screeps-pathfinding 0.1.4

Pathfinding algorithms for Screeps: World in native Rust
Documentation
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/// Provides methods for pathfinding using the A* algorithm.
///
/// You most likely want to start with one of the following:
/// - [shortest_path_roomxy_single_goal](crate::algorithms::astar::shortest_path_roomxy_single_goal)
/// - [shortest_path_position_single_goal](crate::algorithms::astar::shortest_path_position_single_goal)
pub mod astar;

/// Provides methods for pathfinding using Dijkstra's Shortest Paths algorithm
pub mod dijkstra;