typedef void (*SDL_AudioChannelConverter)(float *dst, const float *src, int num_frames);
static void SDL_ConvertMonoToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "stereo");
src += (num_frames-1);
dst += (num_frames-1) * 2;
for (i = num_frames; i; i--, src--, dst -= 2) {
const float srcFC = src[0];
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoTo21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "2.1");
src += (num_frames-1);
dst += (num_frames-1) * 3;
for (i = num_frames; i; i--, src--, dst -= 3) {
const float srcFC = src[0];
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "quad");
src += (num_frames-1);
dst += (num_frames-1) * 4;
for (i = num_frames; i; i--, src--, dst -= 4) {
const float srcFC = src[0];
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoTo41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "4.1");
src += (num_frames-1);
dst += (num_frames-1) * 5;
for (i = num_frames; i; i--, src--, dst -= 5) {
const float srcFC = src[0];
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoTo51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "5.1");
src += (num_frames-1);
dst += (num_frames-1) * 6;
for (i = num_frames; i; i--, src--, dst -= 6) {
const float srcFC = src[0];
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoTo61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "6.1");
src += (num_frames-1);
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src--, dst -= 7) {
const float srcFC = src[0];
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertMonoTo71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("mono", "7.1");
src += (num_frames-1);
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src--, dst -= 8) {
const float srcFC = src[0];
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = srcFC;
dst[0] = srcFC;
}
}
static void SDL_ConvertStereoToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "mono");
for (i = num_frames; i; i--, src += 2, dst++) {
dst[0] = (src[0] * 0.500000000f) + (src[1] * 0.500000000f);
}
}
static void SDL_ConvertStereoTo21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "2.1");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 3;
for (i = num_frames; i; i--, src -= 2, dst -= 3) {
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertStereoToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "quad");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 4;
for (i = num_frames; i; i--, src -= 2, dst -= 4) {
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertStereoTo41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "4.1");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 5;
for (i = num_frames; i; i--, src -= 2, dst -= 5) {
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertStereoTo51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "5.1");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 6;
for (i = num_frames; i; i--, src -= 2, dst -= 6) {
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertStereoTo61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "6.1");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src -= 2, dst -= 7) {
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertStereoTo71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("stereo", "7.1");
src += (num_frames-1) * 2;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 2, dst -= 8) {
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert21ToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "mono");
for (i = num_frames; i; i--, src += 3, dst++) {
dst[0] = (src[0] * 0.333333343f) + (src[1] * 0.333333343f) + (src[2] * 0.333333343f);
}
}
static void SDL_Convert21ToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "stereo");
