Struct sdl2::keyboard::TextInputUtil
[−]
[src]
pub struct TextInputUtil {
// some fields omitted
}Text input utility functions. Access with VideoSubsystem::text_input().
These functions require the video subsystem to be initialized and are not thread-safe.
let sdl_context = sdl2::init().unwrap(); let video_subsystem = sdl_context.video().unwrap(); // Start accepting text input events... video_subsystem.text_input().start();