#include "../../SDL_internal.h"
#if SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_mutex.h"
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../../thread/SDL_systhread.h"
#include "../../core/windows/SDL_windows.h"
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
#include <dbt.h>
#endif
#define INITGUID
#include "SDL_windowsjoystick_c.h"
#include "SDL_dinputjoystick_c.h"
#include "SDL_xinputjoystick_c.h"
#include "SDL_rawinputjoystick_c.h"
#include "../../haptic/windows/SDL_dinputhaptic_c.h"
#include "../../haptic/windows/SDL_xinputhaptic_c.h"
#ifndef DEVICE_NOTIFY_WINDOW_HANDLE
#define DEVICE_NOTIFY_WINDOW_HANDLE 0x00000000
#endif
#define CR_SUCCESS (0x00000000)
#ifdef __cplusplus
extern "C" {
#endif
DECLARE_HANDLE(HCMNOTIFICATION);
typedef HCMNOTIFICATION* PHCMNOTIFICATION;
typedef enum _CM_NOTIFY_FILTER_TYPE {
CM_NOTIFY_FILTER_TYPE_DEVICEINTERFACE = 0,
CM_NOTIFY_FILTER_TYPE_DEVICEHANDLE,
CM_NOTIFY_FILTER_TYPE_DEVICEINSTANCE,
CM_NOTIFY_FILTER_TYPE_MAX
} CM_NOTIFY_FILTER_TYPE, * PCM_NOTIFY_FILTER_TYPE;
typedef struct _CM_NOTIFY_FILTER {
DWORD cbSize;
DWORD Flags;
CM_NOTIFY_FILTER_TYPE FilterType;
DWORD Reserved;
union {
struct {
GUID ClassGuid;
} DeviceInterface;
struct {
HANDLE hTarget;
} DeviceHandle;
struct {
WCHAR InstanceId[200];
} DeviceInstance;
} u;
} CM_NOTIFY_FILTER, * PCM_NOTIFY_FILTER;
typedef enum _CM_NOTIFY_ACTION {
CM_NOTIFY_ACTION_DEVICEINTERFACEARRIVAL = 0,
CM_NOTIFY_ACTION_DEVICEINTERFACEREMOVAL,
CM_NOTIFY_ACTION_DEVICEQUERYREMOVE,
CM_NOTIFY_ACTION_DEVICEQUERYREMOVEFAILED,
CM_NOTIFY_ACTION_DEVICEREMOVEPENDING,
CM_NOTIFY_ACTION_DEVICEREMOVECOMPLETE,
CM_NOTIFY_ACTION_DEVICECUSTOMEVENT,
CM_NOTIFY_ACTION_DEVICEINSTANCEENUMERATED,
CM_NOTIFY_ACTION_DEVICEINSTANCESTARTED,
CM_NOTIFY_ACTION_DEVICEINSTANCEREMOVED,
CM_NOTIFY_ACTION_MAX
} CM_NOTIFY_ACTION, * PCM_NOTIFY_ACTION;
typedef struct _CM_NOTIFY_EVENT_DATA {
CM_NOTIFY_FILTER_TYPE FilterType;
DWORD Reserved;
union {
struct {
GUID ClassGuid;
WCHAR SymbolicLink[ANYSIZE_ARRAY];
} DeviceInterface;
struct {
GUID EventGuid;
LONG NameOffset;
DWORD DataSize;
BYTE Data[ANYSIZE_ARRAY];
} DeviceHandle;
struct {
WCHAR InstanceId[ANYSIZE_ARRAY];
} DeviceInstance;
} u;
} CM_NOTIFY_EVENT_DATA, * PCM_NOTIFY_EVENT_DATA;
typedef DWORD (CALLBACK *PCM_NOTIFY_CALLBACK)(HCMNOTIFICATION hNotify, PVOID Context, CM_NOTIFY_ACTION Action, PCM_NOTIFY_EVENT_DATA EventData, DWORD EventDataSize);
typedef DWORD (WINAPI *CM_Register_NotificationFunc)(PCM_NOTIFY_FILTER pFilter, PVOID pContext, PCM_NOTIFY_CALLBACK pCallback, PHCMNOTIFICATION pNotifyContext);
typedef DWORD (WINAPI *CM_Unregister_NotificationFunc)(HCMNOTIFICATION NotifyContext);
static SDL_bool s_bJoystickThread = SDL_FALSE;
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
static SDL_cond *s_condJoystickThread = NULL;
static SDL_mutex *s_mutexJoyStickEnum = NULL;
static SDL_Thread *s_joystickThread = NULL;
static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
static GUID GUID_DEVINTERFACE_HID = { 0x4D1E55B2L, 0xF16F, 0x11CF, { 0x88, 0xCB, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30 } };
JoyStick_DeviceData *SYS_Joystick;
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static HMODULE cfgmgr32_lib_handle;
static CM_Register_NotificationFunc CM_Register_Notification;
static CM_Unregister_NotificationFunc CM_Unregister_Notification;
static HCMNOTIFICATION s_DeviceNotificationFuncHandle;
static DWORD CALLBACK
