#include "SDL_internal.h"
#include "../SDL_syshaptic.h"
#ifdef SDL_HAPTIC_DINPUT
#include "SDL_windowshaptic_c.h"
#include "SDL_dinputhaptic_c.h"
#include "../../joystick/windows/SDL_windowsjoystick_c.h"
extern HWND SDL_HelperWindow;
static bool coinitialized = false;
static LPDIRECTINPUT8 dinput = NULL;
static bool DI_SetError(const char *str, HRESULT err)
{
return SDL_SetError("Haptic error %s", str);
}
static BOOL CALLBACK EnumHapticsCallback(const DIDEVICEINSTANCE *pdidInstance, VOID *pContext)
{
(void)pContext;
SDL_DINPUT_HapticMaybeAddDevice(pdidInstance);
return DIENUM_CONTINUE; }
bool SDL_DINPUT_HapticInit(void)
{
HRESULT ret;
HINSTANCE instance;
DWORD devClass;
if (dinput != NULL) { return SDL_SetError("Haptic: SubSystem already open.");
}
if (!SDL_GetHintBoolean(SDL_HINT_JOYSTICK_DIRECTINPUT, true)) {
return true;
}
ret = WIN_CoInitialize();
if (FAILED(ret)) {
return DI_SetError("Coinitialize", ret);
}
coinitialized = true;
ret = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
&IID_IDirectInput8, (LPVOID *)&dinput);
if (FAILED(ret)) {
SDL_SYS_HapticQuit();
return DI_SetError("CoCreateInstance", ret);
}
instance = GetModuleHandle(NULL);
if (!instance) {
SDL_SYS_HapticQuit();
return SDL_SetError("GetModuleHandle() failed with error code %lu.",
GetLastError());
}
ret = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
if (FAILED(ret)) {
SDL_SYS_HapticQuit();
return DI_SetError("Initializing DirectInput device", ret);
}
for (devClass = DI8DEVCLASS_DEVICE; devClass <= DI8DEVCLASS_GAMECTRL; devClass++) {
if (devClass == DI8DEVCLASS_GAMECTRL && SDL_WasInit(SDL_INIT_JOYSTICK)) {
continue;
}
ret = IDirectInput8_EnumDevices(dinput,
devClass,
EnumHapticsCallback,
NULL,
DIEDFL_FORCEFEEDBACK |
DIEDFL_ATTACHEDONLY);
if (FAILED(ret)) {
SDL_SYS_HapticQuit();
return DI_SetError("Enumerating DirectInput devices", ret);
}
}
return true;
}
bool SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
{
HRESULT ret;
LPDIRECTINPUTDEVICE8 device;
const DWORD needflags = DIDC_ATTACHED | DIDC_FORCEFEEDBACK;
DIDEVCAPS capabilities;
SDL_hapticlist_item *item = NULL;
if (!dinput) {
return false; }
for (item = SDL_hapticlist; item; item = item->next) {
if (SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) == 0) {
return false; }
}
ret = IDirectInput8_CreateDevice(dinput, &pdidInstance->guidInstance, &device, NULL);
if (FAILED(ret)) {
return false;
}
SDL_zero(capabilities);
capabilities.dwSize = sizeof(DIDEVCAPS);
ret = IDirectInputDevice8_GetCapabilities(device, &capabilities);
IDirectInputDevice8_Release(device);
if (FAILED(ret)) {
return false;
}
if ((capabilities.dwFlags & needflags) != needflags) {
return false; }
item = (SDL_hapticlist_item *)SDL_calloc(1, sizeof(SDL_hapticlist_item));
if (!item) {
return false;
}
item->instance_id = SDL_GetNextObjectID();
item->name = WIN_StringToUTF8(pdidInstance->tszProductName);
if (!item->name) {
SDL_free(item);
return false;
}
SDL_memcpy(&item->instance, pdidInstance, sizeof(DIDEVICEINSTANCE));
SDL_memcpy(&item->capabilities, &capabilities, sizeof(capabilities));
return SDL_SYS_AddHapticDevice(item);
}
bool SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
{
SDL_hapticlist_item *item;
SDL_hapticlist_item *prev = NULL;
if (!dinput) {
return false; }
for (item = SDL_hapticlist; item; item = item->next) {
if (SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) == 0) {
