sdl3/guid.rs
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use libc::c_char;
use std::ffi::{CStr, CString, NulError};
use std::fmt::{Display, Error, Formatter};
use sys::guid::SDL_GUID;
/// Wrapper around a `SDL_GUID`, a globally unique identifier
/// for a joystick.
#[derive(Copy, Clone)]
pub struct Guid {
pub raw: sys::guid::SDL_GUID,
}
impl PartialEq for Guid {
fn eq(&self, other: &Guid) -> bool {
self.raw.data == other.raw.data
}
}
impl Eq for Guid {}
impl Guid {
/// Create a GUID from a string representation.
#[doc(alias = "SDL_StringToGUID")]
pub fn from_string(guid: &str) -> Result<Guid, NulError> {
let guid = CString::new(guid)?;
let raw = unsafe { sys::guid::SDL_StringToGUID(guid.as_ptr() as *const c_char) };
Ok(Guid { raw })
}
/// Return `true` if GUID is full 0s
pub fn is_zero(&self) -> bool {
for &i in &self.raw.data {
if i != 0 {
return false;
}
}
true
}
/// Return a String representation of GUID
#[doc(alias = "SDL_GUIDToString")]
pub fn string(&self) -> String {
// Doc says "buf should supply at least 33bytes". I took that
// to mean that 33bytes should be enough in all cases, but
// maybe I'm wrong?
let mut buf = [0; 33];
let len = buf.len() as i32;
let c_str = buf.as_mut_ptr();
unsafe {
sys::guid::SDL_GUIDToString(self.raw, c_str, len);
}
// The buffer should always be NUL terminated (the
// documentation doesn't explicitly say it but I checked the
// code)
if c_str.is_null() {
String::new()
} else {
unsafe {
CStr::from_ptr(c_str as *const _)
.to_str()
.unwrap()
.to_string()
}
}
}
/// Return a copy of the internal GUID
pub fn raw(self) -> SDL_GUID {
self.raw
}
}
impl Display for Guid {
fn fmt(&self, f: &mut Formatter) -> Result<(), Error> {
write!(f, "{}", self.string())
}
}