1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
//! Dispatch Queue wrapper for custom queue management
//!
//! This module provides a safe Rust wrapper around GCD (Grand Central Dispatch) queues
//! that can be used with `ScreenCaptureKit` streams.
//!
//! ## When to Use Custom Queues
//!
//! By default, stream output handlers are called on a system-managed queue. Use a custom
//! queue when you need:
//!
//! - **Priority control** - Use `UserInteractive` `QoS` for low-latency UI updates
//! - **Thread isolation** - Ensure handlers run on a specific queue
//! - **Performance tuning** - Adjust queue priority based on your app's needs
//!
//! ## Example
//!
//! ```rust,no_run
//! use screencapturekit::dispatch_queue::{DispatchQueue, DispatchQoS};
//! use screencapturekit::prelude::*;
//!
//! # fn example() -> Result<(), Box<dyn std::error::Error>> {
//! # let content = SCShareableContent::get()?;
//! # let display = &content.displays()[0];
//! # let filter = SCContentFilter::create().with_display(display).with_excluding_windows(&[]).build();
//! # let config = SCStreamConfiguration::default();
//! // Create a high-priority queue for frame processing
//! let queue = DispatchQueue::new("com.myapp.capture", DispatchQoS::UserInteractive);
//!
//! let mut stream = SCStream::new(&filter, &config);
//! stream.add_output_handler_with_queue(
//! |_sample, _type| println!("Got frame!"),
//! SCStreamOutputType::Screen,
//! Some(&queue)
//! );
//! # Ok(())
//! # }
//! ```
use ;
use fmt;
/// Quality of Service levels for dispatch queues
///
/// These `QoS` levels help the system prioritize work appropriately.
///
/// # Examples
///
/// ```
/// use screencapturekit::dispatch_queue::{DispatchQueue, DispatchQoS};
///
/// // High priority for UI-affecting work
/// let queue = DispatchQueue::new("com.myapp.ui", DispatchQoS::UserInteractive);
///
/// // Lower priority for background tasks
/// let bg_queue = DispatchQueue::new("com.myapp.background", DispatchQoS::Background);
/// ```
/// A wrapper around GCD `DispatchQueue`
///
/// This allows you to provide a custom dispatch queue for stream output handling
/// instead of using the default queue.
///
/// # Example
///
/// ```no_run
/// use screencapturekit::dispatch_queue::{DispatchQueue, DispatchQoS};
///
/// let queue = DispatchQueue::new("com.myapp.capture", DispatchQoS::UserInteractive);
/// ```
unsafe
unsafe