#include "SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#include "../../SDL_hints_c.h"
#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
#include "../windows/SDL_rawinputjoystick_c.h"
#endif
struct joystick_hwdata
{
SDL_HIDAPI_Device *device;
};
static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
&SDL_HIDAPI_DriverGameCube,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_LUNA
&SDL_HIDAPI_DriverLuna,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
&SDL_HIDAPI_DriverShield,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS3
&SDL_HIDAPI_DriverPS3,
&SDL_HIDAPI_DriverPS3ThirdParty,
&SDL_HIDAPI_DriverPS3SonySixaxis,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS4
&SDL_HIDAPI_DriverPS4,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_PS5
&SDL_HIDAPI_DriverPS5,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_STADIA
&SDL_HIDAPI_DriverStadia,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_STEAM
&SDL_HIDAPI_DriverSteam,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_STEAM_HORI
&SDL_HIDAPI_DriverSteamHori,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_STEAMDECK
&SDL_HIDAPI_DriverSteamDeck,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_STEAMDECK
&SDL_HIDAPI_DriverSteamTriton,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
&SDL_HIDAPI_DriverNintendoClassic,
&SDL_HIDAPI_DriverJoyCons,
&SDL_HIDAPI_DriverSwitch,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_SWITCH2
&SDL_HIDAPI_DriverSwitch2,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_WII
&SDL_HIDAPI_DriverWii,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
&SDL_HIDAPI_DriverXbox360,
&SDL_HIDAPI_DriverXbox360W,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_GIP
&SDL_HIDAPI_DriverGIP,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
&SDL_HIDAPI_DriverXboxOne,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_LG4FF
&SDL_HIDAPI_DriverLg4ff,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_8BITDO
&SDL_HIDAPI_Driver8BitDo,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_FLYDIGI
&SDL_HIDAPI_DriverFlydigi,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_SINPUT
&SDL_HIDAPI_DriverSInput,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_ZUIKI
&SDL_HIDAPI_DriverZUIKI,
#endif
};
static int SDL_HIDAPI_numdrivers = 0;
static SDL_AtomicInt SDL_HIDAPI_updating_devices;
static bool SDL_HIDAPI_hints_changed = false;
static Uint32 SDL_HIDAPI_change_count = 0;
static SDL_HIDAPI_Device *SDL_HIDAPI_devices SDL_GUARDED_BY(SDL_joystick_lock);
static int SDL_HIDAPI_numjoysticks = 0;
static bool SDL_HIDAPI_combine_joycons = true;
static bool initialized = false;
static bool shutting_down = false;
static char *HIDAPI_ConvertString(const wchar_t *wide_string)
{
char *string = NULL;
if (wide_string) {
string = SDL_iconv_string("UTF-8", "WCHAR_T", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
if (!string) {
switch (sizeof(wchar_t)) {
case 2:
string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
break;
case 4:
string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
break;
}
}
}
return string;
}
void HIDAPI_DumpPacket(const char *prefix, const Uint8 *data, int size)
{
int i;
char *buffer;
size_t length = SDL_strlen(prefix) + 11 * (size / 8) + (5 * size * 2) + 1 + 1;
int start = 0, amount = size;
size_t current_len;
buffer = (char *)SDL_malloc(length);
current_len = SDL_snprintf(buffer, length, prefix, size);
for (i = start; i < start + amount; ++i) {
if ((i % 8) == 0) {
current_len += SDL_snprintf(&buffer[current_len], length - current_len, "\n%.2d: ", i);
}
current_len += SDL_snprintf(&buffer[current_len], length - current_len, " 0x%.2x", data[i]);
}
SDL_strlcat(buffer, "\n", length);
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "%s", buffer);
SDL_free(buffer);
}
bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
{
if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, false) != SDL_GAMEPAD_TYPE_STANDARD) {
return false;
}
switch (vendor) {
case USB_VENDOR_CRKD:
return true;
case USB_VENDOR_DRAGONRISE:
return true;
case USB_VENDOR_HORI:
return true;
case USB_VENDOR_LOGITECH:
return false;
case USB_VENDOR_MADCATZ:
if (product == USB_PRODUCT_MADCATZ_SAITEK_SIDE_PANEL_CONTROL_DECK) {
return false;
}
return true;
case USB_VENDOR_MAYFLASH:
return true;
case USB_VENDOR_NACON:
case USB_VENDOR_NACON_ALT:
return true;
case USB_VENDOR_PDP:
return true;
case USB_VENDOR_POWERA:
return true;
case USB_VENDOR_POWERA_ALT:
return true;
case USB_VENDOR_QANBA:
return true;
case USB_VENDOR_RAZER:
return false;
case USB_VENDOR_SHANWAN:
return true;
case USB_VENDOR_SHANWAN_ALT:
