#include "SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_JACK
#include "../SDL_sysaudio.h"
#include "SDL_jackaudio.h"
#include "../../thread/SDL_systhread.h"
static jack_client_t *(*JACK_jack_client_open)(const char *, jack_options_t, jack_status_t *, ...);
static int (*JACK_jack_client_close)(jack_client_t *);
static void (*JACK_jack_on_shutdown)(jack_client_t *, JackShutdownCallback, void *);
static int (*JACK_jack_activate)(jack_client_t *);
static int (*JACK_jack_deactivate)(jack_client_t *);
static void *(*JACK_jack_port_get_buffer)(jack_port_t *, jack_nframes_t);
static int (*JACK_jack_port_unregister)(jack_client_t *, jack_port_t *);
static void (*JACK_jack_free)(void *);
static const char **(*JACK_jack_get_ports)(jack_client_t *, const char *, const char *, unsigned long);
static jack_nframes_t (*JACK_jack_get_sample_rate)(jack_client_t *);
static jack_nframes_t (*JACK_jack_get_buffer_size)(jack_client_t *);
static jack_port_t *(*JACK_jack_port_register)(jack_client_t *, const char *, const char *, unsigned long, unsigned long);
static jack_port_t *(*JACK_jack_port_by_name)(jack_client_t *, const char *);
static const char *(*JACK_jack_port_name)(const jack_port_t *);
static const char *(*JACK_jack_port_type)(const jack_port_t *);
static int (*JACK_jack_connect)(jack_client_t *, const char *, const char *);
static int (*JACK_jack_set_process_callback)(jack_client_t *, JackProcessCallback, void *);
static int (*JACK_jack_set_sample_rate_callback)(jack_client_t *, JackSampleRateCallback, void *);
static int (*JACK_jack_set_buffer_size_callback)(jack_client_t *, JackBufferSizeCallback, void *);
static bool load_jack_syms(void);
#ifdef SDL_AUDIO_DRIVER_JACK_DYNAMIC
SDL_ELF_NOTE_DLOPEN(
"audio-libjack",
"Support for audio through libjack",
SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED,
SDL_AUDIO_DRIVER_JACK_DYNAMIC
)
static const char *jack_library = SDL_AUDIO_DRIVER_JACK_DYNAMIC;
static SDL_SharedObject *jack_handle = NULL;
static bool load_jack_sym(const char *fn, void **addr)
{
*addr = SDL_LoadFunction(jack_handle, fn);
if (!*addr) {
return false;
}
return true;
}
#define SDL_JACK_SYM(x) \
if (!load_jack_sym(#x, (void **)(char *)&JACK_##x)) \
return false
static void UnloadJackLibrary(void)
{
if (jack_handle) {
SDL_UnloadObject(jack_handle);
jack_handle = NULL;
}
}
static bool LoadJackLibrary(void)
{
bool result = true;
if (!jack_handle) {
jack_handle = SDL_LoadObject(jack_library);
if (!jack_handle) {
result = false;
} else {
result = load_jack_syms();
if (!result) {
UnloadJackLibrary();
}
}
}
return result;
}
#else
#define SDL_JACK_SYM(x) JACK_##x = x
static void UnloadJackLibrary(void)
{
}
static bool LoadJackLibrary(void)
{
load_jack_syms();
return true;
}
#endif
static bool load_jack_syms(void)
{
SDL_JACK_SYM(jack_client_open);
SDL_JACK_SYM(jack_client_close);
SDL_JACK_SYM(jack_on_shutdown);
SDL_JACK_SYM(jack_activate);
SDL_JACK_SYM(jack_deactivate);
SDL_JACK_SYM(jack_port_get_buffer);
SDL_JACK_SYM(jack_port_unregister);
SDL_JACK_SYM(jack_free);
SDL_JACK_SYM(jack_get_ports);
SDL_JACK_SYM(jack_get_sample_rate);
SDL_JACK_SYM(jack_get_buffer_size);
SDL_JACK_SYM(jack_port_register);
SDL_JACK_SYM(jack_port_by_name);
SDL_JACK_SYM(jack_port_name);
SDL_JACK_SYM(jack_port_type);
SDL_JACK_SYM(jack_connect);
SDL_JACK_SYM(jack_set_process_callback);
SDL_JACK_SYM(jack_set_sample_rate_callback);
SDL_JACK_SYM(jack_set_buffer_size_callback);
return true;
}
static void jackShutdownCallback(void *arg) {
SDL_AudioDeviceDisconnected((SDL_AudioDevice *)arg);
}
static int jackSampleRateCallback(jack_nframes_t nframes, void *arg)
{
SDL_AudioDevice *device = (SDL_AudioDevice *) arg;
SDL_AudioSpec newspec;
SDL_copyp(&newspec, &device->spec);
newspec.freq = (int) nframes;