SDL_DeviceNotificationFunc(HCMNOTIFICATION hNotify, PVOID context, CM_NOTIFY_ACTION action, PCM_NOTIFY_EVENT_DATA eventData, DWORD event_data_size)
{
if (action == CM_NOTIFY_ACTION_DEVICEINTERFACEARRIVAL ||
action == CM_NOTIFY_ACTION_DEVICEINTERFACEREMOVAL) {
s_bWindowsDeviceChanged = SDL_TRUE;
}
return ERROR_SUCCESS;
}
static void
SDL_CleanupDeviceNotificationFunc(void)
{
if (cfgmgr32_lib_handle) {
if (s_DeviceNotificationFuncHandle) {
CM_Unregister_Notification(s_DeviceNotificationFuncHandle);
s_DeviceNotificationFuncHandle = NULL;
}
FreeLibrary(cfgmgr32_lib_handle);
cfgmgr32_lib_handle = NULL;
}
}
static SDL_bool
SDL_CreateDeviceNotificationFunc(void)
{
cfgmgr32_lib_handle = LoadLibraryA("cfgmgr32.dll");
if (cfgmgr32_lib_handle) {
CM_Register_Notification = (CM_Register_NotificationFunc)GetProcAddress(cfgmgr32_lib_handle, "CM_Register_Notification");
CM_Unregister_Notification = (CM_Unregister_NotificationFunc)GetProcAddress(cfgmgr32_lib_handle, "CM_Unregister_Notification");
if (CM_Register_Notification && CM_Unregister_Notification) {
CM_NOTIFY_FILTER notify_filter;
SDL_zero(notify_filter);
notify_filter.cbSize = sizeof(notify_filter);
notify_filter.FilterType = CM_NOTIFY_FILTER_TYPE_DEVICEINTERFACE;
notify_filter.u.DeviceInterface.ClassGuid = GUID_DEVINTERFACE_HID;
if (CM_Register_Notification(¬ify_filter, NULL, SDL_DeviceNotificationFunc, &s_DeviceNotificationFuncHandle) == CR_SUCCESS) {
return SDL_TRUE;
}
}
}
SDL_CleanupDeviceNotificationFunc();
return SDL_FALSE;
}
typedef struct
{
HRESULT coinitialized;
WNDCLASSEX wincl;
HWND messageWindow;
HDEVNOTIFY hNotify;
} SDL_DeviceNotificationData;
#define IDT_SDL_DEVICE_CHANGE_TIMER_1 1200
#define IDT_SDL_DEVICE_CHANGE_TIMER_2 1201
static LRESULT CALLBACK
SDL_PrivateJoystickDetectProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg) {
case WM_DEVICECHANGE:
switch (wParam) {
case DBT_DEVICEARRIVAL:
case DBT_DEVICEREMOVECOMPLETE:
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
SetTimer(hwnd, IDT_SDL_DEVICE_CHANGE_TIMER_1, 300, NULL);
SetTimer(hwnd, IDT_SDL_DEVICE_CHANGE_TIMER_2, 2000, NULL);
}
break;
}
return 0;
case WM_TIMER:
if (wParam == IDT_SDL_DEVICE_CHANGE_TIMER_1 ||
wParam == IDT_SDL_DEVICE_CHANGE_TIMER_2) {
KillTimer(hwnd, wParam);
s_bWindowsDeviceChanged = SDL_TRUE;
return 0;
}
break;
}
#if SDL_JOYSTICK_RAWINPUT
return CallWindowProc(RAWINPUT_WindowProc, hwnd, msg, wParam, lParam);
#else
return CallWindowProc(DefWindowProc, hwnd, msg, wParam, lParam);
#endif
}
static void
SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
{
#if SDL_JOYSTICK_RAWINPUT
RAWINPUT_UnregisterNotifications();
#endif
if (data->hNotify)
UnregisterDeviceNotification(data->hNotify);
if (data->messageWindow)
DestroyWindow(data->messageWindow);
UnregisterClass(data->wincl.lpszClassName, data->wincl.hInstance);
if (data->coinitialized == S_OK) {
WIN_CoUninitialize();
}
}
static int
SDL_CreateDeviceNotification(SDL_DeviceNotificationData *data)
{
DEV_BROADCAST_DEVICEINTERFACE dbh;
SDL_zerop(data);
data->coinitialized = WIN_CoInitialize();
data->wincl.hInstance = GetModuleHandle(NULL);
data->wincl.lpszClassName = TEXT("Message");
data->wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc;
data->wincl.cbSize = sizeof (WNDCLASSEX);
if (!RegisterClassEx(&data->wincl)) {
WIN_SetError("Failed to create register class for joystick autodetect");
SDL_CleanupDeviceNotification(data);
return -1;
}
