#include "SDL_internal.h"
#ifdef SDL_FILESYSTEM_HAIKU
extern "C" {
#include "../SDL_sysfilesystem.h"
}
#include <kernel/image.h>
#include <storage/Directory.h>
#include <storage/Entry.h>
#include <storage/FindDirectory.h>
#include <storage/Path.h>
char *SDL_SYS_GetBasePath(void)
{
char name[MAXPATHLEN];
if (find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, name, sizeof(name)) != B_OK) {
return NULL;
}
BEntry entry(name, true);
BPath path;
status_t rc = entry.GetPath(&path); SDL_assert(rc == B_OK);
rc = path.GetParent(&path); SDL_assert(rc == B_OK);
const char *str = path.Path();
SDL_assert(str != NULL);
const size_t len = SDL_strlen(str);
char *result = (char *) SDL_malloc(len + 2);
if (result) {
SDL_memcpy(result, str, len);
result[len] = '/';
result[len+1] = '\0';
}
return result;
}
char *SDL_SYS_GetPrefPath(const char *org, const char *app)
{
const char *home = SDL_getenv("HOME");
const char *append = "/config/settings/";
size_t len = SDL_strlen(home);
if (!len || (home[len - 1] == '/')) {
++append; }
len += SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
char *result = (char *) SDL_malloc(len);
if (result) {
if (*org) {
SDL_snprintf(result, len, "%s%s%s/%s/", home, append, org, app);
} else {
SDL_snprintf(result, len, "%s%s%s/", home, append, app);
}
create_directory(result, 0700); }
return result;
}
char *SDL_SYS_GetUserFolder(SDL_Folder folder)
{
const char *home = NULL;
char *result;
home = SDL_getenv("HOME");
if (!home) {
SDL_SetError("No $HOME environment variable available");
return NULL;
}
switch (folder) {
case SDL_FOLDER_HOME:
result = (char *) SDL_malloc(SDL_strlen(home) + 2);
if (!result) {
return NULL;
}
if (SDL_snprintf(result, SDL_strlen(home) + 2, "%s/", home) < 0) {
SDL_SetError("Couldn't snprintf home path for Haiku: %s", home);
SDL_free(result);
return NULL;
}
return result;
case SDL_FOLDER_DESKTOP:
result = (char *) SDL_malloc(SDL_strlen(home) + 10);
if (!result) {
return NULL;
}
if (SDL_snprintf(result, SDL_strlen(home) + 10, "%s/Desktop/", home) < 0) {
SDL_SetError("Couldn't snprintf desktop path for Haiku: %s/Desktop/", home);
SDL_free(result);
return NULL;
}
return result;
case SDL_FOLDER_DOCUMENTS:
case SDL_FOLDER_DOWNLOADS:
case SDL_FOLDER_MUSIC:
case SDL_FOLDER_PICTURES:
case SDL_FOLDER_PUBLICSHARE:
case SDL_FOLDER_SAVEDGAMES:
case SDL_FOLDER_SCREENSHOTS:
case SDL_FOLDER_TEMPLATES:
case SDL_FOLDER_VIDEOS:
default:
SDL_SetError("Only HOME and DESKTOP available on Haiku");
return NULL;
}
}
#endif