#include "../SDL_internal.h"
#if SDL_HAVE_YUV
#include "SDL_yuv_sw_c.h"
#include "SDL_cpuinfo.h"
SDL_SW_YUVTexture *
SDL_SW_CreateYUVTexture(Uint32 format, int w, int h)
{
SDL_SW_YUVTexture *swdata;
switch (format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
case SDL_PIXELFORMAT_NV12:
case SDL_PIXELFORMAT_NV21:
break;
default:
SDL_SetError("Unsupported YUV format");
return NULL;
}
swdata = (SDL_SW_YUVTexture *) SDL_calloc(1, sizeof(*swdata));
if (!swdata) {
SDL_OutOfMemory();
return NULL;
}
swdata->format = format;
swdata->target_format = SDL_PIXELFORMAT_UNKNOWN;
swdata->w = w;
swdata->h = h;
{
const int sz_plane = w * h;
const int sz_plane_chroma = ((w + 1) / 2) * ((h + 1) / 2);
const int sz_plane_packed = ((w + 1) / 2) * h;
int dst_size = 0;
switch(format)
{
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma;
break;
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
dst_size = 4 * sz_plane_packed;
break;
case SDL_PIXELFORMAT_NV12:
case SDL_PIXELFORMAT_NV21:
dst_size = sz_plane + sz_plane_chroma + sz_plane_chroma;
break;
default:
SDL_assert(0 && "We should never get here (caught above)");
break;
}
swdata->pixels = (Uint8 *) SDL_SIMDAlloc(dst_size);
if (!swdata->pixels) {
SDL_SW_DestroyYUVTexture(swdata);
SDL_OutOfMemory();
return NULL;
}
}
switch (format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
swdata->pitches[0] = w;
swdata->pitches[1] = (swdata->pitches[0] + 1) / 2;
swdata->pitches[2] = (swdata->pitches[0] + 1) / 2;
swdata->planes[0] = swdata->pixels;
swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
swdata->planes[2] = swdata->planes[1] + swdata->pitches[1] * ((h + 1) / 2);
break;
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
swdata->pitches[0] = ((w + 1) / 2) * 4;
swdata->planes[0] = swdata->pixels;
break;
case SDL_PIXELFORMAT_NV12:
case SDL_PIXELFORMAT_NV21:
swdata->pitches[0] = w;
swdata->pitches[1] = 2 * ((swdata->pitches[0] + 1) / 2);
swdata->planes[0] = swdata->pixels;
swdata->planes[1] = swdata->planes[0] + swdata->pitches[0] * h;
break;
default:
SDL_assert(0 && "We should never get here (caught above)");
break;
}
return (swdata);
}
int
SDL_SW_QueryYUVTexturePixels(SDL_SW_YUVTexture * swdata, void **pixels,
int *pitch)
{
*pixels = swdata->planes[0];
*pitch = swdata->pitches[0];
return 0;
}
int
SDL_SW_UpdateYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
const void *pixels, int pitch)
{
switch (swdata->format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
if (rect->x == 0 && rect->y == 0 &&
rect->w == swdata->w && rect->h == swdata->h) {
SDL_memcpy(swdata->pixels, pixels,
(swdata->h * swdata->w) + 2* ((swdata->h + 1) /2) * ((swdata->w + 1) / 2));
} else {
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst = swdata->pixels + rect->y * swdata->w + rect->x;
length = rect->w;
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += swdata->w;
}
src = (Uint8 *) pixels + rect->h * pitch;
dst = swdata->pixels + swdata->h * swdata->w;
dst += rect->y/2 * ((swdata->w + 1) / 2) + rect->x/2;
length = (rect->w + 1) / 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += (pitch + 1)/2;
dst += (swdata->w + 1)/2;
}
src = (Uint8 *) pixels + rect->h * pitch + ((rect->h + 1) / 2) * ((pitch + 1) / 2);
dst = swdata->pixels + swdata->h * swdata->w +
((swdata->h + 1)/2) * ((swdata->w+1) / 2);
dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
length = (rect->w + 1) / 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += (pitch + 1)/2;
dst += (swdata->w + 1)/2;
}
}
break;
case SDL_PIXELFORMAT_YUY2:
case SDL_PIXELFORMAT_UYVY:
case SDL_PIXELFORMAT_YVYU:
{
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst =
swdata->planes[0] + rect->y * swdata->pitches[0] +
rect->x * 2;
length = 4 * ((rect->w + 1) / 2);
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += swdata->pitches[0];
}
}
break;
case SDL_PIXELFORMAT_NV12:
case SDL_PIXELFORMAT_NV21:
{
if (rect->x == 0 && rect->y == 0 && rect->w == swdata->w && rect->h == swdata->h) {
SDL_memcpy(swdata->pixels, pixels,
(swdata->h * swdata->w) + 2* ((swdata->h + 1) /2) * ((swdata->w + 1) / 2));
} else {
Uint8 *src, *dst;
int row;
size_t length;
src = (Uint8 *) pixels;
dst = swdata->pixels + rect->y * swdata->w + rect->x;
length = rect->w;
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += pitch;
dst += swdata->w;
}
src = (Uint8 *) pixels + rect->h * pitch;
dst = swdata->pixels + swdata->h * swdata->w;