data->messageWindow = (HWND)CreateWindowEx(0, TEXT("Message"), NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
if (!data->messageWindow) {
WIN_SetError("Failed to create message window for joystick autodetect");
SDL_CleanupDeviceNotification(data);
return -1;
}
SDL_zero(dbh);
dbh.dbcc_size = sizeof(dbh);
dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
dbh.dbcc_classguid = GUID_DEVINTERFACE_HID;
data->hNotify = RegisterDeviceNotification(data->messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE);
if (!data->hNotify) {
WIN_SetError("Failed to create notify device for joystick autodetect");
SDL_CleanupDeviceNotification(data);
return -1;
}
#if SDL_JOYSTICK_RAWINPUT
RAWINPUT_RegisterNotifications(data->messageWindow);
#endif
return 0;
}
static SDL_bool
SDL_WaitForDeviceNotification(SDL_DeviceNotificationData *data, SDL_mutex *mutex)
{
MSG msg;
int lastret = 1;
if (!data->messageWindow) {
return SDL_FALSE;
}
SDL_UnlockMutex(mutex);
while (lastret > 0 && s_bWindowsDeviceChanged == SDL_FALSE) {
lastret = GetMessage(&msg, NULL, 0, 0);
if (lastret > 0) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
SDL_LockMutex(mutex);
return (lastret != -1) ? SDL_TRUE : SDL_FALSE;
}
#endif
#if !defined(__WINRT__)
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
static SDL_DeviceNotificationData s_notification_data;
#endif
static int SDLCALL
SDL_JoystickThread(void *_data)
{
#if SDL_JOYSTICK_XINPUT
SDL_bool bOpenedXInputDevices[XUSER_MAX_COUNT];
SDL_zeroa(bOpenedXInputDevices);
#endif
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
if (SDL_CreateDeviceNotification(&s_notification_data) < 0) {
return -1;
}
#endif
SDL_LockMutex(s_mutexJoyStickEnum);
while (s_bJoystickThreadQuit == SDL_FALSE) {
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
if (SDL_WaitForDeviceNotification(&s_notification_data, s_mutexJoyStickEnum) == SDL_FALSE) {
#else
{
#endif
#if SDL_JOYSTICK_XINPUT
SDL_CondWaitTimeout(s_condJoystickThread, s_mutexJoyStickEnum, 1000);
if (SDL_XINPUT_Enabled() && XINPUTGETCAPABILITIES) {
Uint8 userId;
for (userId = 0; userId < XUSER_MAX_COUNT; userId++) {
XINPUT_CAPABILITIES capabilities;
const DWORD result = XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities);
const SDL_bool available = (result == ERROR_SUCCESS) ? SDL_TRUE : SDL_FALSE;
if (bOpenedXInputDevices[userId] != available) {
s_bWindowsDeviceChanged = SDL_TRUE;
bOpenedXInputDevices[userId] = available;
}
}
}
#else
break;
#endif
}
}
SDL_UnlockMutex(s_mutexJoyStickEnum);
#if !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
SDL_CleanupDeviceNotification(&s_notification_data);
#endif
return 1;
}
static int
SDL_StartJoystickThread(void)
{
s_mutexJoyStickEnum = SDL_CreateMutex();
if (!s_mutexJoyStickEnum) {
return -1;
}
s_condJoystickThread = SDL_CreateCond();
if (!s_condJoystickThread) {
return -1;
}
s_bJoystickThreadQuit = SDL_FALSE;
s_joystickThread = SDL_CreateThreadInternal(SDL_JoystickThread, "SDL_joystick", 64 * 1024, NULL);
if (!s_joystickThread) {
return -1;
}
return 0;
}
static void
SDL_StopJoystickThread(void)
{
if (!s_joystickThread) {
return;
}
SDL_LockMutex(s_mutexJoyStickEnum);
s_bJoystickThreadQuit = SDL_TRUE;
SDL_CondBroadcast(s_condJoystickThread);
SDL_UnlockMutex(s_mutexJoyStickEnum);
PostThreadMessage(SDL_GetThreadID(s_joystickThread), WM_QUIT, 0, 0);
SDL_AssertJoysticksLocked();
SDL_UnlockJoysticks();
SDL_WaitThread(s_joystickThread, NULL);
SDL_LockJoysticks();
