scrolling_window_pattern_matcher 0.3.0

A library for matching patterns in a scrolling window of data.
Documentation
# Scrolling Window Pattern Matcher


This crate provides a generic pattern matcher that operates over a scrolling window (queue) of items.
Patterns can be defined as sequences of values, functions, or a mix of both. When a pattern matches,
an optional user-defined callback is invoked. The matcher supports optional deduplication of matches and per-pattern overlap settings.

## Features


- Match patterns using values, functions, or both
- Optional deduplication of matches
- Support for overlapping matches (per-pattern control)
- Callback invocation on match (per-pattern)
- No unnecessary trait bounds: PartialEq is only required for value-based patterns

## Usage: Value/Mixed Patterns with Callbacks and Overlap Settings


```rust
use scrolling_window_pattern_matcher::{ScrollingWindowPatternMatcherRef, PatternElem, PatternWithCallback};
let window = vec![&1, &2, &1, &2, &1];
let mut results = vec![];
let patterns = vec![
    PatternWithCallback {
        pattern: vec![PatternElem::Value(1), PatternElem::Value(2)],
        callback: Box::new(|matched| results.push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
        allow_overlap_with_others: false,
        allow_others_to_overlap: true,
    },
    PatternWithCallback {
        pattern: vec![PatternElem::Value(2), PatternElem::Value(1)],
        callback: Box::new(|matched| results.push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
        allow_overlap_with_others: true,
        allow_others_to_overlap: true,
    },
];
let matcher = ScrollingWindowPatternMatcherRef::new(5);
matcher.find_matches_with_callbacks(&window, &patterns);
assert!(results.contains(&vec![1, 2]));
assert!(results.contains(&vec![2, 1]));
```

## Usage: Function-only Patterns with Callbacks and Overlap Settings


```rust
use scrolling_window_pattern_matcher::{ScrollingWindowFunctionPatternMatcherRef, PatternWithCallbackFn};
let window = vec![&1, &2, &3, &4];
let mut results = vec![];
let patterns = vec![
    PatternWithCallbackFn {
        pattern: vec![Box::new(|x| *x == 1), Box::new(|x| *x == 2)],
        callback: Box::new(|matched| results.push(matched.iter().map(|x| **x).collect::<Vec<_>>())),
        allow_overlap_with_others: false,
        allow_others_to_overlap: true,
    },
];
let matcher = ScrollingWindowFunctionPatternMatcherRef::new(4);
matcher.find_matches_with_callbacks(&window, &patterns);
assert!(results.contains(&vec![1, 2]));
```

## Overlap Settings


- `allow_overlap_with_others`: If false, this pattern will not match if it would overlap with any previous match.
- `allow_others_to_overlap`: If false, once this pattern matches, no future matches can overlap its matched region.

## Debug Logging


This crate uses the [log](https://docs.rs/log/) crate for debug logging. To enable debug output during development, add the following to your main function or test harness:

```rust
env_logger::init();
```

Then run your program or tests with:

```
RUST_LOG=debug cargo test
```

To disable logging (e.g., in production), do not initialize a logger, or set a higher log level:

```
RUST_LOG=info cargo run
```

Debug logs provide detailed information about matcher execution, pattern matching, overlap checks, and callback invocations.

## API


- `ScrollingWindowPatternMatcherRef::find_matches_with_callbacks`: Value/mixed patterns with per-pattern callbacks and overlap settings.
- `ScrollingWindowFunctionPatternMatcherRef::find_matches_with_callbacks`: Function-only patterns with per-pattern callbacks and overlap settings.

See the test module for more comprehensive examples and edge cases.