if (!SDL_AudioDeviceFormatChanged(device, &newspec, device->sample_frames)) {
SDL_AudioDeviceDisconnected(device);
}
return 0;
}
static int jackBufferSizeCallback(jack_nframes_t nframes, void *arg)
{
SDL_AudioDevice *device = (SDL_AudioDevice *) arg;
SDL_AudioSpec newspec;
SDL_copyp(&newspec, &device->spec);
if (!SDL_AudioDeviceFormatChanged(device, &newspec, (int) nframes)) {
SDL_AudioDeviceDisconnected(device);
}
return 0;
}
static int jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
{
SDL_assert(nframes == ((SDL_AudioDevice *)arg)->sample_frames);
SDL_PlaybackAudioThreadIterate((SDL_AudioDevice *)arg);
return 0;
}
static bool JACK_PlayDevice(SDL_AudioDevice *device, const Uint8 *ui8buffer, int buflen)
{
const float *buffer = (float *) ui8buffer;
jack_port_t **ports = device->hidden->sdlports;
const int total_channels = device->spec.channels;
const int total_frames = device->sample_frames;
const jack_nframes_t nframes = (jack_nframes_t) device->sample_frames;
for (int channelsi = 0; channelsi < total_channels; channelsi++) {
float *dst = (float *)JACK_jack_port_get_buffer(ports[channelsi], nframes);
if (dst) {
const float *src = buffer + channelsi;
for (int framesi = 0; framesi < total_frames; framesi++) {
*(dst++) = *src;
src += total_channels;
}
}
}
return true;
}
static Uint8 *JACK_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{
return (Uint8 *)device->hidden->iobuffer;
}
static int jackProcessRecordingCallback(jack_nframes_t nframes, void *arg)
{
SDL_assert(nframes == ((SDL_AudioDevice *)arg)->sample_frames);
SDL_RecordingAudioThreadIterate((SDL_AudioDevice *)arg);
return 0;
}
static int JACK_RecordDevice(SDL_AudioDevice *device, void *vbuffer, int buflen)
{
float *buffer = (float *) vbuffer;
jack_port_t **ports = device->hidden->sdlports;
const int total_channels = device->spec.channels;
const int total_frames = device->sample_frames;
const jack_nframes_t nframes = (jack_nframes_t) device->sample_frames;
for (int channelsi = 0; channelsi < total_channels; channelsi++) {
const float *src = (const float *)JACK_jack_port_get_buffer(ports[channelsi], nframes);
if (src) {
float *dst = buffer + channelsi;
for (int framesi = 0; framesi < total_frames; framesi++) {
*dst = *(src++);
dst += total_channels;
}
}
}
return buflen;
}
static void JACK_FlushRecording(SDL_AudioDevice *device)
{
}
static void JACK_CloseDevice(SDL_AudioDevice *device)
{
if (device->hidden) {
if (device->hidden->client) {
JACK_jack_deactivate(device->hidden->client);
if (device->hidden->sdlports) {
const int channels = device->spec.channels;
int i;
for (i = 0; i < channels; i++) {
JACK_jack_port_unregister(device->hidden->client, device->hidden->sdlports[i]);
}
SDL_free(device->hidden->sdlports);
}
JACK_jack_client_close(device->hidden->client);
}
SDL_free(device->hidden->iobuffer);
SDL_free(device->hidden);
device->hidden = NULL;
SDL_AudioThreadFinalize(device);
}
}
static const char *GetJackAppName(void)
{
return SDL_GetAppMetadataProperty(SDL_PROP_APP_METADATA_NAME_STRING);
}
static bool JACK_OpenDevice(SDL_AudioDevice *device)
{
const bool recording = device->recording;
const unsigned long sysportflags = recording ? JackPortIsOutput : JackPortIsInput;
const unsigned long sdlportflags = recording ? JackPortIsInput : JackPortIsOutput;
const JackProcessCallback callback = recording ? jackProcessRecordingCallback : jackProcessPlaybackCallback;
const char *sdlportstr = recording ? "input" : "output";
const char **devports = NULL;
int *audio_ports;
jack_client_t *client = NULL;
jack_status_t status;
int channels = 0;
int ports = 0;
int i;
device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
if (!device->hidden) {
return false;
}
client = JACK_jack_client_open(GetJackAppName(), JackNoStartServer, &status, NULL);
