#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_SUNAUDIO
#include <fcntl.h>
#include <errno.h>
#ifdef __NETBSD__
#include <sys/ioctl.h>
#include <sys/audioio.h>
#endif
#ifdef __SVR4
#include <sys/audioio.h>
#else
#include <sys/time.h>
#include <sys/types.h>
#endif
#include <unistd.h>
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../../core/unix/SDL_poll.h"
#include "../SDL_audio_c.h"
#include "../SDL_audiodev_c.h"
#include "SDL_sunaudio.h"
#if defined(AUDIO_GETINFO) && !defined(AUDIO_GETBUFINFO)
#define AUDIO_GETBUFINFO AUDIO_GETINFO
#endif
static Uint8 snd2au(int sample);
static void
SUNAUDIO_DetectDevices(void)
{
SDL_EnumUnixAudioDevices(1, (int (*)(int)) NULL);
}
#ifdef DEBUG_AUDIO
void
CheckUnderflow(_THIS)
{
#ifdef AUDIO_GETBUFINFO
audio_info_t info;
int left;
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
left = (this->hidden->written - info.play.samples);
if (this->hidden->written && (left == 0)) {
fprintf(stderr, "audio underflow!\n");
}
#endif
}
#endif
static void
SUNAUDIO_WaitDevice(_THIS)
{
#ifdef AUDIO_GETBUFINFO
#define SLEEP_FUDGE 10
audio_info_t info;
Sint32 left;
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
left = (this->hidden->written - info.play.samples);
if (left > this->hidden->fragsize) {
Sint32 sleepy;
sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency);
sleepy -= SLEEP_FUDGE;
if (sleepy > 0) {
SDL_Delay(sleepy);
}
}
#else
SDL_IOReady(this->hidden->audio_fd, SDL_IOR_WRITE, -1);
#endif
}
static void
SUNAUDIO_PlayDevice(_THIS)
{
if (this->hidden->ulaw_only) {
int accum, incr, pos;
Uint8 *aubuf;
accum = 0;
incr = this->spec.freq / 8;
aubuf = this->hidden->ulaw_buf;
switch (this->hidden->audio_fmt & 0xFF) {
case 8:
{
Uint8 *sndbuf;
sndbuf = this->hidden->mixbuf;
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
*aubuf = snd2au((0x80 - *sndbuf) * 64);
accum += incr;
while (accum > 0) {
accum -= 1000;
sndbuf += 1;
}
aubuf += 1;
}
}
break;
case 16:
{
Sint16 *sndbuf;
sndbuf = (Sint16 *) this->hidden->mixbuf;
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
*aubuf = snd2au(*sndbuf / 4);
accum += incr;
while (accum > 0) {
accum -= 1000;
sndbuf += 1;
}
aubuf += 1;
}
}
break;
}
#ifdef DEBUG_AUDIO
CheckUnderflow(this);
#endif
if (write(this->hidden->audio_fd, this->hidden->ulaw_buf,
this->hidden->fragsize) < 0) {
SDL_OpenedAudioDeviceDisconnected(this);
}
this->hidden->written += this->hidden->fragsize;
} else {
#ifdef DEBUG_AUDIO
CheckUnderflow(this);
#endif
if (write(this->hidden->audio_fd, this->hidden->mixbuf,
this->spec.size) < 0) {
SDL_OpenedAudioDeviceDisconnected(this);
}
this->hidden->written += this->hidden->fragsize;
}
}
static Uint8 *
SUNAUDIO_GetDeviceBuf(_THIS)
{
return (this->hidden->mixbuf);
}
static void
SUNAUDIO_CloseDevice(_THIS)
{
SDL_free(this->hidden->ulaw_buf);
if (this->hidden->audio_fd >= 0) {
close(this->hidden->audio_fd);
}
SDL_free(this->hidden->mixbuf);
SDL_free(this->hidden);
}
static int
SUNAUDIO_OpenDevice(_THIS, const char *devname)
{
#ifdef AUDIO_SETINFO
int enc;
#endif
SDL_bool iscapture = this->iscapture;
int desired_freq = 0;
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
SDL_AudioFormat format = 0;
audio_info_t info;
if (devname == NULL) {
devname = SDL_GetAudioDeviceName(0, iscapture);
if (devname == NULL) {
return SDL_SetError("No such audio device");
}
}
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
return SDL_OutOfMemory();
}
SDL_zerop(this->hidden);
this->hidden->audio_fd = open(devname, flags, 0);
if (this->hidden->audio_fd < 0) {
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
