mod config;
mod parser;
mod types;
use config::{load_config, Config};
use parser::Parser;
use types::Entity;
fn main() {
let config = load_config("config.toml");
let parser = Parser::new(config);
let content = std::fs::read_to_string("input.rs").unwrap();
match parser.parse(&content) {
Ok(entities) => {
for entity in &entities {
println!("{}", entity.display_name());
}
process_entities(entities);
}
Err(e) => eprintln!("Error: {}", e),
}
}
fn process_entities(entities: Vec<Entity>) {
for entity in entities {
println!("Processing: {}", entity);
}
}