#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_HIDAPI
#include "SDL_hints.h"
#include "SDL_events.h"
#include "SDL_timer.h"
#include "SDL_joystick.h"
#include "SDL_gamecontroller.h"
#include "../../SDL_hints_c.h"
#include "../SDL_sysjoystick.h"
#include "SDL_hidapijoystick_c.h"
#include "SDL_hidapi_rumble.h"
#ifdef SDL_JOYSTICK_HIDAPI_PS3
#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
typedef enum
{
k_EPS3ReportIdState = 1,
k_EPS3ReportIdEffects = 1,
} EPS3ReportId;
typedef struct {
SDL_HIDAPI_Device *device;
SDL_Joystick *joystick;
SDL_bool is_shanwan;
SDL_bool report_sensors;
SDL_bool effects_updated;
int player_index;
Uint8 rumble_left;
Uint8 rumble_right;
Uint8 last_state[USB_PACKET_LENGTH];
} SDL_DriverPS3_Context;
static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
static void
HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
}
static void
HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
{
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
}
static SDL_bool
HIDAPI_DriverPS3_IsEnabled(void)
{
SDL_bool default_value;
#if defined(__MACOSX__)
default_value = SDL_TRUE;
#elif defined(__WINDOWS__)
default_value = SDL_FALSE;
#elif defined(__LINUX__)
default_value = SDL_FALSE;
#else
default_value = SDL_FALSE;
#endif
if (default_value) {
default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT);
}
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value);
}
static SDL_bool
HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
return SDL_TRUE;
}
if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) {
return SDL_TRUE;
}
return SDL_FALSE;
}
static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
{
SDL_memset(report, 0, length);
report[0] = report_id;
return SDL_hid_get_feature_report(dev, report, length);
}
static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
{
return SDL_hid_send_feature_report(dev, report, length);
}
static SDL_bool
HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx;
SDL_bool is_shanwan = SDL_FALSE;
if (device->vendor_id == USB_VENDOR_SONY &&
SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
is_shanwan = SDL_TRUE;
}
if (device->vendor_id == USB_VENDOR_SHANWAN ||
device->vendor_id == USB_VENDOR_SHANWAN_ALT) {
is_shanwan = SDL_TRUE;
}
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
ctx->device = device;
ctx->is_shanwan = is_shanwan;
device->context = ctx;
{
Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
SendFeatureReport(device->dev, data, sizeof(data));
}
{
Uint8 data[USB_PACKET_LENGTH];
int size;
if ((size = ReadFeatureReport(device->dev, 0xf2, data, 17)) < 0) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2");
return SDL_FALSE;
}
#ifdef DEBUG_PS3_PROTOCOL
HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
#endif
if ((size = ReadFeatureReport(device->dev, 0xf5, data, 8)) < 0) {
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5");
return SDL_FALSE;
}
#ifdef DEBUG_PS3_PROTOCOL
HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
#endif
if (!ctx->is_shanwan) {
SDL_hid_write(device->dev, data, 1);
}
}
device->type = SDL_CONTROLLER_TYPE_PS3;
HIDAPI_SetDeviceName(device, "PS3 Controller");
return HIDAPI_JoystickConnected(device, NULL);
}
static int
HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static int
HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
Uint8 effects[] = {
0x01, 0xff, 0x00, 0xff, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0xff, 0x27, 0x10, 0x00, 0x32,
0x00, 0x00, 0x00, 0x00, 0x00
};
effects[2] = ctx->rumble_right ? 1 : 0;
effects[4] = ctx->rumble_left;
effects[9] = (0x01 << (1+(ctx->player_index % 4)));
return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
}
static void
HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
if (!ctx) {
return;
}
ctx->player_index = player_index;
HIDAPI_DriverPS3_UpdateEffects(device);
}
static SDL_bool
HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = joystick;
ctx->effects_updated = SDL_FALSE;
ctx->rumble_left = 0;
ctx->rumble_right = 0;
SDL_zeroa(ctx->last_state);
ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
joystick->nbuttons = 15;
joystick->naxes = 16;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
return SDL_TRUE;
}
static int
HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->rumble_left = (low_frequency_rumble >> 8);
ctx->rumble_right = (high_frequency_rumble >> 8);
return HIDAPI_DriverPS3_UpdateEffects(device);
}
static int
HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32
HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return SDL_JOYCAP_RUMBLE;
}
static int
HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
Uint8 data[49];
int report_size, offset;
SDL_zeroa(data);
data[0] = k_EPS3ReportIdEffects;
report_size = sizeof(data);
offset = 1;
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
return SDL_SetError("Couldn't send rumble packet");
}
return 0;
}
static int
HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->report_sensors = enabled;
return 0;
}
static float
HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
{
value = SDL_SwapBE16(value);
return (float)(value - 511) / 113.0f;
}
static void
HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[4] != data[4]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[4] & 0x0f) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[5] != data[5]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
axis = ((int)data[2] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)data[3] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)data[0] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)data[1] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static void
HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[2] != data[2]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[3] != data[3]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[4] != data[4]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
}
axis = ((int)data[18] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)data[19] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = ((int)data[6] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)data[7] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)data[8] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)data[9] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
{
static int button_axis_offsets[] = {
24,
23,
25,
22,
0,
0,
0,
0,
0,
20,
21,
14,
16,
17,
15,
};
int i, axis_index = 6;
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
int offset = button_axis_offsets[i];
if (!offset) {
continue;
}
axis = ((int)data[offset] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, axis_index, axis);
++axis_index;
}
}
if (ctx->report_sensors) {
float sensor_data[3];
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, 0, sensor_data, SDL_arraysize(sensor_data));
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static SDL_bool
HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
} else {
return SDL_FALSE;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_PS3_PROTOCOL
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
if (size == 7) {
HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size);
if (!ctx->effects_updated) {
HIDAPI_DriverPS3_UpdateEffects(device);
ctx->effects_updated = SDL_TRUE;
}
continue;
}
switch (data[0]) {
case k_EPS3ReportIdState:
if (data[1] == 0xFF) {
break;
}
HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
if (!ctx->effects_updated) {
HIDAPI_DriverPS3_UpdateEffects(device);
ctx->effects_updated = SDL_TRUE;
}
break;
default:
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
#endif
break;
}
}
if (size < 0) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void
HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = NULL;
}
static void
HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 =
{
SDL_HINT_JOYSTICK_HIDAPI_PS3,
SDL_TRUE,
HIDAPI_DriverPS3_RegisterHints,
HIDAPI_DriverPS3_UnregisterHints,
HIDAPI_DriverPS3_IsEnabled,
HIDAPI_DriverPS3_IsSupportedDevice,
HIDAPI_DriverPS3_InitDevice,
HIDAPI_DriverPS3_GetDevicePlayerIndex,
HIDAPI_DriverPS3_SetDevicePlayerIndex,
HIDAPI_DriverPS3_UpdateDevice,
HIDAPI_DriverPS3_OpenJoystick,
HIDAPI_DriverPS3_RumbleJoystick,
HIDAPI_DriverPS3_RumbleJoystickTriggers,
HIDAPI_DriverPS3_GetJoystickCapabilities,
HIDAPI_DriverPS3_SetJoystickLED,
HIDAPI_DriverPS3_SendJoystickEffect,
HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
HIDAPI_DriverPS3_CloseJoystick,
HIDAPI_DriverPS3_FreeDevice,
};
static SDL_bool
HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
{
#if 1
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, SDL_FALSE);
#else#endif
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
Uint8 data[USB_PACKET_LENGTH];
int size;
if (SONY_THIRDPARTY_VENDOR(vendor_id)) {
if (device) {
if ((size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data))) == 8 &&
data[2] == 0x26) {
return SDL_TRUE;