return true;
case USB_VENDOR_THRUSTMASTER:
return false;
case USB_VENDOR_ZEROPLUS:
return true;
case 0x7545 :
return true;
default:
return false;
}
}
float HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max)
{
return output_min + (output_max - output_min) * (val - val_min) / (val_max - val_min);
}
static void HIDAPI_UpdateDeviceList(void);
static void HIDAPI_JoystickClose(SDL_Joystick *joystick);
static SDL_GamepadType SDL_GetJoystickGameControllerProtocol(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
static const int LIBUSB_CLASS_VENDOR_SPEC = 0xFF;
static const int XB360_IFACE_SUBCLASS = 93;
static const int XB360_IFACE_PROTOCOL = 1; static const int XB360W_IFACE_PROTOCOL = 129; static const int XBONE_IFACE_SUBCLASS = 71;
static const int XBONE_IFACE_PROTOCOL = 208;
SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
if (interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
interface_subclass == XB360_IFACE_SUBCLASS &&
(interface_protocol == XB360_IFACE_PROTOCOL ||
interface_protocol == XB360W_IFACE_PROTOCOL)) {
static const int SUPPORTED_VENDORS[] = {
0x0079, 0x044f, 0x045e, 0x046d, 0x056e, 0x06a3, 0x0738, 0x07ff, 0x0e6f, 0x0f0d, 0x1038, 0x11c9, 0x12ab, 0x1430, 0x146b, 0x1532, 0x15e4, 0x162e, 0x1689, 0x1949, 0x1bad, 0x20d6, 0x24c6, 0x2c22, 0x2dc8, 0x37d7, 0x9886, };
int i;
for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
if (vendor == SUPPORTED_VENDORS[i]) {
type = SDL_GAMEPAD_TYPE_XBOX360;
break;
}
}
}
if (interface_number == 0 &&
interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
interface_subclass == XBONE_IFACE_SUBCLASS &&
interface_protocol == XBONE_IFACE_PROTOCOL) {
static const int SUPPORTED_VENDORS[] = {
0x03f0, 0x044f, 0x045e, 0x0738, 0x0b05, 0x0e6f, 0x0f0d, 0x10f5, 0x1532, 0x20d6, 0x24c6, 0x294b, 0x2dc8, 0x2e24, 0x2e95, 0x3285, 0x3537, 0x366c, };
int i;
for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
if (vendor == SUPPORTED_VENDORS[i]) {
type = SDL_GAMEPAD_TYPE_XBOXONE;
break;
}
}
}
if (type == SDL_GAMEPAD_TYPE_STANDARD) {
type = SDL_GetGamepadTypeFromVIDPID(vendor, product, name, false);
}
return type;
}
static bool HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
int i;
SDL_GamepadType type = SDL_GetJoystickGameControllerProtocol(name, vendor_id, product_id, -1, 0, 0, 0);
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
if (driver->enabled && driver->IsSupportedDevice(NULL, name, type, vendor_id, product_id, version, -1, 0, 0, 0)) {
return true;
}
}
return false;
}
static SDL_HIDAPI_DeviceDriver *HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
{
const Uint16 USAGE_PAGE_GENERIC_DESKTOP = 0x0001;
const Uint16 USAGE_JOYSTICK = 0x0004;
const Uint16 USAGE_GAMEPAD = 0x0005;
const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
int i;
if (device->num_children > 0) {
return &SDL_HIDAPI_DriverCombined;
}
if (SDL_ShouldIgnoreJoystick(device->vendor_id, device->product_id, device->version, device->name)) {
return NULL;
}
if (device->vendor_id != USB_VENDOR_VALVE && device->vendor_id != USB_VENDOR_FLYDIGI_V1 && device->vendor_id != USB_VENDOR_FLYDIGI_V2) {
if (device->usage_page && device->usage_page != USAGE_PAGE_GENERIC_DESKTOP) {
return NULL;
}
if (device->usage && device->usage != USAGE_JOYSTICK && device->usage != USAGE_GAMEPAD && device->usage != USAGE_MULTIAXISCONTROLLER) {
return NULL;
}
}
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
if (driver->enabled && driver->IsSupportedDevice(device, device->name, device->type, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
return driver;
}
}
return NULL;
}
static SDL_HIDAPI_Device *HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
{
SDL_HIDAPI_Device *device;
SDL_AssertJoysticksLocked();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->parent || device->broken) {
continue;
}
if (device->driver) {
if (device_index < device->num_joysticks) {
if (pJoystickID) {
*pJoystickID = device->joysticks[device_index];
}
return device;
}
device_index -= device->num_joysticks;
}
}
return NULL;
}
static SDL_HIDAPI_Device *HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
{
SDL_HIDAPI_Device *device;
SDL_AssertJoysticksLocked();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->vendor_id == vendor_id && device->product_id == product_id &&
SDL_strcmp(device->path, path) == 0) {
break;
}
}
return device;
}
static void HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
{
if (!device->driver) {
return; }
while (device->num_joysticks && device->joysticks) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
device->driver->FreeDevice(device);
device->driver = NULL;
