use crate::actors::prelude::*;
use std::sync::{Mutex, Arc};
pub fn props() -> Props {
Props::new(tsafe!(Target::new()))
}
pub struct Target {}
impl Target {
pub fn new() -> Target {
Target {}
}
}
impl Actor for Target {
fn receive(self: &mut Self, _msg: Message, _ctx: ActorContext) -> HandleResult {
Ok(false)
}
}