return SDL_SYS_RemoveHapticDevice(prev, item);
}
prev = item;
}
return false;
}
static BOOL CALLBACK DI_DeviceObjectCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
{
SDL_Haptic *haptic = (SDL_Haptic *)pvRef;
if ((dev->dwType & DIDFT_AXIS) && (dev->dwFlags & DIDOI_FFACTUATOR)) {
const GUID *guid = &dev->guidType;
DWORD offset = 0;
if (WIN_IsEqualGUID(guid, &GUID_XAxis)) {
offset = DIJOFS_X;
} else if (WIN_IsEqualGUID(guid, &GUID_YAxis)) {
offset = DIJOFS_Y;
} else if (WIN_IsEqualGUID(guid, &GUID_ZAxis)) {
offset = DIJOFS_Z;
} else if (WIN_IsEqualGUID(guid, &GUID_RxAxis)) {
offset = DIJOFS_RX;
} else if (WIN_IsEqualGUID(guid, &GUID_RyAxis)) {
offset = DIJOFS_RY;
} else if (WIN_IsEqualGUID(guid, &GUID_RzAxis)) {
offset = DIJOFS_RZ;
} else {
return DIENUM_CONTINUE; }
haptic->hwdata->axes[haptic->naxes] = offset;
haptic->naxes++;
if (haptic->naxes >= 3) {
return DIENUM_STOP;
}
}
return DIENUM_CONTINUE;
}
#define EFFECT_TEST(e, s) \
if (WIN_IsEqualGUID(&pei->guid, &(e))) \
haptic->supported |= (s)
static BOOL CALLBACK DI_EffectCallback(LPCDIEFFECTINFO pei, LPVOID pv)
{
SDL_Haptic *haptic = (SDL_Haptic *)pv;
EFFECT_TEST(GUID_Spring, SDL_HAPTIC_SPRING);
EFFECT_TEST(GUID_Damper, SDL_HAPTIC_DAMPER);
EFFECT_TEST(GUID_Inertia, SDL_HAPTIC_INERTIA);
EFFECT_TEST(GUID_Friction, SDL_HAPTIC_FRICTION);
EFFECT_TEST(GUID_ConstantForce, SDL_HAPTIC_CONSTANT);
EFFECT_TEST(GUID_CustomForce, SDL_HAPTIC_CUSTOM);
EFFECT_TEST(GUID_Sine, SDL_HAPTIC_SINE);
EFFECT_TEST(GUID_Square, SDL_HAPTIC_SQUARE);
EFFECT_TEST(GUID_Triangle, SDL_HAPTIC_TRIANGLE);
EFFECT_TEST(GUID_SawtoothUp, SDL_HAPTIC_SAWTOOTHUP);
EFFECT_TEST(GUID_SawtoothDown, SDL_HAPTIC_SAWTOOTHDOWN);
EFFECT_TEST(GUID_RampForce, SDL_HAPTIC_RAMP);
return DIENUM_CONTINUE;
}
static bool SDL_DINPUT_HapticOpenFromDevice(SDL_Haptic *haptic, LPDIRECTINPUTDEVICE8 device8, bool is_joystick)
{
HRESULT ret;
DIPROPDWORD dipdw;
haptic->hwdata = (struct haptic_hwdata *)SDL_calloc(1, sizeof(*haptic->hwdata));
if (!haptic->hwdata) {
return false;
}
haptic->hwdata->device = device8;
haptic->hwdata->is_joystick = is_joystick;
if (!is_joystick) { ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device,
SDL_HelperWindow,
DISCL_EXCLUSIVE |
DISCL_BACKGROUND);
if (FAILED(ret)) {
DI_SetError("Setting cooperative level to exclusive", ret);
goto acquire_err;
}
ret = IDirectInputDevice8_SetDataFormat(haptic->hwdata->device,
&SDL_c_dfDIJoystick2);
if (FAILED(ret)) {
DI_SetError("Setting data format", ret);
goto acquire_err;
}
ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
if (FAILED(ret)) {
DI_SetError("Acquiring DirectInput device", ret);
goto acquire_err;
}
}
ret = IDirectInputDevice8_EnumObjects(haptic->hwdata->device,
DI_DeviceObjectCallback,
haptic, DIDFT_AXIS);
if (FAILED(ret)) {
DI_SetError("Getting device axes", ret);
goto acquire_err;
}
ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
DISFFC_RESET);
if (FAILED(ret)) {
DI_SetError("Resetting device", ret);
goto acquire_err;
}
ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
DISFFC_SETACTUATORSON);
if (FAILED(ret)) {
DI_SetError("Enabling actuators", ret);
goto acquire_err;
}
ret = IDirectInputDevice8_EnumEffects(haptic->hwdata->device,
DI_EffectCallback, haptic,
DIEFT_ALL);
if (FAILED(ret)) {
DI_SetError("Enumerating supported effects", ret);
goto acquire_err;
}
if (haptic->supported == 0) { SDL_SetError("Haptic: Internal error on finding supported effects.");
