sdformat 0.1.0

Parsing library for sdformat in Rust
Documentation
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<element name="plane" required="0">
  <description>Plane shape</description>
  <element name="normal" type="vector3" default="0 0 1" required="1">
    <description>Normal direction for the plane. When a Plane is used as a geometry for a Visual or Collision object, then the normal is specified in the Visual or Collision frame, respectively.</description>
  </element>
  <element name="size" type="vector2d" default="1 1" min="0 0" required="1">
    <description>Length of each side of the plane. Note that this property is meaningful only for visualizing the Plane, i.e., when the Plane is used as a geometry for a Visual object. The Plane has infinite size when used as a geometry for a Collision object.</description>
  </element>
</element>