SDL_LockMutex(device->dev_lock);
{
if (device->dev) {
SDL_hid_close(device->dev);
device->dev = NULL;
}
if (device->context) {
SDL_free(device->context);
device->context = NULL;
}
}
SDL_UnlockMutex(device->dev_lock);
}
static void HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, bool *removed) SDL_NO_THREAD_SAFETY_ANALYSIS {
*removed = false;
if (device->driver) {
bool enabled;
if (device->vendor_id == USB_VENDOR_NINTENDO &&
(device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR ||
device->product_id == USB_PRODUCT_NINTENDO_SWITCH2_JOYCON_PAIR)) {
enabled = SDL_HIDAPI_combine_joycons;
} else {
enabled = device->driver->enabled;
}
if (device->children) {
int i;
for (i = 0; i < device->num_children; ++i) {
SDL_HIDAPI_Device *child = device->children[i];
if (!child->driver || !child->driver->enabled) {
enabled = false;
break;
}
}
}
if (!enabled) {
HIDAPI_CleanupDeviceDriver(device);
}
return; }
if (HIDAPI_GetDeviceDriver(device)) {
if (device->num_children == 0) {
SDL_hid_device *dev;
SDL_Delay(10);
dev = SDL_hid_open_path(device->path);
if (dev == NULL) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
"HIDAPI_SetupDeviceDriver() couldn't open %s: %s",
device->path, SDL_GetError());
return;
}
SDL_hid_set_nonblocking(dev, 1);
device->dev = dev;
}
device->driver = HIDAPI_GetDeviceDriver(device);
if (device->driver && !device->driver->InitDevice(device)) {
HIDAPI_CleanupDeviceDriver(device);
}
if (!device->driver && device->dev) {
SDL_hid_close(device->dev);
device->dev = NULL;
}
}
}
static void SDL_HIDAPI_UpdateDrivers(void)
{
int i;
SDL_HIDAPI_Device *device;
bool removed;
SDL_AssertJoysticksLocked();
SDL_HIDAPI_numdrivers = 0;
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
driver->enabled = driver->IsEnabled();
if (driver->enabled && driver != &SDL_HIDAPI_DriverCombined) {
++SDL_HIDAPI_numdrivers;
}
}
removed = false;
do {
for (device = SDL_HIDAPI_devices; device; device = device->next) {
HIDAPI_SetupDeviceDriver(device, &removed);
if (removed) {
break;
}
}
} while (removed);
}
static void SDLCALL SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS) == 0) {
SDL_HIDAPI_combine_joycons = SDL_GetStringBoolean(hint, true);
}
SDL_HIDAPI_hints_changed = true;
SDL_HIDAPI_change_count = 0;
}
static bool HIDAPI_JoystickInit(void)
{
int i;
if (initialized) {
return true;
}
if (SDL_hid_init() < 0) {
return SDL_SetError("Couldn't initialize hidapi");
}
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
driver->RegisterHints(SDL_HIDAPIDriverHintChanged, driver);
}
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_HIDAPI_change_count = SDL_hid_device_change_count();
HIDAPI_UpdateDeviceList();
HIDAPI_UpdateDevices();
initialized = true;
return true;
}
static bool HIDAPI_AddJoystickInstanceToDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1) * sizeof(*device->joysticks));
if (!joysticks) {
return false;
}
device->joysticks = joysticks;
device->joysticks[device->num_joysticks++] = joystickID;
return true;
}
static bool HIDAPI_DelJoystickInstanceFromDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
int i, size;
for (i = 0; i < device->num_joysticks; ++i) {
if (device->joysticks[i] == joystickID) {
size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
SDL_memmove(&device->joysticks[i], &device->joysticks[i + 1], size);
--device->num_joysticks;
if (device->num_joysticks == 0) {
SDL_free(device->joysticks);
device->joysticks = NULL;
}
return true;
}
}
return false;
}
static bool HIDAPI_JoystickInstanceIsUnique(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
if (device->parent && device->num_joysticks == 1 && device->parent->num_joysticks == 1 &&
device->joysticks[0] == device->parent->joysticks[0]) {
return false;
}
return true;
}
void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name)
{
if (name && *name && SDL_strcmp(name, device->name) != 0) {
SDL_free(device->name);
device->name = SDL_strdup(name);
SDL_SetJoystickGUIDCRC(&device->guid, SDL_crc16(0, name, SDL_strlen(name)));
}
}
void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id)
{
device->guid = SDL_CreateJoystickGUID(device->guid.data[0], vendor_id, product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
}
static void HIDAPI_UpdateJoystickSerial(SDL_HIDAPI_Device *device)
{
int i;
SDL_AssertJoysticksLocked();
for (i = 0; i < device->num_joysticks; ++i) {
SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
if (joystick && device->serial) {
SDL_free(joystick->serial);
joystick->serial = SDL_strdup(device->serial);
}
}
}
static bool HIDAPI_SerialIsEmpty(SDL_HIDAPI_Device *device)
{
bool all_zeroes = true;
if (device->serial) {