goto acquire_err;
}
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = 10000;
ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
DIPROP_FFGAIN, &dipdw.diph);
if (!FAILED(ret)) { haptic->supported |= SDL_HAPTIC_GAIN;
}
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = DIPROPAUTOCENTER_OFF;
ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
DIPROP_AUTOCENTER, &dipdw.diph);
if (!FAILED(ret)) { haptic->supported |= SDL_HAPTIC_AUTOCENTER;
}
haptic->supported |= SDL_HAPTIC_STATUS | SDL_HAPTIC_PAUSE;
haptic->neffects = 128;
haptic->nplaying = 128;
haptic->effects = (struct haptic_effect *)
SDL_malloc(sizeof(struct haptic_effect) * haptic->neffects);
if (!haptic->effects) {
goto acquire_err;
}
SDL_memset(haptic->effects, 0,
sizeof(struct haptic_effect) * haptic->neffects);
return true;
acquire_err:
IDirectInputDevice8_Unacquire(haptic->hwdata->device);
return false;
}
bool SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
{
HRESULT ret;
LPDIRECTINPUTDEVICE8 device;
ret = IDirectInput8_CreateDevice(dinput, &item->instance.guidInstance,
&device, NULL);
if (FAILED(ret)) {
DI_SetError("Creating DirectInput device", ret);
return false;
}
if (!SDL_DINPUT_HapticOpenFromDevice(haptic, device, false)) {
IDirectInputDevice8_Release(device);
return false;
}
return true;
}
bool SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
{
HRESULT ret;
DIDEVICEINSTANCE hap_instance, joy_instance;
hap_instance.dwSize = sizeof(DIDEVICEINSTANCE);
joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
ret = IDirectInputDevice8_GetDeviceInfo(haptic->hwdata->device,
&hap_instance);
if (FAILED(ret)) {
return false;
}
ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice,
&joy_instance);
if (FAILED(ret)) {
return false;
}
return (WIN_IsEqualGUID(&hap_instance.guidInstance, &joy_instance.guidInstance) == TRUE);
}
bool SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
{
SDL_hapticlist_item *item;
HRESULT ret;
DIDEVICEINSTANCE joy_instance;
joy_instance.dwSize = sizeof(DIDEVICEINSTANCE);
ret = IDirectInputDevice8_GetDeviceInfo(joystick->hwdata->InputDevice, &joy_instance);
if (FAILED(ret)) {
return false;
}
for (item = SDL_hapticlist; item; item = item->next) {
if (WIN_IsEqualGUID(&item->instance.guidInstance, &joy_instance.guidInstance)) {
haptic->instance_id = item->instance_id;
haptic->name = SDL_strdup(item->name);
return SDL_DINPUT_HapticOpenFromDevice(haptic, joystick->hwdata->InputDevice, true);
}
}
return SDL_SetError("Couldn't find joystick in haptic device list");
}
void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
{
IDirectInputDevice8_Unacquire(haptic->hwdata->device);
if (haptic->hwdata->is_joystick == 0) {
IDirectInputDevice8_Release(haptic->hwdata->device);
}
}
void SDL_DINPUT_HapticQuit(void)
{
if (dinput != NULL) {
IDirectInput8_Release(dinput);
dinput = NULL;
}
if (coinitialized) {
WIN_CoUninitialize();
coinitialized = false;
}
}
static DWORD DIGetTriggerButton(Uint16 button)
{
DWORD dwTriggerButton;
dwTriggerButton = DIEB_NOTRIGGER;
if (button != 0) {
dwTriggerButton = DIJOFS_BUTTON(button - 1);
}
return dwTriggerButton;
}
static bool SDL_SYS_SetDirection(DIEFFECT *effect, const SDL_HapticDirection *dir, int naxes)
{
LONG *rglDir;
if (naxes == 0) {
effect->dwFlags |= DIEFF_SPHERICAL; effect->rglDirection = NULL;
return true;
}
rglDir = (LONG *)SDL_malloc(sizeof(LONG) * naxes);
