const PACKAGE_NAME: &str = "sdl3-image";
const LIB_NAME: &str = "SDL3_image";
const LIB_MIN_VERSION: &str = "3.1.0";
#[cfg(feature = "build-from-source")]
const SOURCE_DIR: &str = sdl3_image_src::SOURCE_DIR;
const LINK_FRAMEWORK: bool = cfg!(feature = "link-framework");
include!("build-common.rs");
fn main() -> Result<(), Box<dyn Error>> {
build(|config| {
let _ = config;
#[cfg(feature = "build-from-source")]
{
if let Some(sdl3_cmake_dir) = env::var_os("DEP_SDL3_CMAKE_DIR") {
config.define("SDL3_DIR", sdl3_cmake_dir);
}
if LINK_FRAMEWORK {
panic!("SDL3_image is currently missing a configuration option to build as a framework. You can download the official framework build from <https://github.com/libsdl-org/SDL_image/releases>.");
} else if cfg!(feature = "link-static") {
config.define("BUILD_SHARED_LIBS", "OFF");
}
config.define("SDLIMAGE_SAMPLES", "OFF");
cmake_vars! { config =>
SDLIMAGE_DEPS_SHARED,
SDLIMAGE_VENDORED,
SDLIMAGE_BACKEND_STB,
SDLIMAGE_BACKEND_WIC,
SDLIMAGE_BACKEND_IMAGEIO,
SDLIMAGE_AVIF,
SDLIMAGE_BMP,
SDLIMAGE_GIF,
SDLIMAGE_JPG,
SDLIMAGE_JXL,
SDLIMAGE_LBM,
SDLIMAGE_PCX,
SDLIMAGE_PNG,
SDLIMAGE_PNM,
SDLIMAGE_QOI,
SDLIMAGE_SVG,
SDLIMAGE_TGA,
SDLIMAGE_TIF,
SDLIMAGE_WEBP,
SDLIMAGE_XCF,
SDLIMAGE_XPM,
SDLIMAGE_XV,
SDLIMAGE_AVIF_SAVE,
SDLIMAGE_JPG_SAVE,
SDLIMAGE_PNG_SAVE,
SDLIMAGE_AVIF_SHARED,
SDLIMAGE_JPG_SHARED,
SDLIMAGE_JXL_SHARED,
SDLIMAGE_PNG_SHARED,
SDLIMAGE_TIF_SHARED,
SDLIMAGE_WEBP_SHARED,
}
}
Ok(())
})?;
Ok(())
}