use crate::actors::prelude::*;
use crate::examples::actors::dispatcher_promise::some_actor;
use std::sync::{Mutex, Arc};
use std::thread;
struct OtherMsg {}
pub fn run() {
let mut system = LocalActorSystem::new();
let mut actor = system
.actor_of(some_actor::props(), None);
actor.tell(msg!(some_actor::SomeMsg {}), None);
thread::park();
}