device->hidden->client = client;
if (!client) {
return SDL_SetError("Can't open JACK client");
}
devports = JACK_jack_get_ports(client, NULL, NULL, JackPortIsPhysical | sysportflags);
if (!devports || !devports[0]) {
return SDL_SetError("No physical JACK ports available");
}
while (devports[++ports]) {
}
audio_ports = SDL_calloc(ports, sizeof(*audio_ports));
for (i = 0; i < ports; i++) {
const jack_port_t *dport = JACK_jack_port_by_name(client, devports[i]);
const char *type = JACK_jack_port_type(dport);
const int len = SDL_strlen(type);
if (len >= 5 && !SDL_memcmp(type + len - 5, "audio", 5)) {
audio_ports[channels++] = i;
}
}
if (channels == 0) {
SDL_free(audio_ports);
return SDL_SetError("No physical JACK ports available");
}
device->spec.format = SDL_AUDIO_F32;
device->spec.freq = JACK_jack_get_sample_rate(client);
device->spec.channels = channels;
device->sample_frames = JACK_jack_get_buffer_size(client);
SDL_UpdatedAudioDeviceFormat(device);
if (!recording) {
device->hidden->iobuffer = (float *)SDL_calloc(1, device->buffer_size);
if (!device->hidden->iobuffer) {
SDL_free(audio_ports);
return false;
}
}
device->hidden->sdlports = (jack_port_t **)SDL_calloc(channels, sizeof(jack_port_t *));
if (!device->hidden->sdlports) {
SDL_free(audio_ports);
return false;
}
for (i = 0; i < channels; i++) {
char portname[32];
(void)SDL_snprintf(portname, sizeof(portname), "sdl_jack_%s_%d", sdlportstr, i);
device->hidden->sdlports[i] = JACK_jack_port_register(client, portname, JACK_DEFAULT_AUDIO_TYPE, sdlportflags, 0);
if (device->hidden->sdlports[i] == NULL) {
SDL_free(audio_ports);
return SDL_SetError("jack_port_register failed");
}
}
if (JACK_jack_set_buffer_size_callback(client, jackBufferSizeCallback, device) != 0) {
SDL_free(audio_ports);
return SDL_SetError("JACK: Couldn't set buffer size callback");
} else if (JACK_jack_set_sample_rate_callback(client, jackSampleRateCallback, device) != 0) {
SDL_free(audio_ports);
return SDL_SetError("JACK: Couldn't set sample rate callback");
} else if (JACK_jack_set_process_callback(client, callback, device) != 0) {
SDL_free(audio_ports);
return SDL_SetError("JACK: Couldn't set process callback");
}
JACK_jack_on_shutdown(client, jackShutdownCallback, device);
if (JACK_jack_activate(client) != 0) {
SDL_free(audio_ports);
return SDL_SetError("Failed to activate JACK client");
}
for (i = 0; i < channels; i++) {
const char *sdlport = JACK_jack_port_name(device->hidden->sdlports[i]);
const char *srcport = recording ? devports[audio_ports[i]] : sdlport;
const char *dstport = recording ? sdlport : devports[audio_ports[i]];
if (JACK_jack_connect(client, srcport, dstport) != 0) {
SDL_free(audio_ports);
return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport);
}
}
JACK_jack_free(devports);
SDL_free(audio_ports);
return true;
}
static void JACK_Deinitialize(void)
{
UnloadJackLibrary();
}
static bool JACK_Init(SDL_AudioDriverImpl *impl)
{
if (!LoadJackLibrary()) {
return false;
} else {
jack_status_t status;
jack_client_t *client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
if (!client) {
UnloadJackLibrary();
return SDL_SetError("Can't open JACK client");
}
JACK_jack_client_close(client);
}
impl->OpenDevice = JACK_OpenDevice;
impl->GetDeviceBuf = JACK_GetDeviceBuf;
impl->PlayDevice = JACK_PlayDevice;
impl->CloseDevice = JACK_CloseDevice;
impl->Deinitialize = JACK_Deinitialize;
impl->RecordDevice = JACK_RecordDevice;
impl->FlushRecording = JACK_FlushRecording;
impl->OnlyHasDefaultPlaybackDevice = true;
impl->OnlyHasDefaultRecordingDevice = true;
impl->HasRecordingSupport = true;
impl->ProvidesOwnCallbackThread = true;
return true;
}
AudioBootStrap JACK_bootstrap = {
"jack", "JACK Audio Connection Kit", JACK_Init, false, false
};
#endif