#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#include "sdl_qnx.h"
static screen_context_t context;
static screen_event_t event;
static int
videoInit(_THIS)
{
SDL_VideoDisplay display;
if (screen_create_context(&context, 0) < 0) {
return -1;
}
if (screen_create_event(&event) < 0) {
return -1;
}
SDL_zero(display);
if (SDL_AddVideoDisplay(&display, SDL_FALSE) < 0) {
return -1;
}
_this->num_displays = 1;
return 0;
}
static void
videoQuit(_THIS)
{
}
static int
createWindow(_THIS, SDL_Window *window)
{
window_impl_t *impl;
int size[2];
int numbufs;
int format;
int usage;
impl = SDL_calloc(1, sizeof(*impl));
if (impl == NULL) {
return -1;
}
if (screen_create_window(&impl->window, context) < 0) {
goto fail;
}
size[0] = window->w;
size[1] = window->h;
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE,
size) < 0) {
goto fail;
}
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE,
size) < 0) {
goto fail;
}
if (window->flags & SDL_WINDOW_OPENGL) {
if (glGetConfig(&impl->conf, &format) < 0) {
goto fail;
}
numbufs = 2;
usage = SCREEN_USAGE_OPENGL_ES2;
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_USAGE,
&usage) < 0) {
return -1;
}
} else {
format = SCREEN_FORMAT_RGBX8888;
numbufs = 1;
}
if (screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_FORMAT,
&format) < 0) {
goto fail;
}
if (screen_create_window_buffers(impl->window, numbufs) < 0) {
goto fail;
}
window->driverdata = impl;
return 0;
fail:
if (impl->window) {
screen_destroy_window(impl->window);
}
SDL_free(impl);
return -1;
}
static int
createWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format,
void ** pixels, int *pitch)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
screen_buffer_t buffer;
if (screen_get_window_property_pv(impl->window, SCREEN_PROPERTY_BUFFERS,
(void **)&buffer) < 0) {
return -1;
}
if (screen_get_buffer_property_pv(buffer, SCREEN_PROPERTY_POINTER,
pixels) < 0) {
return -1;
}
if (screen_get_buffer_property_iv(buffer, SCREEN_PROPERTY_STRIDE,
pitch) < 0) {
return -1;
}
*format = SDL_PIXELFORMAT_RGB888;
return 0;
}
static int
updateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects,
int numrects)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
screen_buffer_t buffer;
if (screen_get_window_property_pv(impl->window, SCREEN_PROPERTY_BUFFERS,
(void **)&buffer) < 0) {
return -1;
}
screen_post_window(impl->window, buffer, numrects, (int *)rects, 0);
screen_flush_context(context, 0);
return 0;
}
static void
pumpEvents(_THIS)
{
int type;
for (;;) {
if (screen_get_event(context, event, 0) < 0) {
break;
}
if (screen_get_event_property_iv(event, SCREEN_PROPERTY_TYPE, &type)
< 0) {
break;
}
if (type == SCREEN_EVENT_NONE) {
break;
}
switch (type) {
case SCREEN_EVENT_KEYBOARD:
handleKeyboardEvent(event);
break;
default:
break;
}
}
}
static void
setWindowSize(_THIS, SDL_Window *window)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
int size[2];
size[0] = window->w;
size[1] = window->h;
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SIZE, size);
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_SOURCE_SIZE,
size);
}
static void
showWindow(_THIS, SDL_Window *window)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
const int visible = 1;
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_VISIBLE,
&visible);
}
static void
hideWindow(_THIS, SDL_Window *window)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
const int visible = 0;
screen_set_window_property_iv(impl->window, SCREEN_PROPERTY_VISIBLE,
&visible);
}
static void
destroyWindow(_THIS, SDL_Window *window)
{
window_impl_t *impl = (window_impl_t *)window->driverdata;
if (impl) {
screen_destroy_window(impl->window);
window->driverdata = NULL;
}
}
static void
deleteDevice(SDL_VideoDevice *device)
{
SDL_free(device);
}
static SDL_VideoDevice *
createDevice(int devindex)
{
SDL_VideoDevice *device;
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
if (device == NULL) {
return NULL;
}
device->driverdata = NULL;
device->VideoInit = videoInit;
device->VideoQuit = videoQuit;
device->CreateSDLWindow = createWindow;
device->CreateWindowFramebuffer = createWindowFramebuffer;
device->UpdateWindowFramebuffer = updateWindowFramebuffer;
device->SetWindowSize = setWindowSize;
device->ShowWindow = showWindow;
device->HideWindow = hideWindow;
device->PumpEvents = pumpEvents;
device->DestroyWindow = destroyWindow;
device->GL_LoadLibrary = glLoadLibrary;
device->GL_GetProcAddress = glGetProcAddress;
device->GL_CreateContext = glCreateContext;
device->GL_SetSwapInterval = glSetSwapInterval;
device->GL_SwapWindow = glSwapWindow;
device->GL_MakeCurrent = glMakeCurrent;
device->GL_DeleteContext = glDeleteContext;
device->GL_UnloadLibrary = glUnloadLibrary;
device->free = deleteDevice;
return device;
}
VideoBootStrap QNX_bootstrap = {
"qnx", "QNX Screen",
createDevice
};