SDL3_image_0.0.0 {
global:
IMG_FreeAnimation;
IMG_Version;
IMG_Load;
IMG_LoadAVIF_IO;
IMG_LoadAnimation;
IMG_LoadAnimationTyped_IO;
IMG_LoadAnimation_IO;
IMG_LoadBMP_IO;
IMG_LoadCUR_IO;
IMG_LoadGIFAnimation_IO;
IMG_LoadGIF_IO;
IMG_LoadICO_IO;
IMG_LoadJPG_IO;
IMG_LoadJXL_IO;
IMG_LoadLBM_IO;
IMG_LoadPCX_IO;
IMG_LoadPNG_IO;
IMG_LoadPNM_IO;
IMG_LoadQOI_IO;
IMG_LoadSVG_IO;
IMG_LoadSizedSVG_IO;
IMG_LoadTGA_IO;
IMG_LoadTIF_IO;
IMG_LoadTexture;
IMG_LoadTextureTyped_IO;
IMG_LoadTexture_IO;
IMG_LoadTyped_IO;
IMG_LoadWEBPAnimation_IO;
IMG_LoadWEBP_IO;
IMG_LoadXCF_IO;
IMG_LoadXPM_IO;
IMG_LoadXV_IO;
IMG_Load_IO;
IMG_ReadXPMFromArray;
IMG_ReadXPMFromArrayToRGB888;
IMG_SaveJPG;
IMG_SaveJPG_IO;
IMG_SavePNG;
IMG_SavePNG_IO;
IMG_SaveAVIF;
IMG_SaveAVIF_IO;
IMG_isAVIF;
IMG_isBMP;
IMG_isCUR;
IMG_isGIF;
IMG_isICO;
IMG_isJPG;
IMG_isJXL;
IMG_isLBM;
IMG_isPCX;
IMG_isPNG;
IMG_isPNM;
IMG_isQOI;
IMG_isSVG;
IMG_isTIF;
IMG_isWEBP;
IMG_isXCF;
IMG_isXPM;
IMG_isXV;
IMG_isANI;
IMG_SaveTGA;
IMG_SaveTGA_IO;
IMG_SaveGIF;
IMG_SaveGIF_IO;
IMG_SaveWEBP;
IMG_SaveWEBP_IO;
IMG_SaveBMP;
IMG_SaveBMP_IO;
IMG_Save;
IMG_SaveTyped_IO;
IMG_CreateAnimationEncoder;
IMG_CreateAnimationEncoder_IO;
IMG_CreateAnimationEncoderWithProperties;
IMG_AddAnimationEncoderFrame;
IMG_CloseAnimationEncoder;
IMG_LoadANIAnimation_IO;
IMG_LoadAPNGAnimation_IO;
IMG_LoadAVIFAnimation_IO;
IMG_CreateAnimationDecoder;
IMG_CreateAnimationDecoder_IO;
IMG_CreateAnimationDecoderWithProperties;
IMG_GetAnimationDecoderFrame;
IMG_ResetAnimationDecoder;
IMG_CloseAnimationDecoder;
IMG_GetAnimationDecoderProperties;
IMG_GetAnimationDecoderStatus;
IMG_GetClipboardImage;
IMG_CreateAnimatedCursor;
IMG_SaveCUR;
IMG_SaveCUR_IO;
IMG_SaveICO;
IMG_SaveICO_IO;
IMG_SaveAnimation;
IMG_SaveAnimationTyped_IO;
IMG_SaveANIAnimation_IO;
IMG_SaveAPNGAnimation_IO;
IMG_SaveAVIFAnimation_IO;
IMG_SaveGIFAnimation_IO;
IMG_SaveWEBPAnimation_IO;
IMG_LoadGPUTexture;
IMG_LoadGPUTexture_IO;
IMG_LoadGPUTextureTyped_IO;
# extra symbols go here (don't modify this line)
local: *;
};