use scsynth::{Options, World};
#[test]
fn world_new_non_realtime() {
let options = Options::new()
.real_time(false)
.output_channels(1)
.sample_rate(44_100)
.load_synthdefs(false)
.verbosity(-1);
let world = World::new(options).expect("World_New failed");
drop(world);
}