sectorsync-wire 2026.7.10

Bounded binary wire frames and codecs for SectorSync
Documentation
# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2024"
rust-version = "1.88"
name = "sectorsync-wire"
version = "2026.7.10"
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Bounded binary wire frames and codecs for SectorSync"
documentation = "https://docs.rs/sectorsync-wire"
readme = "README.md"
keywords = [
    "gamedev",
    "networking",
    "protocol",
    "replication",
    "middleware",
]
categories = [
    "encoding",
    "game-development",
    "network-programming",
]
license = "MIT"
repository = "https://github.com/4fuu/SectorSync"

[lib]
name = "sectorsync_wire"
path = "src/lib.rs"

[dependencies.sectorsync-core]
version = "=2026.7.10"

[lints.clippy]
missing_errors_doc = "allow"
missing_panics_doc = "allow"
module_name_repetitions = "allow"
must_use_candidate = "allow"

[lints.clippy.all]
level = "warn"
priority = -1

[lints.clippy.pedantic]
level = "warn"
priority = -1

[lints.rust]
missing_docs = "warn"
unsafe_code = "forbid"