if (!rglDir) {
return false;
}
SDL_memset(rglDir, 0, sizeof(LONG) * naxes);
effect->rglDirection = rglDir;
switch (dir->type) {
case SDL_HAPTIC_POLAR:
effect->dwFlags |= DIEFF_POLAR;
rglDir[0] = dir->dir[0];
return true;
case SDL_HAPTIC_CARTESIAN:
effect->dwFlags |= DIEFF_CARTESIAN;
rglDir[0] = dir->dir[0];
if (naxes > 1) {
rglDir[1] = dir->dir[1];
}
if (naxes > 2) {
rglDir[2] = dir->dir[2];
}
return true;
case SDL_HAPTIC_SPHERICAL:
effect->dwFlags |= DIEFF_SPHERICAL;
rglDir[0] = dir->dir[0];
if (naxes > 1) {
rglDir[1] = dir->dir[1];
}
if (naxes > 2) {
rglDir[2] = dir->dir[2];
}
return true;
case SDL_HAPTIC_STEERING_AXIS:
effect->dwFlags |= DIEFF_CARTESIAN;
rglDir[0] = 0;
return true;
default:
return SDL_SetError("Haptic: Unknown direction type.");
}
}
#define CCONVERT(x) (((x) > 0x7FFF) ? 10000 : ((x)*10000) / 0x7FFF)
#define CONVERT(x) (((x)*10000) / 0x7FFF)
static bool SDL_SYS_ToDIEFFECT(SDL_Haptic *haptic, DIEFFECT *dest,
const SDL_HapticEffect *src)
{
int i;
DICONSTANTFORCE *constant;
DIPERIODIC *periodic;
DICONDITION *condition; DIRAMPFORCE *ramp;
DICUSTOMFORCE *custom;
DIENVELOPE *envelope;
const SDL_HapticConstant *hap_constant;
const SDL_HapticPeriodic *hap_periodic;
const SDL_HapticCondition *hap_condition;
const SDL_HapticRamp *hap_ramp;
const SDL_HapticCustom *hap_custom;
DWORD *axes;
SDL_zerop(dest);
dest->dwSize = sizeof(DIEFFECT); dest->dwSamplePeriod = 0; dest->dwGain = 10000; dest->dwFlags = DIEFF_OBJECTOFFSETS;
envelope = (DIENVELOPE *)SDL_calloc(1, sizeof(DIENVELOPE));
if (!envelope) {
return false;
}
dest->lpEnvelope = envelope;
envelope->dwSize = sizeof(DIENVELOPE);
if (src->constant.direction.type == SDL_HAPTIC_STEERING_AXIS) {
dest->cAxes = 1;
} else {
dest->cAxes = haptic->naxes;
}
if (dest->cAxes > 0) {
axes = (DWORD *)SDL_malloc(sizeof(DWORD) * dest->cAxes);
if (!axes) {
return false;
}
axes[0] = haptic->hwdata->axes[0]; if (dest->cAxes > 1) {
axes[1] = haptic->hwdata->axes[1];
}
if (dest->cAxes > 2) {
axes[2] = haptic->hwdata->axes[2];
}
dest->rgdwAxes = axes;
}
switch (src->type) {
case SDL_HAPTIC_CONSTANT:
hap_constant = &src->constant;
constant = (DICONSTANTFORCE *)SDL_calloc(1, sizeof(DICONSTANTFORCE));
if (!constant) {
return false;
}
constant->lMagnitude = CONVERT(hap_constant->level);
dest->cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
dest->lpvTypeSpecificParams = constant;
dest->dwDuration = hap_constant->length * 1000UL; dest->dwTriggerButton = DIGetTriggerButton(hap_constant->button);
dest->dwTriggerRepeatInterval = hap_constant->interval;
dest->dwStartDelay = hap_constant->delay * 1000UL;
if (!SDL_SYS_SetDirection(dest, &hap_constant->direction, dest->cAxes)) {
return false;
}
if ((hap_constant->attack_length == 0) && (hap_constant->fade_length == 0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_constant->attack_level);
envelope->dwAttackTime = hap_constant->attack_length * 1000UL;
envelope->dwFadeLevel = CCONVERT(hap_constant->fade_level);
envelope->dwFadeTime = hap_constant->fade_length * 1000UL;
}
break;
case SDL_HAPTIC_SINE:
case SDL_HAPTIC_SQUARE:
case SDL_HAPTIC_TRIANGLE:
case SDL_HAPTIC_SAWTOOTHUP:
case SDL_HAPTIC_SAWTOOTHDOWN:
hap_periodic = &src->periodic;
periodic = (DIPERIODIC *)SDL_calloc(1, sizeof(DIPERIODIC));
if (!periodic) {
return false;
}
periodic->dwMagnitude = CONVERT(SDL_abs(hap_periodic->magnitude));
periodic->lOffset = CONVERT(hap_periodic->offset);