}
desired_freq = this->spec.freq;
switch (SDL_AUDIO_BITSIZE(this->spec.format)) {
case 8:
{
this->spec.format = AUDIO_U8;
#ifdef AUDIO_SETINFO
enc = AUDIO_ENCODING_LINEAR8;
#endif
}
break;
case 16:
{
this->spec.format = AUDIO_S16SYS;
#ifdef AUDIO_SETINFO
enc = AUDIO_ENCODING_LINEAR;
#endif
}
break;
default:
{
return SDL_SetError("Unsupported audio format");
}
}
this->hidden->audio_fmt = this->spec.format;
this->hidden->ulaw_only = 0;
#ifdef AUDIO_SETINFO
for (;;) {
audio_info_t info;
AUDIO_INITINFO(&info);
info.play.sample_rate = this->spec.freq;
info.play.channels = this->spec.channels;
info.play.precision = (enc == AUDIO_ENCODING_ULAW)
? 8 : this->spec.format & 0xff;
info.play.encoding = enc;
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
return SDL_SetError("Error getting audio parameters: %s",
strerror(errno));
}
if (info.play.encoding == enc
&& info.play.precision == (this->spec.format & 0xff)
&& info.play.channels == this->spec.channels) {
this->spec.freq = info.play.sample_rate;
break;
}
}
switch (enc) {
case AUDIO_ENCODING_LINEAR8:
enc = AUDIO_ENCODING_LINEAR;
this->spec.format = AUDIO_S16SYS;
break;
case AUDIO_ENCODING_LINEAR:
enc = AUDIO_ENCODING_ULAW;
this->spec.channels = 1;
this->spec.freq = 8000;
this->spec.format = AUDIO_U8;
this->hidden->ulaw_only = 1;
break;
default:
return SDL_SetError("Error setting audio parameters: %s",
strerror(errno));
}
}
#endif
this->hidden->written = 0;
if (this->hidden->ulaw_only) {
this->spec.freq = desired_freq;
this->hidden->fragsize = (this->spec.samples * 1000) /
(this->spec.freq / 8);
this->hidden->frequency = 8;
this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize);
if (this->hidden->ulaw_buf == NULL) {
return SDL_OutOfMemory();
}
this->spec.channels = 1;
} else {
this->hidden->fragsize = this->spec.samples;
this->hidden->frequency = this->spec.freq / 1000;
}
#ifdef DEBUG_AUDIO
fprintf(stderr, "Audio device %s U-Law only\n",
this->hidden->ulaw_only ? "is" : "is not");
fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
this->spec.format, this->spec.channels, this->spec.freq);
#endif
SDL_CalculateAudioSpec(&this->spec);
this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
if (this->hidden->mixbuf == NULL) {
return SDL_OutOfMemory();
}
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
return 0;
}
static Uint8
snd2au(int sample)
{
int mask;
if (sample < 0) {
sample = -sample;
mask = 0x7f;
} else {
mask = 0xff;
}
if (sample < 32) {
sample = 0xF0 | (15 - sample / 2);
} else if (sample < 96) {
sample = 0xE0 | (15 - (sample - 32) / 4);
} else if (sample < 224) {
sample = 0xD0 | (15 - (sample - 96) / 8);
} else if (sample < 480) {
sample = 0xC0 | (15 - (sample - 224) / 16);
} else if (sample < 992) {
sample = 0xB0 | (15 - (sample - 480) / 32);
} else if (sample < 2016) {
sample = 0xA0 | (15 - (sample - 992) / 64);
} else if (sample < 4064) {
sample = 0x90 | (15 - (sample - 2016) / 128);
} else if (sample < 8160) {
sample = 0x80 | (15 - (sample - 4064) / 256);
} else {
sample = 0x80;
}
return (mask & sample);
}
static SDL_bool
SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
{
impl->DetectDevices = SUNAUDIO_DetectDevices;
impl->OpenDevice = SUNAUDIO_OpenDevice;
impl->PlayDevice = SUNAUDIO_PlayDevice;
impl->WaitDevice = SUNAUDIO_WaitDevice;
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
impl->CloseDevice = SUNAUDIO_CloseDevice;
impl->AllowsArbitraryDeviceNames = SDL_TRUE;
return SDL_TRUE;
}
AudioBootStrap SUNAUDIO_bootstrap = {
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, SDL_FALSE
};
#endif