for (i = num_frames; i; i--, src += 3, dst += 2) {
const float srcLFE = src[2];
dst[0] = (src[0] * 0.800000012f) + (srcLFE * 0.200000003f);
dst[1] = (src[1] * 0.800000012f) + (srcLFE * 0.200000003f);
}
}
static void SDL_Convert21ToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "quad");
src += (num_frames-1) * 3;
dst += (num_frames-1) * 4;
for (i = num_frames; i; i--, src -= 3, dst -= 4) {
const float srcLFE = src[2];
dst[3] = (srcLFE * 0.111111112f);
dst[2] = (srcLFE * 0.111111112f);
dst[1] = (srcLFE * 0.111111112f) + (src[1] * 0.888888896f);
dst[0] = (srcLFE * 0.111111112f) + (src[0] * 0.888888896f);
}
}
static void SDL_Convert21To41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "4.1");
src += (num_frames-1) * 3;
dst += (num_frames-1) * 5;
for (i = num_frames; i; i--, src -= 3, dst -= 5) {
dst[4] = 0.0f;
dst[3] = 0.0f;
dst[2] = src[2];
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert21To51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "5.1");
src += (num_frames-1) * 3;
dst += (num_frames-1) * 6;
for (i = num_frames; i; i--, src -= 3, dst -= 6) {
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert21To61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "6.1");
src += (num_frames-1) * 3;
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src -= 3, dst -= 7) {
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert21To71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("2.1", "7.1");
src += (num_frames-1) * 3;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 3, dst -= 8) {
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = 0.0f;
dst[4] = 0.0f;
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertQuadToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "mono");
for (i = num_frames; i; i--, src += 4, dst++) {
dst[0] = (src[0] * 0.250000000f) + (src[1] * 0.250000000f) + (src[2] * 0.250000000f) + (src[3] * 0.250000000f);
}
}
static void SDL_ConvertQuadToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "stereo");
for (i = num_frames; i; i--, src += 4, dst += 2) {
const float srcBL = src[2];
const float srcBR = src[3];
dst[0] = (src[0] * 0.421000004f) + (srcBL * 0.358999997f) + (srcBR * 0.219999999f);
dst[1] = (src[1] * 0.421000004f) + (srcBL * 0.219999999f) + (srcBR * 0.358999997f);
}
}
static void SDL_ConvertQuadTo21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "2.1");
for (i = num_frames; i; i--, src += 4, dst += 3) {
const float srcBL = src[2];
const float srcBR = src[3];
dst[0] = (src[0] * 0.421000004f) + (srcBL * 0.358999997f) + (srcBR * 0.219999999f);
dst[1] = (src[1] * 0.421000004f) + (srcBL * 0.219999999f) + (srcBR * 0.358999997f);
dst[2] = 0.0f;
}
}
static void SDL_ConvertQuadTo41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "4.1");
src += (num_frames-1) * 4;
dst += (num_frames-1) * 5;
for (i = num_frames; i; i--, src -= 4, dst -= 5) {
dst[4] = src[3];
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertQuadTo51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "5.1");
src += (num_frames-1) * 4;
dst += (num_frames-1) * 6;
for (i = num_frames; i; i--, src -= 4, dst -= 6) {
dst[5] = src[3];
dst[4] = src[2];
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_ConvertQuadTo61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "6.1");
src += (num_frames-1) * 4;
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src -= 4, dst -= 7) {
const float srcBL = src[2];
const float srcBR = src[3];
dst[6] = (srcBR * 0.796000004f);
dst[5] = (srcBL * 0.796000004f);
dst[4] = (srcBR * 0.500000000f) + (srcBL * 0.500000000f);
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = (src[1] * 0.939999998f);
dst[0] = (src[0] * 0.939999998f);
}
}
