Drain remaining messages — should find goodbye then channel closes
    let mut found_goodbye = false;
    let mut messages_after_goodbye = 0;
    while let Ok(Some(msg_text)) =
        tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv()).await
    {
        if found_goodbye {
            messages_after_goodbye += 1;
        }
        if let Ok(Message::ClientGoodbye(_)) = serde_json::from_str::<Message>(&msg_text) {
            found_goodbye = true;
        }
    }

    assert!(found_goodbye, "never received client/goodbye");

    assert_eq!(
        messages_after_goodbye, 0,
        "no messages should arrive after goodbye"
    );

    // Server task should have exited (socket closed)
    let server_exited = tokio::time::timeout(std::time::Duration::from_secs(2), handle)
        .await
        .is_ok();
    assert!(
        server_exited,
        "server task did not exit — socket not closed"
    );
}

#[tokio::test]
async fn test_connection_disconnect_sends_goodbye_and_closes() {
    let (url, mut rx, handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let conn = client.split();
    let guard = conn.guard;

    // Let clock sync send at least one client/time
    tokio::time::sleep(std::time::Duration::from_millis(50)).await;

    guard.disconnect(GoodbyeReason::Shutdown).await.unwrap();

    // Drain remaining messages — should find goodbye then channel closes
    let mut found_goodbye = false;
    let mut messages_after_goodbye = 0;
    while let Ok(Some(msg_text)) =
        tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv()).await
    {
        if found_goodbye {
            messages_after_goodbye += 1;
        }
        if let Ok(Message::ClientGoodbye(_)) = serde_json::from_str::<Message>(&msg_text) {
            found_goodbye = true;
        }
    }

    assert!(found_goodbye, "never received client/goodbye");

    assert_eq!(
        messages_after_goodbye, 0,
        "no messages should arrive after goodbye"
    );

    // Server task should have exited (socket closed)
    let server_exited = tokio::time::timeout(std::time::Duration::from_secs(2), handle)
        .await
        .is_ok();
    assert!(
        server_exited,
        "server task did not exit — socket not closed"
    );
}

/// Helper: connect with controller role, return the rx channel and a Controller handle
async fn connect_with_controller() -> (
    tokio::sync::mpsc::UnboundedReceiver<String>,
    sendspin::protocol::client::Controller,
    sendspin::protocol::client::Connection,
    tokio::task::JoinHandle<()>,
) {
    let (url, rx, handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .player_v1_support(PlayerV1Support {
            supported_formats: vec![AudioFormatSpec {
                codec: "pcm".to_string(),
                channels: 2,
                sample_rate: 48000,
                bit_depth: 24,
            }],
            buffer_capacity: 1024,
            supported_commands: vec![],
        })
        .controller()
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();
    let controller = conn
        .controller
        .take()
        .expect("should have controller when role declared");

    (rx, controller, conn, handle)
}

/// Helper: drain client/time messages and return the next client/command
async fn next_client_command(
    rx: &mut tokio::sync::mpsc::UnboundedReceiver<String>,
) -> ClientCommand {
    loop {
        let msg_text = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
            .await
            .expect("timed out waiting for message")
            .expect("channel closed");

        let parsed: Message = serde_json::from_str(&msg_text).unwrap();
        if let Message::ClientCommand(cmd) = parsed {
            return cmd;
        }
    }
}

async fn next_client_state(
    rx: &mut tokio::sync::mpsc::UnboundedReceiver<String>,
) -> sendspin::protocol::messages::ClientState {
    loop {
        let msg_text = tokio::time::timeout(std::time::Duration::from_secs(2), rx.recv())
            .await
            .expect("timed out waiting for message")
            .expect("channel closed");

        let parsed: Message = serde_json::from_str(&msg_text).unwrap();
        if let Message::ClientState(state) = parsed {
            return state;
        }
    }
}

#[tokio::test]
async fn test_enter_external_source_sends_external_source_state() {
    let (url, mut rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    let initial = next_client_state(&mut rx).await;
    assert_eq!(initial.state, Some(ClientSyncState::Synchronized));

    client.enter_external_source().await.unwrap();

    let state = next_client_state(&mut rx).await;
    assert_eq!(state.state, Some(ClientSyncState::ExternalSource));
    assert!(state.player.is_none());
}

