#include "../SDL_syslocale.h"
#include "SDL_internal.h"
#include <3ds.h>
#define BAD_LOCALE 255
static u8 GetLocaleIndex(void);
bool SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
{
static const char AVAILABLE_LOCALES[][6] = { "ja_JP", "en_US", "fr_FR", "de_DE",
"it_IT", "es_ES", "zh_CN", "ko_KR",
"nl_NL", "pt_PT", "ru_RU", "zh_TW" };
const u8 current_locale = GetLocaleIndex();
if ((current_locale == BAD_LOCALE) || (current_locale >= SDL_arraysize(AVAILABLE_LOCALES))) {
return SDL_SetError("Could not obtain system locale");
}
SDL_strlcpy(buf, AVAILABLE_LOCALES[current_locale], buflen);
return true;
}
static u8 GetLocaleIndex(void)
{
u8 current_locale;
Result result;
if (R_FAILED(cfguInit())) {
return BAD_LOCALE;
}
result = CFGU_GetSystemLanguage(¤t_locale);
cfguExit();
return R_SUCCEEDED(result) ? current_locale : BAD_LOCALE;
}