use sectorsync::prelude::{
Bounds, EntityId, GridSpec, InstanceId, NodeId, PolicyId, Position3, SpawnEntity,
StationConfig, StationId, StationRuntime, StationRuntimeConfig,
};
fn main() {
let config = StationRuntimeConfig::new(
StationConfig {
station_id: StationId::new(1),
node_id: NodeId::new(1),
instance_id: InstanceId::new(1),
tick_rate_hz: 20,
},
GridSpec::new(32.0).expect("grid must be valid"),
)
.with_capacity(128, 64);
let mut station = StationRuntime::new(config);
let position = Position3::new(64.0, 0.0, 64.0);
let handle = station
.spawn_owned(SpawnEntity::new(
EntityId::new(42),
position,
Bounds::Point,
PolicyId::new(1),
))
.expect("entity should spawn");
assert_eq!(station.index().query_sphere(position, 128.0), vec![handle]);
println!("station_runtime_ok=true");
println!("entity_handle={}:{}", handle.index(), handle.generation());
}