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InputCall

Struct InputCall 

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pub struct InputCall<'scope> { /* private fields */ }
Expand description

Capabilities valid during one direct input callback or shutdown call.

The raw SDK permits calls back into the game only while SCS is directly invoking plugin code on the game main thread. This token therefore carries an invariant lifetime and a raw-pointer marker so it cannot be stored, sent to another thread, or used as a global capability.

use scs_sdk::input::InputCall;

fn require_send<T: Send>() {}

require_send::<InputCall<'static>>();

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impl InputCall<'_>

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pub const fn input_api_version(&self) -> InputApiVersion

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pub const fn logger(&self) -> ScopedLogger<'_>

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impl<'scope> !Send for InputCall<'scope>

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impl<'scope> !Sync for InputCall<'scope>

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impl<'scope> !UnwindSafe for InputCall<'scope>

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impl<'scope> Freeze for InputCall<'scope>

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impl<'scope> RefUnwindSafe for InputCall<'scope>

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impl<'scope> Unpin for InputCall<'scope>

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impl<'scope> UnsafeUnpin for InputCall<'scope>

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.