SDL_DestroyCond(s_condJoystickThread);
s_condJoystickThread = NULL;
SDL_DestroyMutex(s_mutexJoyStickEnum);
s_mutexJoyStickEnum = NULL;
s_joystickThread = NULL;
}
#endif
void WINDOWS_AddJoystickDevice(JoyStick_DeviceData *device)
{
device->send_add_event = SDL_TRUE;
device->nInstanceID = SDL_GetNextJoystickInstanceID();
device->pNext = SYS_Joystick;
SYS_Joystick = device;
}
static void WINDOWS_JoystickDetect(void);
static void WINDOWS_JoystickQuit(void);
static int
WINDOWS_JoystickInit(void)
{
if (SDL_DINPUT_JoystickInit() < 0) {
WINDOWS_JoystickQuit();
return -1;
}
if (SDL_XINPUT_JoystickInit() < 0) {
WINDOWS_JoystickQuit();
return -1;
}
s_bWindowsDeviceChanged = SDL_TRUE;
WINDOWS_JoystickDetect();
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
SDL_CreateDeviceNotificationFunc();
s_bJoystickThread = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_THREAD, SDL_FALSE);
if (s_bJoystickThread) {
if (SDL_StartJoystickThread() < 0) {
return -1;
}
} else {
if (SDL_CreateDeviceNotification(&s_notification_data) < 0) {
return -1;
}
}
#endif
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
s_bJoystickThread = SDL_TRUE;
if (SDL_StartJoystickThread() < 0) {
return -1;
}
#endif
return 0;
}
static int
WINDOWS_JoystickGetCount(void)
{
int nJoysticks = 0;
JoyStick_DeviceData *device = SYS_Joystick;
while (device) {
nJoysticks++;
device = device->pNext;
}
return nJoysticks;
}
static void
WINDOWS_JoystickDetect(void)
{
JoyStick_DeviceData *pCurList = NULL;
if (!s_bWindowsDeviceChanged) {
return;
}
if (s_mutexJoyStickEnum) {
SDL_LockMutex(s_mutexJoyStickEnum);
}
s_bWindowsDeviceChanged = SDL_FALSE;
pCurList = SYS_Joystick;
SYS_Joystick = NULL;
SDL_DINPUT_JoystickDetect(&pCurList);
SDL_XINPUT_JoystickDetect(&pCurList);
if (s_mutexJoyStickEnum) {
SDL_UnlockMutex(s_mutexJoyStickEnum);
}
while (pCurList) {
JoyStick_DeviceData *pListNext = NULL;
if (pCurList->bXInputDevice) {
#if SDL_HAPTIC_XINPUT
SDL_XINPUT_HapticMaybeRemoveDevice(pCurList->XInputUserId);
#endif
} else {
#if SDL_HAPTIC_DINPUT
SDL_DINPUT_HapticMaybeRemoveDevice(&pCurList->dxdevice);
#endif
}
SDL_PrivateJoystickRemoved(pCurList->nInstanceID);
pListNext = pCurList->pNext;
SDL_free(pCurList->joystickname);
SDL_free(pCurList);
pCurList = pListNext;
}
for (pCurList = SYS_Joystick; pCurList; pCurList = pCurList->pNext) {
if (pCurList->send_add_event) {
if (pCurList->bXInputDevice) {
#if SDL_HAPTIC_XINPUT
SDL_XINPUT_HapticMaybeAddDevice(pCurList->XInputUserId);
#endif
} else {
#if SDL_HAPTIC_DINPUT
SDL_DINPUT_HapticMaybeAddDevice(&pCurList->dxdevice);
#endif
}
SDL_PrivateJoystickAdded(pCurList->nInstanceID);
pCurList->send_add_event = SDL_FALSE;
}
}
}
static const char *
WINDOWS_JoystickGetDeviceName(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->joystickname;
}
static const char *
WINDOWS_JoystickGetDevicePath(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->path;
}
static int
WINDOWS_JoystickGetDevicePlayerIndex(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->bXInputDevice ? (int)device->XInputUserId : -1;
}
static void
WINDOWS_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
static SDL_JoystickGUID
WINDOWS_JoystickGetDeviceGUID(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->guid;
}
static SDL_JoystickID
WINDOWS_JoystickGetDeviceInstanceID(int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
return device->nInstanceID;
}
static int