static void SDL_ConvertQuadTo71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("quad", "7.1");
src += (num_frames-1) * 4;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 4, dst -= 8) {
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = src[3];
dst[4] = src[2];
dst[3] = 0.0f;
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert41ToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "mono");
for (i = num_frames; i; i--, src += 5, dst++) {
dst[0] = (src[0] * 0.200000003f) + (src[1] * 0.200000003f) + (src[2] * 0.200000003f) + (src[3] * 0.200000003f) + (src[4] * 0.200000003f);
}
}
static void SDL_Convert41ToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "stereo");
for (i = num_frames; i; i--, src += 5, dst += 2) {
const float srcLFE = src[2];
const float srcBL = src[3];
const float srcBR = src[4];
dst[0] = (src[0] * 0.374222219f) + (srcLFE * 0.111111112f) + (srcBL * 0.319111109f) + (srcBR * 0.195555553f);
dst[1] = (src[1] * 0.374222219f) + (srcLFE * 0.111111112f) + (srcBL * 0.195555553f) + (srcBR * 0.319111109f);
}
}
static void SDL_Convert41To21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "2.1");
for (i = num_frames; i; i--, src += 5, dst += 3) {
const float srcBL = src[3];
const float srcBR = src[4];
dst[0] = (src[0] * 0.421000004f) + (srcBL * 0.358999997f) + (srcBR * 0.219999999f);
dst[1] = (src[1] * 0.421000004f) + (srcBL * 0.219999999f) + (srcBR * 0.358999997f);
dst[2] = src[2];
}
}
static void SDL_Convert41ToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "quad");
for (i = num_frames; i; i--, src += 5, dst += 4) {
const float srcLFE = src[2];
dst[0] = (src[0] * 0.941176474f) + (srcLFE * 0.058823530f);
dst[1] = (src[1] * 0.941176474f) + (srcLFE * 0.058823530f);
dst[2] = (srcLFE * 0.058823530f) + (src[3] * 0.941176474f);
dst[3] = (srcLFE * 0.058823530f) + (src[4] * 0.941176474f);
}
}
static void SDL_Convert41To51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "5.1");
src += (num_frames-1) * 5;
dst += (num_frames-1) * 6;
for (i = num_frames; i; i--, src -= 5, dst -= 6) {
dst[5] = src[4];
dst[4] = src[3];
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert41To61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "6.1");
src += (num_frames-1) * 5;
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src -= 5, dst -= 7) {
const float srcBL = src[3];
const float srcBR = src[4];
dst[6] = (srcBR * 0.796000004f);
dst[5] = (srcBL * 0.796000004f);
dst[4] = (srcBR * 0.500000000f) + (srcBL * 0.500000000f);
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = (src[1] * 0.939999998f);
dst[0] = (src[0] * 0.939999998f);
}
}
static void SDL_Convert41To71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("4.1", "7.1");
src += (num_frames-1) * 5;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 5, dst -= 8) {
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = src[4];
dst[4] = src[3];
dst[3] = src[2];
dst[2] = 0.0f;
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert51ToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "mono");
for (i = num_frames; i; i--, src += 6, dst++) {
dst[0] = (src[0] * 0.166666672f) + (src[1] * 0.166666672f) + (src[2] * 0.166666672f) + (src[3] * 0.166666672f) + (src[4] * 0.166666672f) + (src[5] * 0.166666672f);
}
}
static void SDL_Convert51ToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "stereo");
for (i = num_frames; i; i--, src += 6, dst += 2) {
const float srcFC = src[2];
const float srcLFE = src[3];
const float srcBL = src[4];
const float srcBR = src[5];
dst[0] = (src[0] * 0.294545442f) + (srcFC * 0.208181813f) + (srcLFE * 0.090909094f) + (srcBL * 0.251818180f) + (srcBR * 0.154545456f);
