use crate::callbacks::*;
pub fn load_screen_selector_window(title: String, icon: String, pixbuf_path: String) -> i32 {
println!(
"LoadScreenSelectorWindow({:?}, {:?}, {:?})",
title, icon, pixbuf_path
);
for (control, primary, secondary) in iter_axis_description() {
println!(
"Axis: control={:?} primary={:?} secondary={:?}",
control, primary, secondary
);
}
let displays = get_displays();
for name in displays.iter() {
println!("display: {:?}", name);
}
let selected_display = get_selected_display();
println!("selected display: {}", selected_display);
println!("resolutions:");
for i in 0..displays.len() as u32 {
for (width, height) in get_resolutions(i) {
println!(" {}×{}", width, height);
}
}
let (width, height, windowed) = get_selected_resolution();
println!(
"selected resolution: {}×{} windowed={}",
width, height, windowed
);
for quality in get_quality_levels() {
println!(" {}", quality);
}
let selected_quality_level = get_selected_quality_level();
println!("quality={}", selected_quality_level);
set_selected_display(selected_display);
set_selected_resolution(width, height, windowed);
set_selected_quality_level(selected_quality_level);
1
}