WINDOWS_JoystickOpen(SDL_Joystick *joystick, int device_index)
{
JoyStick_DeviceData *device = SYS_Joystick;
int index;
for (index = device_index; index > 0; index--)
device = device->pNext;
joystick->instance_id = device->nInstanceID;
joystick->hwdata =
(struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
if (joystick->hwdata == NULL) {
return SDL_OutOfMemory();
}
SDL_zerop(joystick->hwdata);
joystick->hwdata->guid = device->guid;
if (device->bXInputDevice) {
return SDL_XINPUT_JoystickOpen(joystick, device);
} else {
return SDL_DINPUT_JoystickOpen(joystick, device);
}
}
static int
WINDOWS_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
if (joystick->hwdata->bXInputDevice) {
return SDL_XINPUT_JoystickRumble(joystick, low_frequency_rumble, high_frequency_rumble);
} else {
return SDL_DINPUT_JoystickRumble(joystick, low_frequency_rumble, high_frequency_rumble);
}
}
static int
WINDOWS_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32
WINDOWS_JoystickGetCapabilities(SDL_Joystick *joystick)
{
if (joystick->hwdata->bXInputDevice) {
return SDL_XINPUT_JoystickGetCapabilities(joystick);
} else {
return SDL_DINPUT_JoystickGetCapabilities(joystick);
}
}
static int
WINDOWS_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
WINDOWS_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
{
return SDL_Unsupported();
}
static int
WINDOWS_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
static void
WINDOWS_JoystickUpdate(SDL_Joystick *joystick)
{
if (!joystick->hwdata) {
return;
}
if (joystick->hwdata->bXInputDevice) {
SDL_XINPUT_JoystickUpdate(joystick);
} else {
SDL_DINPUT_JoystickUpdate(joystick);
}
}
static void
WINDOWS_JoystickClose(SDL_Joystick *joystick)
{
if (joystick->hwdata->bXInputDevice) {
SDL_XINPUT_JoystickClose(joystick);
} else {
SDL_DINPUT_JoystickClose(joystick);
}
SDL_free(joystick->hwdata);
}
static void
WINDOWS_JoystickQuit(void)
{
JoyStick_DeviceData *device = SYS_Joystick;
while (device) {
JoyStick_DeviceData *device_next = device->pNext;
SDL_free(device->joystickname);
SDL_free(device);
device = device_next;
}
SYS_Joystick = NULL;
#if !defined(__WINRT__) && !defined(__XBOXONE__) && !defined(__XBOXSERIES__)
if (s_bJoystickThread) {
SDL_StopJoystickThread();
} else {
SDL_CleanupDeviceNotification(&s_notification_data);
}
SDL_CleanupDeviceNotificationFunc();
#endif
#if defined(__XBOXONE__) || defined(__XBOXSERIES__)
if (s_bJoystickThread) {
SDL_StopJoystickThread();
}
#endif
SDL_DINPUT_JoystickQuit();
SDL_XINPUT_JoystickQuit();
s_bWindowsDeviceChanged = SDL_FALSE;
}
static SDL_bool
WINDOWS_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
return SDL_FALSE;
}
SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
{
WINDOWS_JoystickInit,
WINDOWS_JoystickGetCount,
WINDOWS_JoystickDetect,
WINDOWS_JoystickGetDeviceName,
WINDOWS_JoystickGetDevicePath,
WINDOWS_JoystickGetDevicePlayerIndex,
WINDOWS_JoystickSetDevicePlayerIndex,
WINDOWS_JoystickGetDeviceGUID,
WINDOWS_JoystickGetDeviceInstanceID,
WINDOWS_JoystickOpen,
WINDOWS_JoystickRumble,
WINDOWS_JoystickRumbleTriggers,
WINDOWS_JoystickGetCapabilities,
WINDOWS_JoystickSetLED,
WINDOWS_JoystickSendEffect,
WINDOWS_JoystickSetSensorsEnabled,
WINDOWS_JoystickUpdate,
WINDOWS_JoystickClose,
WINDOWS_JoystickQuit,
WINDOWS_JoystickGetGamepadMapping
};
#ifdef __cplusplus
}
#endif
#else
#if SDL_JOYSTICK_RAWINPUT
#error SDL_JOYSTICK_RAWINPUT requires SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT
#endif
#endif