const char *serial = device->serial;
for (serial = device->serial; *serial; ++serial) {
if (*serial != '0') {
all_zeroes = false;
break;
}
}
}
return all_zeroes;
}
void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial)
{
if (serial && *serial && (!device->serial || SDL_strcmp(serial, device->serial) != 0)) {
SDL_free(device->serial);
device->serial = SDL_strdup(serial);
HIDAPI_UpdateJoystickSerial(device);
}
}
static int wcstrcmp(const wchar_t *str1, const char *str2)
{
int result;
while (1) {
result = (*str1 - *str2);
if (result != 0 || *str1 == 0) {
break;
}
++str1;
++str2;
}
return result;
}
static void HIDAPI_SetDeviceSerialW(SDL_HIDAPI_Device *device, const wchar_t *serial)
{
if (serial && *serial && (!device->serial || wcstrcmp(serial, device->serial) != 0)) {
SDL_free(device->serial);
device->serial = HIDAPI_ConvertString(serial);
HIDAPI_UpdateJoystickSerial(device);
}
}
bool HIDAPI_HasConnectedUSBDevice(const char *serial)
{
SDL_HIDAPI_Device *device;
SDL_AssertJoysticksLocked();
if (!serial) {
return false;
}
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (!device->driver || device->broken) {
continue;
}
if (device->is_bluetooth) {
continue;
}
if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
return true;
}
}
return false;
}
void HIDAPI_DisconnectBluetoothDevice(const char *serial)
{
SDL_HIDAPI_Device *device;
SDL_AssertJoysticksLocked();
if (!serial) {
return;
}
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (!device->driver || device->broken) {
continue;
}
if (!device->is_bluetooth) {
continue;
}
if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
while (device->num_joysticks && device->joysticks) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
}
}
}
bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
{
int i, j;
SDL_JoystickID joystickID;
SDL_AssertJoysticksLocked();
for (i = 0; i < device->num_children; ++i) {
SDL_HIDAPI_Device *child = device->children[i];
for (j = child->num_joysticks; j--;) {
HIDAPI_JoystickDisconnected(child, child->joysticks[j]);
}
}
joystickID = SDL_GetNextObjectID();
HIDAPI_AddJoystickInstanceToDevice(device, joystickID);
for (i = 0; i < device->num_children; ++i) {
SDL_HIDAPI_Device *child = device->children[i];
HIDAPI_AddJoystickInstanceToDevice(child, joystickID);
}
++SDL_HIDAPI_numjoysticks;
if (pJoystickID) {
*pJoystickID = joystickID;
}
SDL_PrivateJoystickAdded(joystickID);
return true;
}
void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
{
int i, j;
SDL_LockJoysticks();
if (!HIDAPI_JoystickInstanceIsUnique(device, joystickID)) {
device = device->parent;
}
for (i = 0; i < device->num_joysticks; ++i) {
if (device->joysticks[i] == joystickID) {
SDL_Joystick *joystick = SDL_GetJoystickFromID(joystickID);
if (joystick) {
HIDAPI_JoystickClose(joystick);
}
HIDAPI_DelJoystickInstanceFromDevice(device, joystickID);
for (j = 0; j < device->num_children; ++j) {
SDL_HIDAPI_Device *child = device->children[j];
HIDAPI_DelJoystickInstanceFromDevice(child, joystickID);
}
--SDL_HIDAPI_numjoysticks;
if (!shutting_down) {
SDL_PrivateJoystickRemoved(joystickID);
}
}
}
SDL_HIDAPI_change_count = 0;
SDL_UnlockJoysticks();
}
static void HIDAPI_UpdateJoystickProperties(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_PropertiesID props = SDL_GetJoystickProperties(joystick);
Uint32 caps = device->driver->GetJoystickCapabilities(device, joystick);
if (caps & SDL_JOYSTICK_CAP_MONO_LED) {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, true);
} else {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, false);
}
if (caps & SDL_JOYSTICK_CAP_RGB_LED) {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, true);
} else {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, false);
}
if (caps & SDL_JOYSTICK_CAP_PLAYER_LED) {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, true);
} else {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, false);
}
if (caps & SDL_JOYSTICK_CAP_RUMBLE) {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
} else {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, false);
}
if (caps & SDL_JOYSTICK_CAP_TRIGGER_RUMBLE) {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, true);
} else {
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, false);
}
}
void HIDAPI_UpdateDeviceProperties(SDL_HIDAPI_Device *device)
{
int i;
SDL_LockJoysticks();
for (i = 0; i < device->num_joysticks; ++i) {
SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
if (joystick) {
HIDAPI_UpdateJoystickProperties(device, joystick);
}
}
SDL_UnlockJoysticks();
}
static int HIDAPI_JoystickGetCount(void)
{
return SDL_HIDAPI_numjoysticks;
