typedef struct _SDL_ThreadBarrier
{
SDL_Mutex *mutex;
SDL_Condition *cond;
Uint32 count;
Uint32 trip_count;
} SDL_ThreadBarrier;
static int SDL_CreateThreadBarrier(SDL_ThreadBarrier *barrier, Uint32 count)
{
SDL_assert(barrier != NULL);
SDL_assert(count != 0);
barrier->mutex = SDL_CreateMutex();
if (barrier->mutex == NULL) {
return -1;
}
barrier->cond = SDL_CreateCondition();
if (barrier->cond == NULL) {
return -1;
}
barrier->trip_count = count;
barrier->count = 0;
return 0;
}
static void SDL_DestroyThreadBarrier(SDL_ThreadBarrier *barrier)
{
SDL_DestroyCondition(barrier->cond);
SDL_DestroyMutex(barrier->mutex);
}
static int SDL_WaitThreadBarrier(SDL_ThreadBarrier *barrier)
{
SDL_LockMutex(barrier->mutex);
barrier->count += 1;
if (barrier->count >= barrier->trip_count) {
barrier->count = 0;
SDL_BroadcastCondition(barrier->cond);
SDL_UnlockMutex(barrier->mutex);
return 1;
}
SDL_WaitCondition(barrier->cond, barrier->mutex);
SDL_UnlockMutex(barrier->mutex);
return 0;
}
#include "../../thread/SDL_systhread.h"
#define HIDAPI_THREAD_TIMED_OUT 1
typedef Uint64 hidapi_timespec;
typedef struct
{
SDL_Thread *thread;
SDL_Mutex *mutex;
SDL_Condition *condition;
SDL_ThreadBarrier barrier;
} hidapi_thread_state;
static void hidapi_thread_state_init(hidapi_thread_state *state)
{
state->mutex = SDL_CreateMutex();
state->condition = SDL_CreateCondition();
SDL_CreateThreadBarrier(&state->barrier, 2);
}
static void hidapi_thread_state_destroy(hidapi_thread_state *state)
{
SDL_DestroyThreadBarrier(&state->barrier);
SDL_DestroyCondition(state->condition);
SDL_DestroyMutex(state->mutex);
}
static void hidapi_thread_cleanup_push(void (*routine)(void *), void *arg)
{
}
static void hidapi_thread_cleanup_pop(int execute)
{
}
static void hidapi_thread_mutex_lock(hidapi_thread_state *state)
{
SDL_LockMutex(state->mutex);
}
static void hidapi_thread_mutex_unlock(hidapi_thread_state *state)
{
SDL_UnlockMutex(state->mutex);
}
static void hidapi_thread_cond_wait(hidapi_thread_state *state)
{
SDL_WaitCondition(state->condition, state->mutex);
}
static int hidapi_thread_cond_timedwait(hidapi_thread_state *state, hidapi_timespec *ts)
{
Sint64 timeout_ns;
Sint32 timeout_ms;
timeout_ns = (Sint64)(*ts - SDL_GetTicksNS());
if (timeout_ns <= 0) {
timeout_ms = 0;
} else {
timeout_ms = (Sint32)SDL_NS_TO_MS(timeout_ns);
}
if (SDL_WaitConditionTimeout(state->condition, state->mutex, timeout_ms)) {
return 0;
} else {
return HIDAPI_THREAD_TIMED_OUT;
}
}
static void hidapi_thread_cond_signal(hidapi_thread_state *state)
{
SDL_SignalCondition(state->condition);
}
static void hidapi_thread_cond_broadcast(hidapi_thread_state *state)
{
SDL_BroadcastCondition(state->condition);
}
static void hidapi_thread_barrier_wait(hidapi_thread_state *state)
{
SDL_WaitThreadBarrier(&state->barrier);
}
typedef struct
{
void *(*func)(void*);
void *func_arg;
} RunInputThreadParam;
static int RunInputThread(void *param)
{
RunInputThreadParam *data = (RunInputThreadParam *)param;
void *(*func)(void*) = data->func;
void *func_arg = data->func_arg;
SDL_free(data);
func(func_arg);
return 0;
}
static void hidapi_thread_create(hidapi_thread_state *state, void *(*func)(void*), void *func_arg)
{
RunInputThreadParam *param = (RunInputThreadParam *)malloc(sizeof(*param));
param->func = func;
param->func_arg = func_arg;
state->thread = SDL_CreateThread(RunInputThread, "libusb", param);
}
static void hidapi_thread_join(hidapi_thread_state *state)
{
SDL_WaitThread(state->thread, NULL);
}
static void hidapi_thread_gettime(hidapi_timespec *ts)
{
*ts = SDL_GetTicksNS();
}
static void hidapi_thread_addtime(hidapi_timespec *ts, int milliseconds)
{
*ts += SDL_MS_TO_NS(milliseconds);
}