periodic->dwPhase =
(hap_periodic->phase + (hap_periodic->magnitude < 0 ? 18000 : 0)) % 36000;
periodic->dwPeriod = hap_periodic->period * 1000;
dest->cbTypeSpecificParams = sizeof(DIPERIODIC);
dest->lpvTypeSpecificParams = periodic;
dest->dwDuration = hap_periodic->length * 1000UL; dest->dwTriggerButton = DIGetTriggerButton(hap_periodic->button);
dest->dwTriggerRepeatInterval = hap_periodic->interval;
dest->dwStartDelay = hap_periodic->delay * 1000UL;
if (!SDL_SYS_SetDirection(dest, &hap_periodic->direction, dest->cAxes)) {
return false;
}
if ((hap_periodic->attack_length == 0) && (hap_periodic->fade_length == 0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_periodic->attack_level);
envelope->dwAttackTime = hap_periodic->attack_length * 1000UL;
envelope->dwFadeLevel = CCONVERT(hap_periodic->fade_level);
envelope->dwFadeTime = hap_periodic->fade_length * 1000UL;
}
break;
case SDL_HAPTIC_SPRING:
case SDL_HAPTIC_DAMPER:
case SDL_HAPTIC_INERTIA:
case SDL_HAPTIC_FRICTION:
hap_condition = &src->condition;
condition = (DICONDITION *)SDL_calloc(dest->cAxes, sizeof(DICONDITION));
if (!condition) {
return false;
}
for (i = 0; i < (int)dest->cAxes; i++) {
condition[i].lOffset = CONVERT(hap_condition->center[i]);
condition[i].lPositiveCoefficient =
CONVERT(hap_condition->right_coeff[i]);
condition[i].lNegativeCoefficient =
CONVERT(hap_condition->left_coeff[i]);
condition[i].dwPositiveSaturation =
CCONVERT(hap_condition->right_sat[i] / 2);
condition[i].dwNegativeSaturation =
CCONVERT(hap_condition->left_sat[i] / 2);
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
}
dest->cbTypeSpecificParams = sizeof(DICONDITION) * dest->cAxes;
dest->lpvTypeSpecificParams = condition;
dest->dwDuration = hap_condition->length * 1000UL; dest->dwTriggerButton = DIGetTriggerButton(hap_condition->button);
dest->dwTriggerRepeatInterval = hap_condition->interval;
dest->dwStartDelay = hap_condition->delay * 1000UL;
if (!SDL_SYS_SetDirection(dest, &hap_condition->direction, dest->cAxes)) {
return false;
}
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
break;
case SDL_HAPTIC_RAMP:
hap_ramp = &src->ramp;
ramp = (DIRAMPFORCE *)SDL_calloc(1, sizeof(DIRAMPFORCE));
if (!ramp) {
return false;
}
ramp->lStart = CONVERT(hap_ramp->start);
ramp->lEnd = CONVERT(hap_ramp->end);
dest->cbTypeSpecificParams = sizeof(DIRAMPFORCE);
dest->lpvTypeSpecificParams = ramp;
dest->dwDuration = hap_ramp->length * 1000UL; dest->dwTriggerButton = DIGetTriggerButton(hap_ramp->button);
dest->dwTriggerRepeatInterval = hap_ramp->interval;
dest->dwStartDelay = hap_ramp->delay * 1000UL;
if (!SDL_SYS_SetDirection(dest, &hap_ramp->direction, dest->cAxes)) {
return false;
}
if ((hap_ramp->attack_length == 0) && (hap_ramp->fade_length == 0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_ramp->attack_level);
envelope->dwAttackTime = hap_ramp->attack_length * 1000UL;
envelope->dwFadeLevel = CCONVERT(hap_ramp->fade_level);
envelope->dwFadeTime = hap_ramp->fade_length * 1000UL;
}
break;
case SDL_HAPTIC_CUSTOM:
hap_custom = &src->custom;
custom = (DICUSTOMFORCE *)SDL_calloc(1, sizeof(DICUSTOMFORCE));
if (!custom) {
return false;
}
custom->cChannels = hap_custom->channels;
custom->dwSamplePeriod = hap_custom->period * 1000UL;
custom->cSamples = hap_custom->samples;
custom->rglForceData = (LPLONG)SDL_malloc(sizeof(LONG) * custom->cSamples * custom->cChannels);