dst[1] = (src[1] * 0.294545442f) + (srcFC * 0.208181813f) + (srcLFE * 0.090909094f) + (srcBL * 0.154545456f) + (srcBR * 0.251818180f);
}
}
static void SDL_Convert51To21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "2.1");
for (i = num_frames; i; i--, src += 6, dst += 3) {
const float srcFC = src[2];
const float srcBL = src[4];
const float srcBR = src[5];
dst[0] = (src[0] * 0.324000001f) + (srcFC * 0.229000002f) + (srcBL * 0.277000010f) + (srcBR * 0.170000002f);
dst[1] = (src[1] * 0.324000001f) + (srcFC * 0.229000002f) + (srcBL * 0.170000002f) + (srcBR * 0.277000010f);
dst[2] = src[3];
}
}
static void SDL_Convert51ToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "quad");
for (i = num_frames; i; i--, src += 6, dst += 4) {
const float srcFC = src[2];
const float srcLFE = src[3];
dst[0] = (src[0] * 0.558095276f) + (srcFC * 0.394285709f) + (srcLFE * 0.047619049f);
dst[1] = (src[1] * 0.558095276f) + (srcFC * 0.394285709f) + (srcLFE * 0.047619049f);
dst[2] = (srcLFE * 0.047619049f) + (src[4] * 0.558095276f);
dst[3] = (srcLFE * 0.047619049f) + (src[5] * 0.558095276f);
}
}
static void SDL_Convert51To41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "4.1");
for (i = num_frames; i; i--, src += 6, dst += 5) {
const float srcFC = src[2];
dst[0] = (src[0] * 0.586000025f) + (srcFC * 0.414000005f);
dst[1] = (src[1] * 0.586000025f) + (srcFC * 0.414000005f);
dst[2] = src[3];
dst[3] = (src[4] * 0.586000025f);
dst[4] = (src[5] * 0.586000025f);
}
}
static void SDL_Convert51To61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "6.1");
src += (num_frames-1) * 6;
dst += (num_frames-1) * 7;
for (i = num_frames; i; i--, src -= 6, dst -= 7) {
const float srcBL = src[4];
const float srcBR = src[5];
dst[6] = (srcBR * 0.796000004f);
dst[5] = (srcBL * 0.796000004f);
dst[4] = (srcBR * 0.500000000f) + (srcBL * 0.500000000f);
dst[3] = src[3];
dst[2] = (src[2] * 0.939999998f);
dst[1] = (src[1] * 0.939999998f);
dst[0] = (src[0] * 0.939999998f);
}
}
static void SDL_Convert51To71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("5.1", "7.1");
src += (num_frames-1) * 6;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 6, dst -= 8) {
dst[7] = 0.0f;
dst[6] = 0.0f;
dst[5] = src[5];
dst[4] = src[4];
dst[3] = src[3];
dst[2] = src[2];
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert61ToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "mono");
for (i = num_frames; i; i--, src += 7, dst++) {
dst[0] = (src[0] * 0.143142849f) + (src[1] * 0.143142849f) + (src[2] * 0.143142849f) + (src[3] * 0.142857149f) + (src[4] * 0.143142849f) + (src[5] * 0.143142849f) + (src[6] * 0.143142849f);
}
}
static void SDL_Convert61ToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "stereo");
for (i = num_frames; i; i--, src += 7, dst += 2) {
const float srcFC = src[2];
const float srcLFE = src[3];
const float srcBC = src[4];
const float srcSL = src[5];
const float srcSR = src[6];
dst[0] = (src[0] * 0.247384623f) + (srcFC * 0.174461529f) + (srcLFE * 0.076923080f) + (srcBC * 0.174461529f) + (srcSL * 0.226153851f) + (srcSR * 0.100615382f);
dst[1] = (src[1] * 0.247384623f) + (srcFC * 0.174461529f) + (srcLFE * 0.076923080f) + (srcBC * 0.174461529f) + (srcSL * 0.100615382f) + (srcSR * 0.226153851f);
}
}
static void SDL_Convert61To21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "2.1");
for (i = num_frames; i; i--, src += 7, dst += 3) {
const float srcFC = src[2];
const float srcBC = src[4];
const float srcSL = src[5];
const float srcSR = src[6];
dst[0] = (src[0] * 0.268000007f) + (srcFC * 0.188999996f) + (srcBC * 0.188999996f) + (srcSL * 0.245000005f) + (srcSR * 0.108999997f);
dst[1] = (src[1] * 0.268000007f) + (srcFC * 0.188999996f) + (srcBC * 0.188999996f) + (srcSL * 0.108999997f) + (srcSR * 0.245000005f);
