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/*
Simple DirectMedia Layer
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
typedef struct SDL_Touch SDL_Touch;
// Initialize the touch subsystem
extern bool ;
// Returns true if _any_ connected touch devices are known to SDL
extern bool ;
// Add a touch, returning the index of the touch, or -1 if there was an error.
extern int ;
// Get the touch with a given id
extern SDL_Touch *;
// Send a touch down/up event for a touch
extern void ;
// Send a touch motion event for a touch
extern void ;
// Remove a touch
extern void ;
// Shutdown the touch subsystem
extern void ;
// Send Gesture events
extern int ;
// SDL_touch_c_h_