#[tokio::test]
async fn test_exit_external_source_sends_synchronized_state() {
    let (url, mut rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    let initial = next_client_state(&mut rx).await;
    assert_eq!(initial.state, Some(ClientSyncState::Synchronized));

    client.exit_external_source(None).await.unwrap();

    let state = next_client_state(&mut rx).await;
    assert_eq!(state.state, Some(ClientSyncState::Synchronized));
    assert!(state.player.is_none());
}

#[tokio::test]
async fn test_exit_external_source_sends_full_player_state() {
    let (url, mut rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    let _initial = next_client_state(&mut rx).await;

    client
        .exit_external_source(Some(PlayerState {
            volume: Some(42),
            muted: Some(true),
            ..Default::default()
        }))
        .await
        .unwrap();

    let state = next_client_state(&mut rx).await;
    assert_eq!(state.state, Some(ClientSyncState::Synchronized));
    let player = state.player.expect("player state should be present");
    assert_eq!(player.volume, Some(42));
    assert_eq!(player.muted, Some(true));
}

// Macro to generate tests for simple controller commands (no parameters).
// Defined once to prevent copy-paste typo errors across the six methods.
macro_rules! test_simple_controller_command {
    ($name:ident, $method:ident, $expected:expr) => {
        #[tokio::test]
        async fn $name() {
            let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
            controller.$method().await.unwrap();

            let cmd = next_client_command(&mut rx).await;
            let ctrl = cmd.controller.expect("expected controller command");
            assert_eq!(ctrl.command, $expected);
        }
    };
}

test_simple_controller_command!(test_controller_play, play, ControllerCommandType::Play);
test_simple_controller_command!(test_controller_pause, pause, ControllerCommandType::Pause);
test_simple_controller_command!(test_controller_stop, stop, ControllerCommandType::Stop);
test_simple_controller_command!(test_controller_next, next, ControllerCommandType::Next);
test_simple_controller_command!(
    test_controller_previous,
    previous,
    ControllerCommandType::Previous
);
test_simple_controller_command!(
    test_controller_switch,
    switch,
    ControllerCommandType::Switch
);

#[tokio::test]
async fn test_controller_set_volume_sends_value() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.set_volume(25).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.command, ControllerCommandType::Volume);
    assert_eq!(ctrl.volume, Some(25));
}

#[tokio::test]
async fn test_controller_set_volume_clamps_above_100() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.set_volume(200).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.volume, Some(100));
}

#[tokio::test]
async fn test_controller_set_mute_sends_value() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.set_mute(true).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.command, ControllerCommandType::Mute);
    assert_eq!(ctrl.mute, Some(true));
}

#[tokio::test]
async fn test_controller_repeat_sends_mode() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.repeat(RepeatMode::All).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.command, ControllerCommandType::RepeatAll);
}

#[tokio::test]
async fn test_controller_shuffle_sends_correct_command() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.shuffle(true).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.command, ControllerCommandType::Shuffle);
}

#[tokio::test]
async fn test_controller_unshuffle_sends_correct_command() {
    let (mut rx, controller, _conn, _handle) = connect_with_controller().await;
    controller.shuffle(false).await.unwrap();

    let cmd = next_client_command(&mut rx).await;
    let ctrl = cmd.controller.expect("expected controller command");
    assert_eq!(ctrl.command, ControllerCommandType::Unshuffle);
}

/// Start a test server that only grants specific roles, ignoring what the client requests.
async fn start_test_server_with_roles(
    granted_roles: Vec<String>,
) -> (
    String,
    tokio::sync::mpsc::UnboundedReceiver<String>,
    tokio::task::JoinHandle<()>,
) {
    let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
    let addr = listener.local_addr().unwrap();
    let url = format!("ws://{}", addr);

    let (tx, rx) = tokio::sync::mpsc::unbounded_channel();

    let handle = tokio::spawn(async move {
        let (stream, _) = listener.accept().await.unwrap();
        let mut ws = accept_async(stream).await.unwrap();

        // Receive and discard client/hello
        let _ = ws.next().await.unwrap().unwrap();

        // Send server/hello with only the granted roles
        let server_hello = serde_json::to_string(&Message::ServerHello(
            sendspin::protocol::messages::ServerHello {
                server_id: "test-server".to_string(),
                name: "Test Server".to_string(),
                version: 1,
                active_roles: granted_roles,
                connection_reason: sendspin::protocol::messages::ConnectionReason::Playback,
            },
        ))
        .unwrap();
        ws.send(WsMessage::Text(server_hello)).await.unwrap();

        while let Some(Ok(msg)) = ws.next().await {
            let text = match msg {
                WsMessage::Text(text) => text,
                WsMessage::Close(_) => break,
                _ => continue,
            };
            if tx.send(text).is_err() {
                break;
            }
        }
    });

