#include "SDL_internal.h"
#ifdef SDL_FILESYSTEM_EMSCRIPTEN
#include "../SDL_sysfilesystem.h"
#include <errno.h>
#include <sys/stat.h>
#include <emscripten/emscripten.h>
char *SDL_SYS_GetBasePath(void)
{
return SDL_strdup("/");
}
char *SDL_SYS_GetPrefPath(const char *org, const char *app)
{
#ifdef SDL_EMSCRIPTEN_PERSISTENT_PATH_STRING
const char *append = SDL_EMSCRIPTEN_PERSISTENT_PATH_STRING;
#else
const char *append = "/libsdl";
#endif
char *result;
char *ptr = NULL;
const size_t len = SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 4;
result = (char *)SDL_malloc(len);
if (!result) {
return NULL;
}
if (*org) {
SDL_snprintf(result, len, "%s/%s/%s/", append, org, app);
} else {
SDL_snprintf(result, len, "%s/%s/", append, app);
}
for (ptr = result + 1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
if (mkdir(result, 0700) != 0 && errno != EEXIST) {
goto error;
}
*ptr = '/';
}
}
if (mkdir(result, 0700) != 0 && errno != EEXIST) {
error:
SDL_SetError("Couldn't create directory '%s': '%s'", result, strerror(errno));
SDL_free(result);
return NULL;
}
return result;
}
char *SDL_SYS_GetUserFolder(SDL_Folder folder)
{
const char *home = NULL;
if (folder != SDL_FOLDER_HOME) {
SDL_SetError("Emscripten only supports the home folder");
return NULL;
}
home = SDL_getenv("HOME");
if (!home) {
SDL_SetError("No $HOME environment variable available");
return NULL;
}
char *result = SDL_malloc(SDL_strlen(home) + 2);
if (!result) {
return NULL;
}
if (SDL_snprintf(result, SDL_strlen(home) + 2, "%s/", home) < 0) {
SDL_SetError("Couldn't snprintf home path for Emscripten: %s", home);
SDL_free(result);
return NULL;
}
return result;
}
#endif