#include "seal/seal.h"
#include "seal/util/rlwe.h"
#include "bench.h"
using namespace benchmark;
using namespace sealbench;
using namespace seal;
using namespace std;
namespace sealbench
{
void bm_bgv_encrypt_secret(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->encryptor()->encrypt_symmetric(pt, ct[2]);
}
}
void bm_bgv_encrypt_public(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->encryptor()->encrypt(pt, ct[2]);
}
}
void bm_bgv_decrypt(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->decryptor()->decrypt(ct[0], pt);
}
}
void bm_bgv_encode_batch(State &state, shared_ptr<BMEnv> bm_env)
{
vector<uint64_t> &msg = bm_env->msg_uint64();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_message_uint64(msg);
state.ResumeTiming();
bm_env->batch_encoder()->encode(msg, pt);
}
}
void bm_bgv_decode_batch(State &state, shared_ptr<BMEnv> bm_env)
{
vector<uint64_t> &msg = bm_env->msg_uint64();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->batch_encoder()->decode(pt, msg);
}
}
void bm_bgv_negate(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
Ciphertext res;
bm_env->evaluator()->negate(ct[0], res);
}
}
void bm_bgv_negate_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->negate_inplace(ct[0]);
}
}
void bm_bgv_add_ct(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_ct_bgv(ct[1]);
state.ResumeTiming();
Ciphertext res;
bm_env->evaluator()->add(ct[0], ct[1], res);
}
}
void bm_bgv_add_ct_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_ct_bgv(ct[1]);
state.ResumeTiming();
bm_env->evaluator()->add_inplace(ct[0], ct[1]);
}
}
void bm_bgv_add_pt(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->evaluator()->add_plain(ct[0], pt, ct[2]);
}
}
void bm_bgv_add_pt_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->evaluator()->add_plain_inplace(ct[0], pt);
}
}
void bm_bgv_mul_ct(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_ct_bgv(ct[1]);
state.ResumeTiming();
bm_env->evaluator()->multiply(ct[0], ct[1], ct[2]);
}
}
void bm_bgv_mul_ct_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
ct[2].resize(2); bm_env->randomize_ct_bgv(ct[2]);
bm_env->randomize_ct_bgv(ct[1]);
state.ResumeTiming();
bm_env->evaluator()->multiply_inplace(ct[2], ct[1]);
}
}
void bm_bgv_mul_pt(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->evaluator()->multiply_plain(ct[0], pt, ct[2]);
}
}
void bm_bgv_mul_pt_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
Plaintext &pt = bm_env->pt()[0];
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_pt_bgv(pt);
state.ResumeTiming();
bm_env->evaluator()->multiply_plain_inplace(ct[0], pt);
}
}
void bm_bgv_square(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->randomize_ct_bgv(ct[1]);
state.ResumeTiming();
bm_env->evaluator()->square(ct[0], ct[2]);
}
}
void bm_bgv_square_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
ct[2].resize(2); bm_env->randomize_ct_bgv(ct[2]);
state.ResumeTiming();
bm_env->evaluator()->square_inplace(ct[2]);
}
}
void bm_bgv_modswitch_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->mod_switch_to_next_inplace(ct[0]);
}
}
void bm_bgv_relin_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
Ciphertext ct;
for (auto _ : state)
{
state.PauseTiming();
ct.resize(bm_env->context(), size_t(3));
bm_env->randomize_ct_bgv(ct);
state.ResumeTiming();
bm_env->evaluator()->relinearize_inplace(ct, bm_env->rlk());
}
}
void bm_bgv_rotate_rows(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->rotate_rows(ct[0], 1, bm_env->glk(), ct[2]);
}
}
void bm_bgv_rotate_rows_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->rotate_rows_inplace(ct[0], 1, bm_env->glk());
}
}
void bm_bgv_rotate_cols(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->rotate_columns(ct[0], bm_env->glk(), ct[2]);
}
}
void bm_bgv_rotate_cols_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->rotate_columns_inplace(ct[0], bm_env->glk());
}
}
void bm_bgv_to_ntt_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->transform_to_ntt_inplace(ct[0]);
}
}
void bm_bgv_from_ntt_inplace(State &state, shared_ptr<BMEnv> bm_env)
{
vector<Ciphertext> &ct = bm_env->ct();
for (auto _ : state)
{
state.PauseTiming();
bm_env->randomize_ct_bgv(ct[0]);
bm_env->evaluator()->transform_to_ntt_inplace(ct[0]);
state.ResumeTiming();
bm_env->evaluator()->transform_from_ntt_inplace(ct[0]);
}
}
}