dst[2] = src[3];
}
}
static void SDL_Convert61ToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "quad");
for (i = num_frames; i; i--, src += 7, dst += 4) {
const float srcFC = src[2];
const float srcLFE = src[3];
const float srcBC = src[4];
const float srcSL = src[5];
const float srcSR = src[6];
dst[0] = (src[0] * 0.463679999f) + (srcFC * 0.327360004f) + (srcLFE * 0.040000003f) + (srcSL * 0.168960005f);
dst[1] = (src[1] * 0.463679999f) + (srcFC * 0.327360004f) + (srcLFE * 0.040000003f) + (srcSR * 0.168960005f);
dst[2] = (srcLFE * 0.040000003f) + (srcBC * 0.327360004f) + (srcSL * 0.431039989f);
dst[3] = (srcLFE * 0.040000003f) + (srcBC * 0.327360004f) + (srcSR * 0.431039989f);
}
}
static void SDL_Convert61To41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "4.1");
for (i = num_frames; i; i--, src += 7, dst += 5) {
const float srcFC = src[2];
const float srcBC = src[4];
const float srcSL = src[5];
const float srcSR = src[6];
dst[0] = (src[0] * 0.483000010f) + (srcFC * 0.340999991f) + (srcSL * 0.175999999f);
dst[1] = (src[1] * 0.483000010f) + (srcFC * 0.340999991f) + (srcSR * 0.175999999f);
dst[2] = src[3];
dst[3] = (srcBC * 0.340999991f) + (srcSL * 0.449000001f);
dst[4] = (srcBC * 0.340999991f) + (srcSR * 0.449000001f);
}
}
static void SDL_Convert61To51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "5.1");
for (i = num_frames; i; i--, src += 7, dst += 6) {
const float srcBC = src[4];
const float srcSL = src[5];
const float srcSR = src[6];
dst[0] = (src[0] * 0.611000001f) + (srcSL * 0.223000005f);
dst[1] = (src[1] * 0.611000001f) + (srcSR * 0.223000005f);
dst[2] = (src[2] * 0.611000001f);
dst[3] = src[3];
dst[4] = (srcBC * 0.432000011f) + (srcSL * 0.568000019f);
dst[5] = (srcBC * 0.432000011f) + (srcSR * 0.568000019f);
}
}
static void SDL_Convert61To71(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("6.1", "7.1");
src += (num_frames-1) * 7;
dst += (num_frames-1) * 8;
for (i = num_frames; i; i--, src -= 7, dst -= 8) {
const float srcBC = src[4];
dst[7] = src[6];
dst[6] = src[5];
dst[5] = (srcBC * 0.707000017f);
dst[4] = (srcBC * 0.707000017f);
dst[3] = src[3];
dst[2] = src[2];
dst[1] = src[1];
dst[0] = src[0];
}
}
static void SDL_Convert71ToMono(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "mono");
for (i = num_frames; i; i--, src += 8, dst++) {
dst[0] = (src[0] * 0.125125006f) + (src[1] * 0.125125006f) + (src[2] * 0.125125006f) + (src[3] * 0.125000000f) + (src[4] * 0.125125006f) + (src[5] * 0.125125006f) + (src[6] * 0.125125006f) + (src[7] * 0.125125006f);
}
}
static void SDL_Convert71ToStereo(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "stereo");
for (i = num_frames; i; i--, src += 8, dst += 2) {
const float srcFC = src[2];
const float srcLFE = src[3];
const float srcBL = src[4];
const float srcBR = src[5];
const float srcSL = src[6];
const float srcSR = src[7];
dst[0] = (src[0] * 0.211866662f) + (srcFC * 0.150266662f) + (srcLFE * 0.066666670f) + (srcBL * 0.181066677f) + (srcBR * 0.111066669f) + (srcSL * 0.194133341f) + (srcSR * 0.085866667f);
dst[1] = (src[1] * 0.211866662f) + (srcFC * 0.150266662f) + (srcLFE * 0.066666670f) + (srcBL * 0.111066669f) + (srcBR * 0.181066677f) + (srcSL * 0.085866667f) + (srcSR * 0.194133341f);
}
}
static void SDL_Convert71To21(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "2.1");
for (i = num_frames; i; i--, src += 8, dst += 3) {
const float srcFC = src[2];
const float srcBL = src[4];
const float srcBR = src[5];
const float srcSL = src[6];
const float srcSR = src[7];
dst[0] = (src[0] * 0.226999998f) + (srcFC * 0.160999998f) + (srcBL * 0.194000006f) + (srcBR * 0.119000003f) + (srcSL * 0.208000004f) + (srcSR * 0.092000000f);