} else {
return SDL_FALSE;
}
} else {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx;
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
if (!ctx) {
SDL_OutOfMemory();
return SDL_FALSE;
}
ctx->device = device;
device->context = ctx;
device->type = SDL_CONTROLLER_TYPE_PS3;
return HIDAPI_JoystickConnected(device, NULL);
}
static int
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
{
return -1;
}
static void
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
{
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = joystick;
SDL_zeroa(ctx->last_state);
joystick->nbuttons = 15;
joystick->naxes = 16;
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
return SDL_TRUE;
}
static int
HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static Uint32
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
return 0;
}
static int
HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
{
return SDL_Unsupported();
}
static int
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
static void
HIDAPI_DriverPS3ThirdParty_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
{
Sint16 axis;
if (ctx->last_state[0] != data[0]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[1] != data[1]) {
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
}
if (ctx->last_state[2] != data[2]) {
SDL_bool dpad_up = SDL_FALSE;
SDL_bool dpad_down = SDL_FALSE;
SDL_bool dpad_left = SDL_FALSE;
SDL_bool dpad_right = SDL_FALSE;
switch (data[2] & 0x0f) {
case 0:
dpad_up = SDL_TRUE;
break;
case 1:
dpad_up = SDL_TRUE;
dpad_right = SDL_TRUE;
break;
case 2:
dpad_right = SDL_TRUE;
break;
case 3:
dpad_right = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 4:
dpad_down = SDL_TRUE;
break;
case 5:
dpad_left = SDL_TRUE;
dpad_down = SDL_TRUE;
break;
case 6:
dpad_left = SDL_TRUE;
break;
case 7:
dpad_up = SDL_TRUE;
dpad_left = SDL_TRUE;
break;
default:
break;
}
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, dpad_down);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, dpad_up);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, dpad_right);
SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, dpad_left);
}
axis = ((int)data[17] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
axis = ((int)data[18] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
axis = ((int)data[3] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
axis = ((int)data[4] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
axis = ((int)data[5] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
axis = ((int)data[6] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
{
static int button_axis_offsets[] = {
13,
12,
14,
11,
0,
0,
0,
0,
0,
15,
16,
9,
10,
8,
7,
};
int i, axis_index = 6;
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
int offset = button_axis_offsets[i];
if (!offset) {
continue;
}
axis = ((int)data[offset] * 257) - 32768;
SDL_PrivateJoystickAxis(joystick, axis_index, axis);
++axis_index;
}
}
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
}
static SDL_bool
HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
SDL_Joystick *joystick = NULL;
Uint8 data[USB_PACKET_LENGTH];
int size;
if (device->num_joysticks > 0) {
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
} else {
return SDL_FALSE;
}
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
#ifdef DEBUG_PS3_PROTOCOL
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
#endif
if (!joystick) {
continue;
}
if (size == 27) {
HIDAPI_DriverPS3ThirdParty_HandleStatePacket(joystick, ctx, data, size);
} else {
#ifdef DEBUG_JOYSTICK
SDL_Log("Unknown PS3 packet, size %d\n", size);
#endif
}
}
if (size < 0) {
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
}
return (size >= 0);
}
static void
HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
{
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
ctx->joystick = NULL;
}
static void
HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty =
{
SDL_HINT_JOYSTICK_HIDAPI_PS3,
SDL_TRUE,
HIDAPI_DriverPS3_RegisterHints,
HIDAPI_DriverPS3_UnregisterHints,
HIDAPI_DriverPS3ThirdParty_IsEnabled,
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
HIDAPI_DriverPS3ThirdParty_InitDevice,
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
HIDAPI_DriverPS3ThirdParty_UpdateDevice,
HIDAPI_DriverPS3ThirdParty_OpenJoystick,
HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
HIDAPI_DriverPS3ThirdParty_CloseJoystick,
HIDAPI_DriverPS3ThirdParty_FreeDevice,
};
#endif
#endif