use std::sync::mpsc::Sender;
mod unix_socket_listener;
#[cfg(unix)]
pub use unix_socket_listener::UnixSocketListener as Listener;
use crate::{PlayerEvent, daemon::DaemonError, player::PlayerRequest};
pub trait IpcListener {
fn open(engine_tx: Sender<PlayerRequest>) -> Result<Sender<PlayerEvent>, DaemonError>;
fn run(self) -> Result<(), DaemonError>;
}