}
static SDL_HIDAPI_Device *HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_HIDAPI_Device **children)
{
SDL_HIDAPI_Device *device;
SDL_HIDAPI_Device *curr, *last = NULL;
bool removed;
Uint16 bus;
SDL_AssertJoysticksLocked();
for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
}
device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
if (!device) {
return NULL;
}
SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, true);
if (info->path) {
device->path = SDL_strdup(info->path);
}
device->seen = true;
device->vendor_id = info->vendor_id;
device->product_id = info->product_id;
device->version = info->release_number;
device->interface_number = info->interface_number;
device->interface_class = info->interface_class;
device->interface_subclass = info->interface_subclass;
device->interface_protocol = info->interface_protocol;
device->usage_page = info->usage_page;
device->usage = info->usage;
device->is_bluetooth = (info->bus_type == SDL_HID_API_BUS_BLUETOOTH);
device->dev_lock = SDL_CreateMutex();
{
char *serial_number = HIDAPI_ConvertString(info->serial_number);
device->manufacturer_string = HIDAPI_ConvertString(info->manufacturer_string);
device->product_string = HIDAPI_ConvertString(info->product_string);
device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, device->manufacturer_string, device->product_string);
if (serial_number && *serial_number) {
device->serial = serial_number;
} else {
SDL_free(serial_number);
}
if (!device->name) {
SDL_free(device->manufacturer_string);
SDL_free(device->product_string);
SDL_free(device->serial);
SDL_free(device->path);
SDL_free(device);
return NULL;
}
}
if (info->bus_type == SDL_HID_API_BUS_BLUETOOTH) {
bus = SDL_HARDWARE_BUS_BLUETOOTH;
} else {
bus = SDL_HARDWARE_BUS_USB;
}
device->guid = SDL_CreateJoystickGUID(bus, device->vendor_id, device->product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
device->joystick_type = SDL_JOYSTICK_TYPE_GAMEPAD;
device->type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
device->steam_virtual_gamepad_slot = -1;
if (num_children > 0) {
int i;
device->num_children = num_children;
device->children = children;
for (i = 0; i < num_children; ++i) {
children[i]->parent = device;
}
}
if (last) {
last->next = device;
} else {
SDL_HIDAPI_devices = device;
}
removed = false;
HIDAPI_SetupDeviceDriver(device, &removed);
if (removed) {
return NULL;
}
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
return device;
}
static void HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
{
SDL_HIDAPI_Device *curr, *last;
int i;
SDL_AssertJoysticksLocked();
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
if (curr == device) {
if (last) {
last->next = curr->next;
} else {
SDL_HIDAPI_devices = curr->next;
}
HIDAPI_CleanupDeviceDriver(device);
while (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
SDL_Delay(10);
}
for (i = 0; i < device->num_children; ++i) {
device->children[i]->parent = NULL;
}
SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, false);
SDL_DestroyMutex(device->dev_lock);
SDL_free(device->manufacturer_string);
SDL_free(device->product_string);
SDL_free(device->serial);
SDL_free(device->name);
SDL_free(device->path);
SDL_free(device->children);
SDL_free(device);
return;
}
}
}
static bool HIDAPI_CreateCombinedJoyCons(void)
{
SDL_HIDAPI_Device *device, *combined;
SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };
SDL_AssertJoysticksLocked();
if (!SDL_HIDAPI_combine_joycons) {
return false;
}
for (device = SDL_HIDAPI_devices; device; device = device->next) {
Uint16 vendor, product;
if (!device->driver) {
continue;
}
if (device->parent) {
continue;
}
if (device->broken) {
continue;
}
SDL_GetJoystickGUIDInfo(device->guid, &vendor, &product, NULL, NULL);
if (!joycons[0] &&
(SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product) ||
(SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
SDL_strstr(device->name, "(L)") != NULL))) {
joycons[0] = device;
}
if (!joycons[1] &&
(SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product) ||
(SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
SDL_strstr(device->name, "(R)") != NULL))) {
joycons[1] = device;
}
if (joycons[0] && joycons[1]) {
SDL_hid_device_info info;
SDL_HIDAPI_Device **children = (SDL_HIDAPI_Device **)SDL_malloc(2 * sizeof(SDL_HIDAPI_Device *));
if (!children) {
return false;
}
children[0] = joycons[0];
children[1] = joycons[1];
SDL_zero(info);
info.path = "nintendo_joycons_combined";
info.vendor_id = USB_VENDOR_NINTENDO;
if (joycons[0]->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_LEFT) {