    (url, rx, handle)
}

#[tokio::test]
async fn test_no_controller_when_server_denies_role() {
    let (url, _rx, _handle) = start_test_server_with_roles(vec!["player@v1".to_string()]).await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .player_v1_support(PlayerV1Support {
            supported_formats: vec![AudioFormatSpec {
                codec: "pcm".to_string(),
                channels: 2,
                sample_rate: 48000,
                bit_depth: 24,
            }],
            buffer_capacity: 1024,
            supported_commands: vec![],
        })
        .controller()
        .build()
        .connect(&url)
        .await
        .unwrap();

    let conn = client.split();
    assert!(
        conn.controller.is_none(),
        "should not have controller when server denies the role"
    );
    // Post-split outbound coverage of server_hello, and the active_roles
    // assertion in particular: the same vec drives both controller
    // materialization (above) and the multi-server arbitration policy.
    assert_eq!(conn.server_hello.server_id, "test-server");
    assert_eq!(
        conn.server_hello.active_roles,
        vec!["player@v1".to_string()]
    );
}

#[tokio::test]
async fn test_no_controller_when_role_not_declared() {
    let (url, _rx, _handle) = start_test_server().await;

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    let conn = client.split();
    assert!(
        conn.controller.is_none(),
        "should not have controller without role"
    );
}

/// Variant of [`start_test_server`] that drives the server side directly —
/// exposes both the send half (for server-initiated messages) and the receive
/// half (for client-sent messages).
async fn start_test_server_with_sender() -> (
    String,
    tokio::sync::mpsc::UnboundedReceiver<String>,
    tokio::sync::mpsc::UnboundedSender<WsMessage>,
    tokio::task::JoinHandle<()>,
) {
    let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
    let addr = listener.local_addr().unwrap();
    let url = format!("ws://{}", addr);

    let (client_tx, client_rx) = tokio::sync::mpsc::unbounded_channel();
    let (server_send_tx, mut server_send_rx) = tokio::sync::mpsc::unbounded_channel::<WsMessage>();

    let handle = tokio::spawn(async move {
        let (stream, _) = listener.accept().await.unwrap();
        let mut ws = accept_async(stream).await.unwrap();

        // Drive handshake: consume client/hello, echo roles back.
        let msg = ws.next().await.unwrap().unwrap();
        let active_roles = if let WsMessage::Text(ref text) = msg {
            match serde_json::from_str::<Message>(text).unwrap() {
                Message::ClientHello(hello) => hello.supported_roles,
                other => panic!("First message should be client/hello, got {:?}", other),
            }
        } else {
            panic!("Expected text message for client/hello");
        };
        let server_hello = serde_json::to_string(&Message::ServerHello(
            sendspin::protocol::messages::ServerHello {
                server_id: "test-server".to_string(),
                name: "Test Server".to_string(),
                version: 1,
                active_roles,
                connection_reason: sendspin::protocol::messages::ConnectionReason::Playback,
            },
        ))
        .unwrap();
        ws.send(WsMessage::Text(server_hello)).await.unwrap();

        // Fan in: forward client messages to `client_tx`, forward outgoing
        // `server_send_rx` messages to the socket.
        loop {
            tokio::select! {
                msg = ws.next() => {
                    let Some(Ok(msg)) = msg else { break };
                    let text = match msg {
                        WsMessage::Text(text) => text,
                        WsMessage::Close(_) => break,
                        _ => continue,
                    };
                    if client_tx.send(text).is_err() { break }
                }
                outgoing = server_send_rx.recv() => {
                    let Some(out) = outgoing else { break };
                    if ws.send(out).await.is_err() { break }
                }
            }
        }
    });

    (url, client_rx, server_send_tx, handle)
}

#[tokio::test]
async fn test_clock_sync_getter_returns_shared_handle() {
    // `clock_sync()` must return the *same* `Arc<Mutex<ClockSync>>` instance
    // on every call — callers rely on shared state with the background time
    // sync task. Two calls returning pointer-distinct handles would compile
    // fine but silently break sync state sharing; `Arc::ptr_eq` pins this.
    let (url, _rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();

    let a = client.clock_sync();
    let b = client.clock_sync();
    assert!(
        std::sync::Arc::ptr_eq(&a, &b),
        "clock_sync() must return the same shared handle on every call"
    );
}