for (i = 0; i < hap_custom->samples * hap_custom->channels; i++) { custom->rglForceData[i] = CCONVERT(hap_custom->data[i]);
}
dest->cbTypeSpecificParams = sizeof(DICUSTOMFORCE);
dest->lpvTypeSpecificParams = custom;
dest->dwDuration = hap_custom->length * 1000UL; dest->dwTriggerButton = DIGetTriggerButton(hap_custom->button);
dest->dwTriggerRepeatInterval = hap_custom->interval;
dest->dwStartDelay = hap_custom->delay * 1000UL;
if (!SDL_SYS_SetDirection(dest, &hap_custom->direction, dest->cAxes)) {
return false;
}
if ((hap_custom->attack_length == 0) && (hap_custom->fade_length == 0)) {
SDL_free(dest->lpEnvelope);
dest->lpEnvelope = NULL;
} else {
envelope->dwAttackLevel = CCONVERT(hap_custom->attack_level);
envelope->dwAttackTime = hap_custom->attack_length * 1000UL;
envelope->dwFadeLevel = CCONVERT(hap_custom->fade_level);
envelope->dwFadeTime = hap_custom->fade_length * 1000UL;
}
break;
default:
return SDL_SetError("Haptic: Unknown effect type.");
}
return true;
}
static void SDL_SYS_HapticFreeDIEFFECT(DIEFFECT *effect, int type)
{
DICUSTOMFORCE *custom;
SDL_free(effect->lpEnvelope);
effect->lpEnvelope = NULL;
SDL_free(effect->rgdwAxes);
effect->rgdwAxes = NULL;
if (effect->lpvTypeSpecificParams) {
if (type == SDL_HAPTIC_CUSTOM) { custom = (DICUSTOMFORCE *)effect->lpvTypeSpecificParams;
SDL_free(custom->rglForceData);
custom->rglForceData = NULL;
}
SDL_free(effect->lpvTypeSpecificParams);
effect->lpvTypeSpecificParams = NULL;
}
SDL_free(effect->rglDirection);
effect->rglDirection = NULL;
}
static REFGUID SDL_SYS_HapticEffectType(const SDL_HapticEffect *effect)
{
switch (effect->type) {
case SDL_HAPTIC_CONSTANT:
return &GUID_ConstantForce;
case SDL_HAPTIC_RAMP:
return &GUID_RampForce;
case SDL_HAPTIC_SQUARE:
return &GUID_Square;
case SDL_HAPTIC_SINE:
return &GUID_Sine;
case SDL_HAPTIC_TRIANGLE:
return &GUID_Triangle;
case SDL_HAPTIC_SAWTOOTHUP:
return &GUID_SawtoothUp;
case SDL_HAPTIC_SAWTOOTHDOWN:
return &GUID_SawtoothDown;
case SDL_HAPTIC_SPRING:
return &GUID_Spring;
case SDL_HAPTIC_DAMPER:
return &GUID_Damper;
case SDL_HAPTIC_INERTIA:
return &GUID_Inertia;
case SDL_HAPTIC_FRICTION:
return &GUID_Friction;
case SDL_HAPTIC_CUSTOM:
return &GUID_CustomForce;
default:
return NULL;
}
}
bool SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base)
{
HRESULT ret;
REFGUID type = SDL_SYS_HapticEffectType(base);
if (!type) {
return SDL_SetError("Haptic: Unknown effect type.");
}
if (!SDL_SYS_ToDIEFFECT(haptic, &effect->hweffect->effect, base)) {
goto err_effectdone;
}
ret = IDirectInputDevice8_CreateEffect(haptic->hwdata->device, type,
&effect->hweffect->effect,
&effect->hweffect->ref, NULL);
if (FAILED(ret)) {
DI_SetError("Unable to create effect", ret);
goto err_effectdone;
}
return true;
err_effectdone:
SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, base->type);
return false;
}
BOOL DIGetDirectionUpdateFlag(DIEFFECT *before, DIEFFECT *after)
{
if (before->cAxes != after->cAxes) {
return true;
}
if (after->rglDirection == NULL) {
return false;
}
if (before->rglDirection == NULL) {
return true;
}
return SDL_memcmp(before->rglDirection, after->rglDirection, sizeof(LONG) * before->cAxes) != 0;
}
BOOL DIGetEnvelopeUpdateFlag(DIEFFECT* before, DIEFFECT* after)
{
if (before->lpEnvelope == NULL && after->lpEnvelope == NULL) {
return false;
}
if (before->lpEnvelope == NULL || after->lpEnvelope == NULL) {
return true;
}