info.product_id = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR;
} else {
info.product_id = USB_PRODUCT_NINTENDO_SWITCH2_JOYCON_PAIR;
}
info.interface_number = -1;
info.usage_page = USB_USAGEPAGE_GENERIC_DESKTOP;
info.usage = USB_USAGE_GENERIC_GAMEPAD;
info.manufacturer_string = L"Nintendo";
info.product_string = L"Switch Joy-Con (L/R)";
if (children[0]->is_bluetooth || children[1]->is_bluetooth) {
info.bus_type = SDL_HID_API_BUS_BLUETOOTH;
} else {
info.bus_type = SDL_HID_API_BUS_USB;
}
combined = HIDAPI_AddDevice(&info, 2, children);
if (combined && combined->driver) {
return true;
} else {
if (combined) {
HIDAPI_DelDevice(combined);
} else {
SDL_free(children);
}
return false;
}
}
}
return false;
}
static void HIDAPI_UpdateDeviceList(void)
{
SDL_HIDAPI_Device *device;
struct SDL_hid_device_info *devs, *info;
SDL_LockJoysticks();
if (SDL_HIDAPI_hints_changed) {
SDL_HIDAPI_UpdateDrivers();
SDL_HIDAPI_hints_changed = false;
}
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->children) {
continue;
}
device->seen = false;
}
if (SDL_HIDAPI_numdrivers > 0) {
devs = SDL_hid_enumerate(0, 0);
if (devs) {
for (info = devs; info; info = info->next) {
device = HIDAPI_GetJoystickByInfo(info->path, info->vendor_id, info->product_id);
if (device) {
device->seen = true;
if(HIDAPI_SerialIsEmpty(device)) {
HIDAPI_SetDeviceSerialW(device, info->serial_number);
}
} else {
HIDAPI_AddDevice(info, 0, NULL);
}
}
SDL_hid_free_enumeration(devs);
}
}
check_removed:
device = SDL_HIDAPI_devices;
while (device) {
SDL_HIDAPI_Device *next = device->next;
if (!device->seen ||
((device->driver || device->children) && device->num_joysticks == 0 && !device->dev)) {
if (device->parent) {
int i;
device = device->parent;
for (i = 0; i < device->num_children; ++i) {
HIDAPI_DelDevice(device->children[i]);
}
HIDAPI_DelDevice(device);
SDL_HIDAPI_change_count = 0;
goto check_removed;
} else {
HIDAPI_DelDevice(device);
device = NULL;
SDL_HIDAPI_change_count = 0;
}
}
if (device && device->broken && device->parent) {
HIDAPI_DelDevice(device->parent);
goto check_removed;
}
device = next;
}
while (HIDAPI_CreateCombinedJoyCons()) {
}
SDL_UnlockJoysticks();
}
static bool HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Device *device)
{
if (vendor_id == device->vendor_id && product_id == device->product_id) {
return true;
}
if (vendor_id == USB_VENDOR_MICROSOFT) {
if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER && device->product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER) {
return true;
}
if (product_id == USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER &&
device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
return true;
}
if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER) {
if (device->type == SDL_GAMEPAD_TYPE_XBOX360 || device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
return true;
}
}
}
if (vendor_id == USB_VENDOR_NVIDIA) {
if (product_id == 0xb400 &&
SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id)) {
return true;
}
}
return false;
}
static bool HIDAPI_StartUpdatingDevices(void)
{
return SDL_CompareAndSwapAtomicInt(&SDL_HIDAPI_updating_devices, false, true);
}
static void HIDAPI_FinishUpdatingDevices(void)
{
SDL_SetAtomicInt(&SDL_HIDAPI_updating_devices, false);
}
bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type)
{
SDL_HIDAPI_Device *device;
bool result = false;
if (!HIDAPI_JoystickInit()) {
return false;
}
if (HIDAPI_StartUpdatingDevices()) {
HIDAPI_UpdateDeviceList();
HIDAPI_FinishUpdatingDevices();
}
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->driver && device->type == type) {
result = true;
break;
}
}
SDL_UnlockJoysticks();
#ifdef DEBUG_HIDAPI
SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d", result ? "true" : "false", type);
#endif
return result;
}
bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
{
SDL_HIDAPI_Device *device;
bool supported = false;
bool result = false;
if (!HIDAPI_JoystickInit()) {
return false;
}
supported = HIDAPI_IsDeviceSupported(vendor_id, product_id, version, name);
#if defined(SDL_JOYSTICK_HIDAPI_XBOX360) || defined(SDL_JOYSTICK_HIDAPI_XBOXONE)
if (!supported &&
(SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box") || SDL_strstr(name, "XBOX"))) {
supported = true;
}
#endif if (supported) {
if (HIDAPI_StartUpdatingDevices()) {
HIDAPI_UpdateDeviceList();
HIDAPI_FinishUpdatingDevices();
}
}
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->vendor_id == USB_VENDOR_FLYDIGI_V2) {
continue;
}
if (device->driver &&
HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
result = true;
break;
}
}
SDL_UnlockJoysticks();
#ifdef DEBUG_HIDAPI
SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x", result ? "true" : "false", vendor_id, product_id);
#endif
return result;
}
char *HIDAPI_GetDeviceProductName(Uint16 vendor_id, Uint16 product_id)
{
SDL_HIDAPI_Device *device;
char *name = NULL;
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (vendor_id == device->vendor_id && product_id == device->product_id) {
if (device->product_string) {
name = SDL_strdup(device->product_string);
}
break;
}
}
SDL_UnlockJoysticks();
return name;
}
char *HIDAPI_GetDeviceManufacturerName(Uint16 vendor_id, Uint16 product_id)
{
SDL_HIDAPI_Device *device;
char *name = NULL;
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (vendor_id == device->vendor_id && product_id == device->product_id) {
if (device->manufacturer_string) {
name = SDL_strdup(device->manufacturer_string);
}
break;
}
}
SDL_UnlockJoysticks();
return name;
}
SDL_JoystickType HIDAPI_GetJoystickTypeFromGUID(SDL_GUID guid)
{
SDL_HIDAPI_Device *device;
SDL_JoystickType type = SDL_JOYSTICK_TYPE_UNKNOWN;
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
type = device->joystick_type;
break;
}
}
SDL_UnlockJoysticks();
return type;
}
SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_GUID guid)
{
SDL_HIDAPI_Device *device;
SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
SDL_LockJoysticks();
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
type = device->type;
break;
}
}
SDL_UnlockJoysticks();
return type;
}
static void HIDAPI_JoystickDetect(void)
{
if (HIDAPI_StartUpdatingDevices()) {
Uint32 count = SDL_hid_device_change_count();
if (SDL_HIDAPI_change_count != count) {
SDL_HIDAPI_change_count = count;
HIDAPI_UpdateDeviceList();
}
HIDAPI_FinishUpdatingDevices();
}
}
void HIDAPI_UpdateDevices(void)
{
SDL_HIDAPI_Device *device;
SDL_AssertJoysticksLocked();
if (HIDAPI_StartUpdatingDevices()) {
for (device = SDL_HIDAPI_devices; device; device = device->next) {
if (device->parent) {
continue;
}
if (device->driver) {
if (SDL_TryLockMutex(device->dev_lock)) {
device->updating = true;
device->driver->UpdateDevice(device);
device->updating = false;
SDL_UnlockMutex(device->dev_lock);
}
}
}
HIDAPI_FinishUpdatingDevices();
}
}
static const char *HIDAPI_JoystickGetDeviceName(int device_index)
{
SDL_HIDAPI_Device *device;
const char *name = NULL;
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
name = device->name;
}
return name;
}
static const char *HIDAPI_JoystickGetDevicePath(int device_index)
{
SDL_HIDAPI_Device *device;
const char *path = NULL;
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
path = device->path;
}
return path;
}
static int HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index)
{
SDL_HIDAPI_Device *device;
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
return device->steam_virtual_gamepad_slot;
}
return -1;
}
static int HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
{
SDL_HIDAPI_Device *device;
SDL_JoystickID instance_id;
int player_index = -1;
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
if (device) {
player_index = device->driver->GetDevicePlayerIndex(device, instance_id);
}
return player_index;
}
static void HIDAPI_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
SDL_HIDAPI_Device *device;
SDL_JoystickID instance_id;
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
if (device) {
device->driver->SetDevicePlayerIndex(device, instance_id, player_index);
}
}
static SDL_GUID HIDAPI_JoystickGetDeviceGUID(int device_index)
{
SDL_HIDAPI_Device *device;
SDL_GUID guid;
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
if (device) {
SDL_memcpy(&guid, &device->guid, sizeof(guid));
} else {
SDL_zero(guid);
}
return guid;
}
static SDL_JoystickID HIDAPI_JoystickGetDeviceInstanceID(int device_index)
{
SDL_JoystickID joystickID = 0;
HIDAPI_GetDeviceByIndex(device_index, &joystickID);
return joystickID;
}
static bool HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
SDL_JoystickID joystickID = 0;
SDL_HIDAPI_Device *device = HIDAPI_GetDeviceByIndex(device_index, &joystickID);
struct joystick_hwdata *hwdata;
SDL_AssertJoysticksLocked();
if (!device || !device->driver || device->broken) {
return SDL_SetError("Couldn't find HIDAPI device at index %d", device_index);
}
hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*hwdata));
if (!hwdata) {
return false;
}
hwdata->device = device;
SDL_LockMutex(device->dev_lock);
device->updating = true;
device->driver->UpdateDevice(device);
device->updating = false;
SDL_UnlockMutex(device->dev_lock);
if (device->num_joysticks == 0) {
SDL_free(hwdata);
return SDL_SetError("HIDAPI device disconnected while opening");
