#include "SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_VITA
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "../SDL_audiodev_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_vitaaudio.h"
#include <psp2/kernel/threadmgr.h>
#include <psp2/audioout.h>
#include <psp2/audioin.h>
#define SCE_AUDIO_SAMPLE_ALIGN(s) (((s) + 63) & ~63)
#define SCE_AUDIO_MAX_VOLUME 0x8000
static bool VITAAUD_OpenRecordingDevice(SDL_AudioDevice *device)
{
device->spec.freq = 16000;
device->spec.channels = 1;
device->sample_frames = 512;
SDL_UpdatedAudioDeviceFormat(device);
device->hidden->port = sceAudioInOpenPort(SCE_AUDIO_IN_PORT_TYPE_VOICE, 512, 16000, SCE_AUDIO_IN_PARAM_FORMAT_S16_MONO);
if (device->hidden->port < 0) {
return SDL_SetError("Couldn't open audio in port: %x", device->hidden->port);
}
return true;
}
static bool VITAAUD_OpenDevice(SDL_AudioDevice *device)
{
int format, mixlen, i, port = SCE_AUDIO_OUT_PORT_TYPE_MAIN;
int vols[2] = { SCE_AUDIO_MAX_VOLUME, SCE_AUDIO_MAX_VOLUME };
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts;
device->hidden = (struct SDL_PrivateAudioData *)
SDL_calloc(1, sizeof(*device->hidden));
if (!device->hidden) {
return false;
}
closefmts = SDL_ClosestAudioFormats(device->spec.format);
while ((test_format = *(closefmts++)) != 0) {
if (test_format == SDL_AUDIO_S16LE) {
device->spec.format = test_format;
break;
}
}
if (!test_format) {
return SDL_SetError("Unsupported audio format");
}
if (device->recording) {
return VITAAUD_OpenRecordingDevice(device);
}
device->sample_frames = SCE_AUDIO_SAMPLE_ALIGN(device->sample_frames);
SDL_UpdatedAudioDeviceFormat(device);
mixlen = device->buffer_size * NUM_BUFFERS;
device->hidden->rawbuf = (Uint8 *)SDL_aligned_alloc(64, mixlen);
if (!device->hidden->rawbuf) {
return SDL_SetError("Couldn't allocate mixing buffer");
}
if (device->spec.channels == 1) {
format = SCE_AUDIO_OUT_MODE_MONO;
} else {
format = SCE_AUDIO_OUT_MODE_STEREO;
}
if (device->spec.freq < 48000) {
port = SCE_AUDIO_OUT_PORT_TYPE_BGM;
}
device->hidden->port = sceAudioOutOpenPort(port, device->sample_frames, device->spec.freq, format);
if (device->hidden->port < 0) {
SDL_aligned_free(device->hidden->rawbuf);
device->hidden->rawbuf = NULL;
return SDL_SetError("Couldn't open audio out port: %x", device->hidden->port);
}
sceAudioOutSetVolume(device->hidden->port, SCE_AUDIO_VOLUME_FLAG_L_CH | SCE_AUDIO_VOLUME_FLAG_R_CH, vols);
SDL_memset(device->hidden->rawbuf, 0, mixlen);
for (i = 0; i < NUM_BUFFERS; i++) {
device->hidden->mixbufs[i] = &device->hidden->rawbuf[i * device->buffer_size];
}
device->hidden->next_buffer = 0;
return true;
}
static bool VITAAUD_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buffer_size)
{
return (sceAudioOutOutput(device->hidden->port, buffer) >= 0);
}
static bool VITAAUD_WaitDevice(SDL_AudioDevice *device)
{
while (!SDL_GetAtomicInt(&device->shutdown) && (sceAudioOutGetRestSample(device->hidden->port) >= device->buffer_size)) {
SDL_Delay(1);
}
return true;
}
static Uint8 *VITAAUD_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{
Uint8 *result = device->hidden->mixbufs[device->hidden->next_buffer];
device->hidden->next_buffer = (device->hidden->next_buffer + 1) % NUM_BUFFERS;
return result;
}
static void VITAAUD_CloseDevice(SDL_AudioDevice *device)
{
if (device->hidden) {
if (device->hidden->port >= 0) {
if (device->recording) {
sceAudioInReleasePort(device->hidden->port);
} else {
sceAudioOutReleasePort(device->hidden->port);
}
device->hidden->port = -1;
}
if (!device->recording && device->hidden->rawbuf) {
SDL_aligned_free(device->hidden->rawbuf); device->hidden->rawbuf = NULL;
}
SDL_free(device->hidden);
device->hidden = NULL;
}
}
static bool VITAAUD_WaitRecordingDevice(SDL_AudioDevice *device)
{
const Uint64 endticks = SDL_GetTicks() + ((device->sample_frames * 1000) / device->spec.freq);
while (!SDL_GetAtomicInt(&device->shutdown) && (SDL_GetTicks() < endticks)) {
SDL_Delay(1);
}
return true;
}
static int VITAAUD_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen)
{
int ret;
SDL_assert(buflen == device->buffer_size);
ret = sceAudioInInput(device->hidden->port, buffer);
if (ret < 0) {
SDL_SetError("Failed to record from device: %x", ret);
return -1;
}
return device->buffer_size;
}
static void VITAAUD_FlushRecording(SDL_AudioDevice *device)
{
sceAudioInInput(device->hidden->port, device->work_buffer);
}
static void VITAAUD_ThreadInit(SDL_AudioDevice *device)
{
SceUID thid;
SceKernelThreadInfo info;
thid = sceKernelGetThreadId();
info.size = sizeof(SceKernelThreadInfo);
if (sceKernelGetThreadInfo(thid, &info) == 0) {
sceKernelChangeThreadPriority(thid, info.currentPriority - 1);
}
}
static bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
{
impl->OpenDevice = VITAAUD_OpenDevice;
impl->PlayDevice = VITAAUD_PlayDevice;
impl->WaitDevice = VITAAUD_WaitDevice;
impl->GetDeviceBuf = VITAAUD_GetDeviceBuf;
impl->CloseDevice = VITAAUD_CloseDevice;
impl->ThreadInit = VITAAUD_ThreadInit;
impl->WaitRecordingDevice = VITAAUD_WaitRecordingDevice;
impl->FlushRecording = VITAAUD_FlushRecording;
impl->RecordDevice = VITAAUD_RecordDevice;
impl->HasRecordingSupport = true;
impl->OnlyHasDefaultPlaybackDevice = true;
impl->OnlyHasDefaultRecordingDevice = true;
return true;
}
AudioBootStrap VITAAUD_bootstrap = {
"vita", "VITA audio driver", VITAAUD_Init, false, false
};
#endif