#include "SDL_internal.h"
#if defined(SDL_VIDEO_DRIVER_X11) && defined(SDL_VIDEO_OPENGL_EGL)
#include "SDL_x11video.h"
#include "SDL_x11opengles.h"
#include "SDL_x11opengl.h"
#include "SDL_x11xsync.h"
bool X11_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path)
{
SDL_VideoData *data = _this->internal;
if ((_this->gl_config.profile_mask != SDL_GL_CONTEXT_PROFILE_ES) &&
!SDL_GetHintBoolean(SDL_HINT_VIDEO_FORCE_EGL, false)) {
#ifdef SDL_VIDEO_OPENGL_GLX
X11_GLES_UnloadLibrary(_this);
_this->GL_LoadLibrary = X11_GL_LoadLibrary;
_this->GL_GetProcAddress = X11_GL_GetProcAddress;
_this->GL_UnloadLibrary = X11_GL_UnloadLibrary;
_this->GL_CreateContext = X11_GL_CreateContext;
_this->GL_MakeCurrent = X11_GL_MakeCurrent;
_this->GL_SetSwapInterval = X11_GL_SetSwapInterval;
_this->GL_GetSwapInterval = X11_GL_GetSwapInterval;
_this->GL_SwapWindow = X11_GL_SwapWindow;
_this->GL_DestroyContext = X11_GL_DestroyContext;
return X11_GL_LoadLibrary(_this, path);
#else
return SDL_SetError("SDL not configured with OpenGL/GLX support");
#endif
}
return SDL_EGL_LoadLibrary(_this, path, (NativeDisplayType)data->display, _this->gl_config.egl_platform);
}
XVisualInfo *X11_GLES_GetVisual(SDL_VideoDevice *_this, Display *display, int screen, bool transparent)
{
XVisualInfo *egl_visualinfo = NULL;
EGLint visual_id = 0;
XVisualInfo vi_in;
int out_count = 0;
if (!_this->egl_data) {
return NULL;
}
if (_this->egl_data->eglGetConfigAttrib(_this->egl_data->egl_display,
_this->egl_data->egl_config,
EGL_NATIVE_VISUAL_ID,
&visual_id) == EGL_FALSE) {
visual_id = 0;
}
if (visual_id != 0) {
vi_in.screen = screen;
vi_in.visualid = visual_id;
egl_visualinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &vi_in, &out_count);
if (transparent && egl_visualinfo) {
Uint32 format = X11_GetPixelFormatFromVisualInfo(display, egl_visualinfo);
if (!SDL_ISPIXELFORMAT_ALPHA(format)) {
X11_XFree(egl_visualinfo);
egl_visualinfo = NULL;
}
}
}
if(!egl_visualinfo) {
vi_in.screen = screen;
egl_visualinfo = X11_XGetVisualInfo(display,
VisualScreenMask,
&vi_in, &out_count);
if (transparent) {
int i;
for (i = 0; i < out_count; i++) {
XVisualInfo *v = &egl_visualinfo[i];
Uint32 format = X11_GetPixelFormatFromVisualInfo(display, v);
if (SDL_ISPIXELFORMAT_ALPHA(format)) { vi_in.screen = screen;
vi_in.visualid = v->visualid;
X11_XFree(egl_visualinfo);
egl_visualinfo = X11_XGetVisualInfo(display, VisualScreenMask | VisualIDMask, &vi_in, &out_count);
return egl_visualinfo;
}
}
}
}
return egl_visualinfo;
}
SDL_GLContext X11_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_GLContext context;
SDL_WindowData *data = window->internal;
Display *display = data->videodata->display;
X11_XSync(display, False);
context = SDL_EGL_CreateContext(_this, data->egl_surface);
X11_XSync(display, False);
return context;
}
SDL_EGLSurface X11_GLES_GetEGLSurface(SDL_VideoDevice *_this, SDL_Window *window)
{
SDL_WindowData *data = window->internal;
return data->egl_surface;
}
bool X11_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
{
const bool ret = SDL_EGL_SwapBuffers(_this, window->internal->egl_surface); \
#ifdef SDL_VIDEO_DRIVER_X11_XSYNC
X11_HandlePresent(window);
#endif
return ret;
}
SDL_EGL_MakeCurrent_impl(X11)
#endif