}
if (device->is_bluetooth) {
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
} else {
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
}
if (!device->driver->OpenJoystick(device, joystick)) {
HIDAPI_JoystickDisconnected(device, joystickID);
SDL_free(hwdata);
return false;
}
HIDAPI_UpdateJoystickProperties(device, joystick);
if (device->serial) {
joystick->serial = SDL_strdup(device->serial);
}
joystick->hwdata = hwdata;
return true;
}
static bool HIDAPI_GetJoystickDevice(SDL_Joystick *joystick, SDL_HIDAPI_Device **device)
{
SDL_AssertJoysticksLocked();
if (joystick && joystick->hwdata) {
*device = joystick->hwdata->device;
if (SDL_ObjectValid(*device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK) && (*device)->driver != NULL) {
return true;
}
}
return false;
}
static bool HIDAPI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
bool result;
SDL_HIDAPI_Device *device = NULL;
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
result = device->driver->RumbleJoystick(device, joystick, low_frequency_rumble, high_frequency_rumble);
} else {
result = SDL_SetError("Rumble failed, device disconnected");
}
return result;
}
static bool HIDAPI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
bool result;
SDL_HIDAPI_Device *device = NULL;
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
result = device->driver->RumbleJoystickTriggers(device, joystick, left_rumble, right_rumble);
} else {
result = SDL_SetError("Rumble failed, device disconnected");
}
return result;
}
static bool HIDAPI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
bool result;
SDL_HIDAPI_Device *device = NULL;
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
result = device->driver->SetJoystickLED(device, joystick, red, green, blue);
} else {
result = SDL_SetError("SetLED failed, device disconnected");
}
return result;
}
static bool HIDAPI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
bool result;
SDL_HIDAPI_Device *device = NULL;
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
result = device->driver->SendJoystickEffect(device, joystick, data, size);
} else {
result = SDL_SetError("SendEffect failed, device disconnected");
}
return result;
}
static bool HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
{
bool result;
SDL_HIDAPI_Device *device = NULL;
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
result = device->driver->SetJoystickSensorsEnabled(device, joystick, enabled);
} else {
result = SDL_SetError("SetSensorsEnabled failed, device disconnected");
}
return result;
}
static void HIDAPI_JoystickUpdate(SDL_Joystick *joystick)
{
}
static void HIDAPI_JoystickClose(SDL_Joystick *joystick) SDL_NO_THREAD_SAFETY_ANALYSIS {
SDL_AssertJoysticksLocked();
if (joystick->hwdata) {
SDL_HIDAPI_Device *device = joystick->hwdata->device;
int i;
if (device->updating) {
SDL_UnlockMutex(device->dev_lock);
}
for (i = 0; i < 3; ++i) {
if (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
SDL_Delay(10);
}
}
if (device->updating) {
SDL_LockMutex(device->dev_lock);
}
device->driver->CloseJoystick(device, joystick);
SDL_free(joystick->hwdata);
joystick->hwdata = NULL;
}
}
static void HIDAPI_JoystickQuit(void)
{
int i;
SDL_AssertJoysticksLocked();
shutting_down = true;
SDL_HIDAPI_QuitRumble();
while (SDL_HIDAPI_devices) {
SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
if (device->parent) {
device = device->parent;
for (i = 0; i < device->num_children; ++i) {
HIDAPI_DelDevice(device->children[i]);
}
HIDAPI_DelDevice(device);
} else {
HIDAPI_DelDevice(device);
}
}
SDL_assert(SDL_HIDAPI_numjoysticks == 0);
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
driver->UnregisterHints(SDL_HIDAPIDriverHintChanged, driver);
}
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_hid_exit();
SDL_HIDAPI_change_count = 0;
shutting_down = false;
initialized = false;
}
static bool HIDAPI_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
return false;
}
SDL_JoystickDriver SDL_HIDAPI_JoystickDriver = {
HIDAPI_JoystickInit,
HIDAPI_JoystickGetCount,
HIDAPI_JoystickDetect,
HIDAPI_IsDevicePresent,
HIDAPI_JoystickGetDeviceName,
HIDAPI_JoystickGetDevicePath,
HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot,
HIDAPI_JoystickGetDevicePlayerIndex,
HIDAPI_JoystickSetDevicePlayerIndex,
HIDAPI_JoystickGetDeviceGUID,
HIDAPI_JoystickGetDeviceInstanceID,
HIDAPI_JoystickOpen,
HIDAPI_JoystickRumble,
HIDAPI_JoystickRumbleTriggers,
HIDAPI_JoystickSetLED,
HIDAPI_JoystickSendEffect,
HIDAPI_JoystickSetSensorsEnabled,
HIDAPI_JoystickUpdate,
HIDAPI_JoystickClose,
HIDAPI_JoystickQuit,
HIDAPI_JoystickGetGamepadMapping
};
#endif