#[tokio::test]
async fn test_message_router_forwards_binary_audio() {
    // End-to-end: a binary audio frame routes into `conn.audio`.
    let (url, _rx, server_tx, _handle) = start_test_server_with_sender().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .player_v1_support(PlayerV1Support {
            supported_formats: vec![AudioFormatSpec {
                codec: "pcm".to_string(),
                channels: 2,
                sample_rate: 48000,
                bit_depth: 24,
            }],
            buffer_capacity: 1024,
            supported_commands: vec![],
        })
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    // Audio chunk: type 4, 8-byte big-endian timestamp, then payload.
    let audio_frame: Vec<u8> = vec![
        0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2A, 0xDE, 0xAD,
    ];
    server_tx.send(WsMessage::Binary(audio_frame)).unwrap();

    let chunk = tokio::time::timeout(std::time::Duration::from_secs(2), conn.audio.recv())
        .await
        .expect("timed out waiting for audio chunk")
        .expect("audio channel closed");
    assert_eq!(chunk.timestamp, 42);
    assert_eq!(&*chunk.data, &[0xDE, 0xAD]);
}

#[tokio::test]
async fn test_message_router_forwards_binary_artwork() {
    // Mirror of the audio test for the artwork path. Each binary channel has
    // its own closed-flag and send wiring, so each needs separate coverage.
    let (url, _rx, server_tx, _handle) = start_test_server_with_sender().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    // Artwork channel 2: type 0x0A, 8-byte big-endian timestamp, then payload.
    let artwork_frame: Vec<u8> = vec![
        0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x64, 0xFF, 0xD8, 0xFF, 0xE0,
    ];
    server_tx.send(WsMessage::Binary(artwork_frame)).unwrap();

    let chunk = tokio::time::timeout(std::time::Duration::from_secs(2), conn.artwork.recv())
        .await
        .expect("timed out waiting for artwork chunk")
        .expect("artwork channel closed");
    assert_eq!(chunk.channel, 2);
    assert_eq!(chunk.timestamp, 100);
    assert_eq!(&*chunk.data, &[0xFF, 0xD8, 0xFF, 0xE0]);
}

#[tokio::test]
async fn test_message_router_forwards_binary_visualizer() {
    // Mirror of the audio test for the visualizer path (binary type 16).
    let (url, _rx, server_tx, _handle) = start_test_server_with_sender().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    // Visualizer: type 0x10, 8-byte big-endian timestamp, then FFT data.
    let vis_frame: Vec<u8> = vec![
        0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x01, 0x02, 0x03,
    ];
    server_tx.send(WsMessage::Binary(vis_frame)).unwrap();

    let chunk = tokio::time::timeout(std::time::Duration::from_secs(2), conn.visualizer.recv())
        .await
        .expect("timed out waiting for visualizer chunk")
        .expect("visualizer channel closed");
    assert_eq!(chunk.timestamp, 200);
    assert_eq!(&*chunk.data, &[0x01, 0x02, 0x03]);
}

#[tokio::test]
async fn test_message_router_forwards_text_messages() {
    // End-to-end: a server text message routes into `conn.messages`.
    let (url, _rx, server_tx, _handle) = start_test_server_with_sender().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    let server_state = serde_json::to_string(&Message::ServerState(
        sendspin::protocol::messages::ServerState {
            metadata: None,
            controller: None,
        },
    ))
    .unwrap();
    server_tx.send(WsMessage::Text(server_state)).unwrap();

    let msg = tokio::time::timeout(std::time::Duration::from_secs(2), conn.messages.recv())
        .await
        .expect("timed out waiting for server message")
        .expect("message channel closed");
    match msg {
        Message::ServerState(_) => {}
        other => panic!("expected ServerState, got {other:?}"),
    }
}

#[test]
#[ignore] // Requires running server
fn test_client_receives_stream_start() {
    // Test that client can receive stream/start message
    // Will implement when we have full client
}

#[test]
#[ignore] // Requires running server
fn test_client_handles_audio_chunks() {
    // Test that client can receive binary audio chunks
    // Will implement when we have full client
}

