1use js_sys::JsString;
5use wasm_bindgen::prelude::*;
6
7#[wasm_bindgen]
8extern "C" {
9 #[wasm_bindgen(js_name = "shard")]
10 type Shard;
11
12 #[wasm_bindgen(js_namespace = ["Game"], js_class = "shard", static_method_of = Shard, getter, js_name = name)]
13 fn name() -> JsString;
14
15 #[wasm_bindgen(js_namespace = ["Game"], js_class = "shard", static_method_of = Shard, getter, js_name = type)]
16 fn shard_type() -> JsString;
17
18 #[wasm_bindgen(js_namespace = ["Game"], js_class = "shard", static_method_of = Shard, getter, js_name = ptr)]
19 fn ptr() -> bool;
20}
21
22pub fn name() -> String {
24 Shard::name().into()
25}
26
27pub fn shard_type() -> String {
29 Shard::shard_type().into()
30}
31
32pub fn ptr() -> bool {
34 Shard::ptr()
35}