dst[1] = (src[1] * 0.226999998f) + (srcFC * 0.160999998f) + (srcBL * 0.119000003f) + (srcBR * 0.194000006f) + (srcSL * 0.092000000f) + (srcSR * 0.208000004f);
dst[2] = src[3];
}
}
static void SDL_Convert71ToQuad(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "quad");
for (i = num_frames; i; i--, src += 8, dst += 4) {
const float srcFC = src[2];
const float srcLFE = src[3];
const float srcSL = src[6];
const float srcSR = src[7];
dst[0] = (src[0] * 0.466344833f) + (srcFC * 0.329241365f) + (srcLFE * 0.034482758f) + (srcSL * 0.169931039f);
dst[1] = (src[1] * 0.466344833f) + (srcFC * 0.329241365f) + (srcLFE * 0.034482758f) + (srcSR * 0.169931039f);
dst[2] = (srcLFE * 0.034482758f) + (src[4] * 0.466344833f) + (srcSL * 0.433517247f);
dst[3] = (srcLFE * 0.034482758f) + (src[5] * 0.466344833f) + (srcSR * 0.433517247f);
}
}
static void SDL_Convert71To41(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "4.1");
for (i = num_frames; i; i--, src += 8, dst += 5) {
const float srcFC = src[2];
const float srcSL = src[6];
const float srcSR = src[7];
dst[0] = (src[0] * 0.483000010f) + (srcFC * 0.340999991f) + (srcSL * 0.175999999f);
dst[1] = (src[1] * 0.483000010f) + (srcFC * 0.340999991f) + (srcSR * 0.175999999f);
dst[2] = src[3];
dst[3] = (src[4] * 0.483000010f) + (srcSL * 0.449000001f);
dst[4] = (src[5] * 0.483000010f) + (srcSR * 0.449000001f);
}
}
static void SDL_Convert71To51(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "5.1");
for (i = num_frames; i; i--, src += 8, dst += 6) {
const float srcSL = src[6];
const float srcSR = src[7];
dst[0] = (src[0] * 0.518000007f) + (srcSL * 0.188999996f);
dst[1] = (src[1] * 0.518000007f) + (srcSR * 0.188999996f);
dst[2] = (src[2] * 0.518000007f);
dst[3] = src[3];
dst[4] = (src[4] * 0.518000007f) + (srcSL * 0.481999993f);
dst[5] = (src[5] * 0.518000007f) + (srcSR * 0.481999993f);
}
}
static void SDL_Convert71To61(float *dst, const float *src, int num_frames)
{
int i;
LOG_DEBUG_AUDIO_CONVERT("7.1", "6.1");
for (i = num_frames; i; i--, src += 8, dst += 7) {
const float srcBL = src[4];
const float srcBR = src[5];
dst[0] = (src[0] * 0.541000009f);
dst[1] = (src[1] * 0.541000009f);
dst[2] = (src[2] * 0.541000009f);
dst[3] = src[3];
dst[4] = (srcBL * 0.287999988f) + (srcBR * 0.287999988f);
dst[5] = (srcBL * 0.458999991f) + (src[6] * 0.541000009f);
dst[6] = (srcBR * 0.458999991f) + (src[7] * 0.541000009f);
}
}
static const SDL_AudioChannelConverter channel_converters[8][8] = { { NULL, SDL_ConvertMonoToStereo, SDL_ConvertMonoTo21, SDL_ConvertMonoToQuad, SDL_ConvertMonoTo41, SDL_ConvertMonoTo51, SDL_ConvertMonoTo61, SDL_ConvertMonoTo71 },
{ SDL_ConvertStereoToMono, NULL, SDL_ConvertStereoTo21, SDL_ConvertStereoToQuad, SDL_ConvertStereoTo41, SDL_ConvertStereoTo51, SDL_ConvertStereoTo61, SDL_ConvertStereoTo71 },
{ SDL_Convert21ToMono, SDL_Convert21ToStereo, NULL, SDL_Convert21ToQuad, SDL_Convert21To41, SDL_Convert21To51, SDL_Convert21To61, SDL_Convert21To71 },
{ SDL_ConvertQuadToMono, SDL_ConvertQuadToStereo, SDL_ConvertQuadTo21, NULL, SDL_ConvertQuadTo41, SDL_ConvertQuadTo51, SDL_ConvertQuadTo61, SDL_ConvertQuadTo71 },
{ SDL_Convert41ToMono, SDL_Convert41ToStereo, SDL_Convert41To21, SDL_Convert41ToQuad, NULL, SDL_Convert41To51, SDL_Convert41To61, SDL_Convert41To71 },
{ SDL_Convert51ToMono, SDL_Convert51ToStereo, SDL_Convert51To21, SDL_Convert51ToQuad, SDL_Convert51To41, NULL, SDL_Convert51To61, SDL_Convert51To71 },
{ SDL_Convert61ToMono, SDL_Convert61ToStereo, SDL_Convert61To21, SDL_Convert61ToQuad, SDL_Convert61To41, SDL_Convert61To51, NULL, SDL_Convert61To71 },
{ SDL_Convert71ToMono, SDL_Convert71ToStereo, SDL_Convert71To21, SDL_Convert71ToQuad, SDL_Convert71To41, SDL_Convert71To51, SDL_Convert71To61, NULL }
};