use std::{
fmt,
sync::{mpsc, Arc, Mutex},
thread,
};
#[derive(Debug)]
pub struct PoolCreationError;
impl fmt::Display for PoolCreationError {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(
f,
"Failed to create thread pool: size must be greater than 0"
)
}
}
impl std::error::Error for PoolCreationError {}
pub struct ThreadPool {
workers: Vec<Worker>,
sender: Option<mpsc::Sender<Job>>,
}
impl ThreadPool {
pub fn build(size: usize) -> Result<ThreadPool, PoolCreationError> {
if size == 0 {
return Err(PoolCreationError);
}
let mut workers = Vec::with_capacity(size);
let (sender, receiver) = mpsc::channel();
let receiver = Arc::new(Mutex::new(receiver));
for thread_id in 0..size {
workers.push(Worker::new(thread_id, Arc::clone(&receiver)));
}
Ok(ThreadPool {
workers,
sender: Some(sender),
})
}
pub fn execute<F>(&self, f: F) -> Result<(), mpsc::SendError<Job>>
where
F: FnOnce() + Send + 'static,
{
let job = Box::new(f);
self.sender.as_ref().unwrap().send(job)?;
Ok(())
}
}
impl Drop for ThreadPool {
fn drop(&mut self) {
drop(self.sender.take());
for worker in &mut self.workers {
println!("Shutting down worker {}", worker.id);
if let Some(thread) = worker.thread.take() {
thread.join().unwrap();
}
}
}
}
type Job = Box<dyn FnOnce() + Send + 'static>;
struct Worker {
id: usize,
thread: Option<thread::JoinHandle<()>>,
}
impl Worker {
pub fn new(id: usize, receiver: Arc<Mutex<mpsc::Receiver<Job>>>) -> Worker {
let thread = thread::spawn(move || loop {
let message = receiver.lock().unwrap().recv();
match message {
Ok(job) => {
job();
}
Err(_) => {
println!("Worker {id} disconnected; shutting down.");
break;
}
}
});
Worker {
id,
thread: Some(thread),
}
}
}