dst += 2 * ((rect->y + 1)/2) * ((swdata->w + 1) / 2) + 2 * (rect->x/2);
length = 2 * ((rect->w + 1) / 2);
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += 2 * ((pitch + 1)/2);
dst += 2 * ((swdata->w + 1)/2);
}
}
}
}
return 0;
}
int
SDL_SW_UpdateYUVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
const Uint8 *Yplane, int Ypitch,
const Uint8 *Uplane, int Upitch,
const Uint8 *Vplane, int Vpitch)
{
const Uint8 *src;
Uint8 *dst;
int row;
size_t length;
src = Yplane;
dst = swdata->pixels + rect->y * swdata->w + rect->x;
length = rect->w;
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += Ypitch;
dst += swdata->w;
}
src = Uplane;
if (swdata->format == SDL_PIXELFORMAT_IYUV) {
dst = swdata->pixels + swdata->h * swdata->w;
} else {
dst = swdata->pixels + swdata->h * swdata->w +
((swdata->h + 1) / 2) * ((swdata->w + 1) / 2);
}
dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
length = (rect->w + 1) / 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += Upitch;
dst += (swdata->w + 1)/2;
}
src = Vplane;
if (swdata->format == SDL_PIXELFORMAT_YV12) {
dst = swdata->pixels + swdata->h * swdata->w;
} else {
dst = swdata->pixels + swdata->h * swdata->w +
((swdata->h + 1) / 2) * ((swdata->w + 1) / 2);
}
dst += rect->y/2 * ((swdata->w + 1)/2) + rect->x/2;
length = (rect->w + 1) / 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += Vpitch;
dst += (swdata->w + 1)/2;
}
return 0;
}
int SDL_SW_UpdateNVTexturePlanar(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
const Uint8 *Yplane, int Ypitch,
const Uint8 *UVplane, int UVpitch)
{
const Uint8 *src;
Uint8 *dst;
int row;
size_t length;
src = Yplane;
dst = swdata->pixels + rect->y * swdata->w + rect->x;
length = rect->w;
for (row = 0; row < rect->h; ++row) {
SDL_memcpy(dst, src, length);
src += Ypitch;
dst += swdata->w;
}
src = UVplane;
dst = swdata->pixels + swdata->h * swdata->w;
dst += rect->y * ((swdata->w + 1)/2) + rect->x;
length = (rect->w + 1) / 2;
length *= 2;
for (row = 0; row < (rect->h + 1)/2; ++row) {
SDL_memcpy(dst, src, length);
src += UVpitch;
dst += 2 * ((swdata->w + 1)/2);
}
return 0;
}
int
SDL_SW_LockYUVTexture(SDL_SW_YUVTexture * swdata, const SDL_Rect * rect,
void **pixels, int *pitch)
{
switch (swdata->format) {
case SDL_PIXELFORMAT_YV12:
case SDL_PIXELFORMAT_IYUV:
case SDL_PIXELFORMAT_NV12:
case SDL_PIXELFORMAT_NV21:
if (rect
&& (rect->x != 0 || rect->y != 0 || rect->w != swdata->w
|| rect->h != swdata->h)) {
return SDL_SetError
("YV12, IYUV, NV12, NV21 textures only support full surface locks");
}
break;
}
if (rect) {
*pixels = swdata->planes[0] + rect->y * swdata->pitches[0] + rect->x * 2;
} else {
*pixels = swdata->planes[0];
}
*pitch = swdata->pitches[0];
return 0;
}
void
SDL_SW_UnlockYUVTexture(SDL_SW_YUVTexture * swdata)
{
}
int
SDL_SW_CopyYUVToRGB(SDL_SW_YUVTexture * swdata, const SDL_Rect * srcrect,
Uint32 target_format, int w, int h, void *pixels,
int pitch)
{
int stretch;
if (target_format != swdata->target_format && swdata->display) {
SDL_FreeSurface(swdata->display);
swdata->display = NULL;
}
stretch = 0;
if (srcrect->x || srcrect->y || srcrect->w < swdata->w || srcrect->h < swdata->h) {
stretch = 1;
} else if ((srcrect->w != w) || (srcrect->h != h)) {
stretch = 1;
}
if (stretch) {
int bpp;
Uint32 Rmask, Gmask, Bmask, Amask;
if (swdata->display) {
swdata->display->w = w;
swdata->display->h = h;
swdata->display->pixels = pixels;
swdata->display->pitch = pitch;
} else {
SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
&Bmask, &Amask);
swdata->display =
SDL_CreateRGBSurfaceFrom(pixels, w, h, bpp, pitch, Rmask,
Gmask, Bmask, Amask);
if (!swdata->display) {
return (-1);
}
}
if (!swdata->stretch) {
SDL_PixelFormatEnumToMasks(target_format, &bpp, &Rmask, &Gmask,
&Bmask, &Amask);
swdata->stretch =
SDL_CreateRGBSurface(0, swdata->w, swdata->h, bpp, Rmask,
Gmask, Bmask, Amask);
if (!swdata->stretch) {
return (-1);
}
}
pixels = swdata->stretch->pixels;
pitch = swdata->stretch->pitch;
}
if (SDL_ConvertPixels(swdata->w, swdata->h, swdata->format,
swdata->planes[0], swdata->pitches[0],
target_format, pixels, pitch) < 0) {
return -1;
}
if (stretch) {
SDL_Rect rect = *srcrect;
SDL_SoftStretch(swdata->stretch, &rect, swdata->display, NULL);
}
return 0;
}
void
SDL_SW_DestroyYUVTexture(SDL_SW_YUVTexture * swdata)
{
if (swdata) {
SDL_SIMDFree(swdata->pixels);
SDL_FreeSurface(swdata->stretch);
SDL_FreeSurface(swdata->display);
SDL_free(swdata);
}
}
#endif