return SDL_memcmp(before->lpEnvelope, after->lpEnvelope, sizeof(DIENVELOPE)) != 0;
}
BOOL DIGetTypeSpecificParamsUpdateFlag(DIEFFECT *before, DIEFFECT *after)
{
if (before->cbTypeSpecificParams != after->cbTypeSpecificParams) {
return true;
}
if (after->lpvTypeSpecificParams == NULL) {
return false;
}
if (before->lpvTypeSpecificParams == NULL) {
return true;
}
return SDL_memcmp(before->lpvTypeSpecificParams, after->lpvTypeSpecificParams, before->cbTypeSpecificParams) != 0;
}
DWORD DICalculateUpdateFlags(DIEFFECT *before, DIEFFECT *after)
{
DWORD flags = 0;
if (DIGetDirectionUpdateFlag(before, after)) {
flags |= DIEP_DIRECTION;
}
if (before->dwDuration != after->dwDuration) {
flags |= DIEP_DURATION;
}
if (DIGetEnvelopeUpdateFlag(before, after)) {
flags |= DIEP_ENVELOPE;
}
if (before->dwStartDelay != after->dwStartDelay) {
flags |= DIEP_STARTDELAY;
}
if (before->dwTriggerButton != after->dwTriggerButton) {
flags |= DIEP_TRIGGERBUTTON;
}
if (before->dwTriggerRepeatInterval != after->dwTriggerRepeatInterval) {
flags |= DIEP_TRIGGERREPEATINTERVAL;
}
if (DIGetTypeSpecificParamsUpdateFlag(before, after)) {
flags |= DIEP_TYPESPECIFICPARAMS;
}
if (flags == 0) {
flags = DIEP_DIRECTION |
DIEP_DURATION |
DIEP_ENVELOPE |
DIEP_STARTDELAY |
DIEP_TRIGGERBUTTON |
DIEP_TRIGGERREPEATINTERVAL | DIEP_TYPESPECIFICPARAMS;
}
return flags;
}
bool SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data)
{
HRESULT ret;
DWORD flags;
DIEFFECT temp;
SDL_zero(temp);
if (!SDL_SYS_ToDIEFFECT(haptic, &temp, data)) {
goto err_update;
}
flags = DICalculateUpdateFlags(&effect->hweffect->effect, &temp);
ret =
IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
if (ret == DIERR_NOTEXCLUSIVEACQUIRED) {
IDirectInputDevice8_Unacquire(haptic->hwdata->device);
ret = IDirectInputDevice8_SetCooperativeLevel(haptic->hwdata->device, SDL_HelperWindow, DISCL_EXCLUSIVE | DISCL_BACKGROUND);
if (SUCCEEDED(ret)) {
ret = DIERR_NOTACQUIRED;
}
}
if (ret == DIERR_INPUTLOST || ret == DIERR_NOTACQUIRED) {
ret = IDirectInputDevice8_Acquire(haptic->hwdata->device);
if (SUCCEEDED(ret)) {
ret = IDirectInputEffect_SetParameters(effect->hweffect->ref, &temp, flags);
}
}
if (FAILED(ret)) {
DI_SetError("Unable to update effect", ret);
goto err_update;
}
SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, data->type);
SDL_memcpy(&effect->hweffect->effect, &temp, sizeof(DIEFFECT));
return true;
err_update:
SDL_SYS_HapticFreeDIEFFECT(&temp, data->type);
return false;
}
bool SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
{
HRESULT ret;
DWORD iter;
if (iterations == SDL_HAPTIC_INFINITY) {
iter = INFINITE;
} else {
iter = iterations;
}
ret = IDirectInputEffect_Start(effect->hweffect->ref, iter, 0);
if (FAILED(ret)) {
return DI_SetError("Running the effect", ret);
}
return true;
}
bool SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
{
HRESULT ret;
ret = IDirectInputEffect_Stop(effect->hweffect->ref);
if (FAILED(ret)) {
return DI_SetError("Unable to stop effect", ret);
}
return true;
}
void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
{
HRESULT ret;
ret = IDirectInputEffect_Unload(effect->hweffect->ref);
if (FAILED(ret)) {
DI_SetError("Removing effect from the device", ret);
}
SDL_SYS_HapticFreeDIEFFECT(&effect->hweffect->effect, effect->effect.type);
}
int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
{
HRESULT ret;
DWORD status;