/// Contract: `send_message` returns `Err` once the writer task is gone.
/// Without this, callers could see `Ok` for sends that never reached the wire.
#[tokio::test]
async fn test_send_message_fails_after_disconnect() {
    let (url, mut rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .controller()
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();
    let controller = conn
        .controller
        .take()
        .expect("controller granted by test server");
    let guard = conn.guard;

    let _ = tokio::time::timeout(std::time::Duration::from_millis(500), rx.recv()).await;

    guard.disconnect(GoodbyeReason::Shutdown).await.unwrap();

    let result = controller.play().await;
    assert!(result.is_err(), "expected Err, got {:?}", result);
}

/// `disconnect` must not return until the writer has actually exited,
/// across every clone of the sender handle.
#[tokio::test]
async fn test_disconnect_observes_writer_completion() {
    let (url, mut rx, _handle) = start_test_server().await;
    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .controller()
        .build()
        .connect(&url)
        .await
        .unwrap();

    let mut conn = client.split();
    let controller = conn
        .controller
        .take()
        .expect("controller granted by test server");
    let sender_clone = conn.sender.clone();
    let guard = conn.guard;

    let _ = tokio::time::timeout(std::time::Duration::from_millis(500), rx.recv()).await;

    guard.disconnect(GoodbyeReason::Shutdown).await.unwrap();

    assert!(controller.play().await.is_err());
    assert!(sender_clone
        .send_message(Message::ClientCommand(ClientCommand { controller: None }))
        .await
        .is_err());
}

/// When the peer sends a WS Close mid-stream, the router must terminate the
/// message stream, and sends must eventually fail once the writer hits the
/// dead socket. This is the primary real-world disconnect path.
#[tokio::test]
async fn test_peer_close_midstream_ends_stream_and_fails_sends() {
    let listener = TcpListener::bind("127.0.0.1:0").await.unwrap();
    let addr = listener.local_addr().unwrap();
    let url = format!("ws://{}", addr);

    tokio::spawn(async move {
        let (stream, _) = listener.accept().await.unwrap();
        let mut ws = accept_async(stream).await.unwrap();
        let _ = ws.next().await; // client/hello
        let hello = serde_json::to_string(&Message::ServerHello(
            sendspin::protocol::messages::ServerHello {
                server_id: "test-server".to_string(),
                name: "Test Server".to_string(),
                version: 1,
                active_roles: vec!["player@v1".to_string()],
                connection_reason: sendspin::protocol::messages::ConnectionReason::Playback,
            },
        ))
        .unwrap();
        ws.send(WsMessage::Text(hello)).await.unwrap();
        let _ = ws.next().await; // initial client/state
        ws.close(None).await.unwrap();
        tokio::time::sleep(std::time::Duration::from_millis(500)).await;
    });

    let client = ProtocolClientBuilder::builder()
        .client_id("test-client".to_string())
        .name("Test".to_string())
        .build()
        .connect(&url)
        .await
        .unwrap();
    let mut conn = client.split();

    let terminal = tokio::time::timeout(std::time::Duration::from_secs(2), conn.messages.recv())
        .await
        .expect("message stream did not terminate after peer close");
    assert!(
        terminal.is_none(),
        "expected message channel to close (None) after peer WS close, got {terminal:?}"
    );

    // The first send may race ahead of the close registering locally; retry a
    // bounded number of times until the writer observes the dead socket.
    let mut last = Ok(());
    for _ in 0..20 {
        last = conn
            .sender
            .send_message(Message::ClientCommand(ClientCommand { controller: None }))
            .await;
        if last.is_err() {
            break;
        }
        tokio::time::sleep(std::time::Duration::from_millis(50)).await;
    }
    assert!(
        last.is_err(),
        "send eventually fails after peer close, got {last:?}"
    );
}

/// A send racing a disconnect must resolve cleanly — never deadlock, never
/// panic. disconnect succeeds (peer is alive, goodbye flushes); the racing
/// send either lands before the goodbye (Ok) or is rejected because the
/// writer already exited (Err). Both are correct.
#[tokio::test]
async fn test_concurrent_send_during_disconnect_is_clean() {
    let (mut rx, controller, conn, _handle) = connect_with_controller().await;
    let guard = conn.guard;

    let _ = tokio::time::timeout(std::time::Duration::from_millis(500), rx.recv()).await;

    let (send_res, disc_res) =
        tokio::join!(controller.play(), guard.disconnect(GoodbyeReason::Shutdown),);

    disc_res.expect("disconnect should succeed against a live peer");
    // send_res is intentionally not asserted: Ok (landed before goodbye) and
    // Err (writer already exited) are both correct. The contract under test is
    // that join! returned at all — neither future deadlocked.
    let _ = send_res;
}