use std::{io, sync::mpsc::Sender};
#[cfg(unix)]
pub mod unix_socket_listener;
#[cfg(unix)]
pub use unix_socket_listener::UnixSocketListener as Listener;
use crate::{
PlayerEvent,
player::{PlayerError, PlayerRequest},
};
pub trait IpcListener {
fn open(engine_tx: Sender<PlayerRequest>) -> Result<Sender<PlayerEvent>, PlayerError>;
fn run(self) -> io::Result<()>;
}