ret = IDirectInputEffect_GetEffectStatus(effect->hweffect->ref, &status);
if (FAILED(ret)) {
DI_SetError("Getting effect status", ret);
return -1;
}
if (status == 0) {
return 0;
}
return 1;
}
bool SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
{
HRESULT ret;
DIPROPDWORD dipdw;
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = (DWORD)gain * 100;
ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
DIPROP_FFGAIN, &dipdw.diph);
if (FAILED(ret)) {
return DI_SetError("Setting gain", ret);
}
return true;
}
bool SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
{
HRESULT ret;
DIPROPDWORD dipdw;
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dipdw.diph.dwObj = 0;
dipdw.diph.dwHow = DIPH_DEVICE;
dipdw.dwData = (autocenter == 0) ? DIPROPAUTOCENTER_OFF : DIPROPAUTOCENTER_ON;
ret = IDirectInputDevice8_SetProperty(haptic->hwdata->device,
DIPROP_AUTOCENTER, &dipdw.diph);
if (FAILED(ret)) {
return DI_SetError("Setting autocenter", ret);
}
return true;
}
bool SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
{
HRESULT ret;
ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
DISFFC_PAUSE);
if (FAILED(ret)) {
return DI_SetError("Pausing the device", ret);
}
return true;
}
bool SDL_DINPUT_HapticResume(SDL_Haptic *haptic)
{
HRESULT ret;
ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
DISFFC_CONTINUE);
if (FAILED(ret)) {
return DI_SetError("Pausing the device", ret);
}
return true;
}
bool SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
{
HRESULT ret;
ret = IDirectInputDevice8_SendForceFeedbackCommand(haptic->hwdata->device,
DISFFC_STOPALL);
if (FAILED(ret)) {
return DI_SetError("Stopping the device", ret);
}
return true;
}
#else
typedef struct DIDEVICEINSTANCE DIDEVICEINSTANCE;
typedef struct SDL_hapticlist_item SDL_hapticlist_item;
bool SDL_DINPUT_HapticInit(void)
{
return true;
}
bool SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticOpen(SDL_Haptic *haptic, SDL_hapticlist_item *item)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_JoystickSameHaptic(SDL_Haptic *haptic, SDL_Joystick *joystick)
{
return false;
}
bool SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic *haptic, SDL_Joystick *joystick)
{
return SDL_Unsupported();
}
void SDL_DINPUT_HapticClose(SDL_Haptic *haptic)
{
}
void SDL_DINPUT_HapticQuit(void)
{
}
bool SDL_DINPUT_HapticNewEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *base)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticUpdateEffect(SDL_Haptic *haptic, struct haptic_effect *effect, const SDL_HapticEffect *data)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticRunEffect(SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticStopEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
{
return SDL_Unsupported();
}
void SDL_DINPUT_HapticDestroyEffect(SDL_Haptic *haptic, struct haptic_effect *effect)
{
}
int SDL_DINPUT_HapticGetEffectStatus(SDL_Haptic *haptic, struct haptic_effect *effect)
{
SDL_Unsupported();
return -1;
}
bool SDL_DINPUT_HapticSetGain(SDL_Haptic *haptic, int gain)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticSetAutocenter(SDL_Haptic *haptic, int autocenter)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticPause(SDL_Haptic *haptic)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticResume(SDL_Haptic *haptic)
{
return SDL_Unsupported();
}
bool SDL_DINPUT_HapticStopAll(SDL_Haptic *haptic)
{
return SDL_Unsupported();
}
#endif