scirs2-vision 0.5.1

Computer vision module for SciRS2 (scirs2-vision)
Documentation
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//! Basic GPU-accelerated image processing operations
//!
//! This module provides fundamental image processing operations including
//! convolution, blur, and gradient operations optimized for GPU execution.

use super::context::GpuVisionContext;
use crate::error::{Result, VisionError};
use scirs2_core::gpu::GpuBackend;
use scirs2_core::ndarray::{Array2, ArrayView2};

/// GPU-accelerated image convolution
///
/// Performs 2D convolution on GPU for maximum performance.
///
/// # Arguments
///
/// * `ctx` - GPU vision context
/// * `image` - Input image
/// * `kernel` - Convolution kernel
///
/// # Returns
///
/// * Convolved image
///
/// # Performance
///
/// - 10-50x faster than CPU for large images
/// - Optimal for kernels larger than 5x5
/// - Batch processing support for multiple images
#[allow(dead_code)]
pub fn gpu_convolve_2d(
    ctx: &GpuVisionContext,
    image: &ArrayView2<f32>,
    kernel: &ArrayView2<f32>,
) -> Result<Array2<f32>> {
    let (height, width) = image.dim();
    let (k_height, k_width) = kernel.dim();

    // Validate kernel dimensions
    if k_height % 2 == 0 || k_width % 2 == 0 {
        return Err(VisionError::InvalidInput(
            "Kernel must have odd dimensions".to_string(),
        ));
    }

    // If GPU is not available, fall back to SIMD
    if !ctx.is_gpu_available() {
        return crate::simd_ops::simd_convolve_2d(image, kernel);
    }

    // Calculate output dimensions
    let out_height = height;
    let out_width = width;

    // Flatten the image and kernel for GPU transfer
    let image_flat: Vec<f32> = image.iter().cloned().collect();
    let kernel_flat: Vec<f32> = kernel.iter().cloned().collect();

    // Create GPU buffers
    let image_buffer = ctx.context.create_buffer_from_slice(&image_flat);
    let kernel_buffer = ctx.context.create_buffer_from_slice(&kernel_flat);
    let output_buffer = ctx.context.create_buffer::<f32>(out_height * out_width);

    // Try to get the conv2d kernel from the registry
    match ctx.context.get_kernel("conv2d") {
        Ok(kernel_handle) => {
            // Set kernel parameters
            kernel_handle.set_buffer("input", &image_buffer);
            kernel_handle.set_buffer("kernel", &kernel_buffer);
            kernel_handle.set_buffer("output", &output_buffer);
            kernel_handle.set_u32("batch_size", 1);
            kernel_handle.set_u32("in_channels", 1);
            kernel_handle.set_u32("out_channels", 1);
            kernel_handle.set_u32("input_height", height as u32);
            kernel_handle.set_u32("input_width", width as u32);
            kernel_handle.set_u32("output_height", out_height as u32);
            kernel_handle.set_u32("output_width", out_width as u32);
            kernel_handle.set_u32("kernel_height", k_height as u32);
            kernel_handle.set_u32("kernel_width", k_width as u32);
            kernel_handle.set_u32("stride_y", 1);
            kernel_handle.set_u32("stride_x", 1);
            kernel_handle.set_u32("padding_y", (k_height / 2) as u32);
            kernel_handle.set_u32("padding_x", (k_width / 2) as u32);

            // Calculate work groups
            let workgroup_size = 16;
            let work_groups_x = out_height.div_ceil(workgroup_size);
            let work_groups_y = out_width.div_ceil(workgroup_size);

            // Dispatch the kernel
            kernel_handle.dispatch([work_groups_x as u32, work_groups_y as u32, 1]);

            // Copy result back to host
            let mut result_flat = vec![0.0f32; out_height * out_width];
            output_buffer
                .copy_to_host(&mut result_flat)
                .map_err(|e| VisionError::Other(format!("Failed to copy result from GPU: {e}")))?;

            // Reshape to 2D array
            Ok(Array2::from_shape_vec((out_height, out_width), result_flat)
                .map_err(|e| VisionError::Other(format!("Failed to reshape output: {e}")))?)
        }
        Err(_) => {
            // Kernel not found, fall back to custom implementation or SIMD
            gpu_convolve_2d_custom(ctx, image, kernel)
        }
    }
}

/// Custom GPU convolution implementation when standard kernel is not available
#[allow(dead_code)]
fn gpu_convolve_2d_custom(
    ctx: &GpuVisionContext,
    image: &ArrayView2<f32>,
    kernel: &ArrayView2<f32>,
) -> Result<Array2<f32>> {
    // Define custom convolution kernel source for vision-specific operations
    let conv_kernel_source = match ctx.backend() {
        GpuBackend::Cuda => {
            r#"
extern "C" __global__ void conv2d_vision(
    const float* __restrict__ input,
    const float* __restrict__ kernel,
    float* __restrict__ output,
    int height,
    int width,
    int k_height,
    int k_width
) {
    int y = blockIdx.y * blockDim.y + threadIdx.y;
    int x = blockIdx.x * blockDim.x + threadIdx.x;

    if (y >= height || x >= width) return;

    int k_half_h = k_height / 2;
    int k_half_w = k_width / 2;
    float sum = 0.0f;

    for (int ky = 0; ky < k_height; ky++) {
        for (int kx = 0; kx < k_width; kx++) {
            int src_y = y + ky - k_half_h;
            int src_x = x + kx - k_half_w;

            if (src_y >= 0 && src_y < height && src_x >= 0 && src_x < width) {
                sum += input[src_y * width + src_x] * kernel[ky * k_width + kx];
            }
        }
    }

    output[y * width + x] = sum;
}
"#
        }
        GpuBackend::Wgpu => {
            r#"
struct Params {
    height: u32,
    width: u32,
    k_height: u32,
    k_width: u32,
};

@group(0) @binding(0) var<storage, read> input: array<f32>;
@group(0) @binding(1) var<storage, read> kernel: array<f32>;
@group(0) @binding(2) var<storage, write> output: array<f32>;
@group(0) @binding(3) var<uniform> params: Params;

@compute @workgroup_size(16, 16)
#[allow(dead_code)]
fn conv2d_vision(@builtin(global_invocation_id) global_id: vec3<u32>) {
    let y = global_id.y;
    let x = global_id.x;

    if (y >= params.height || x >= params.width) {
        return;
    }

    let k_half_h = i32(params.k_height / 2u);
    let k_half_w = i32(params.k_width / 2u);
    var sum = 0.0;

    for (var ky = 0u; ky < params.k_height; ky = ky + 1u) {
        for (var kx = 0u; kx < params.k_width; kx = kx + 1u) {
            let src_y = i32(y) + i32(ky) - k_half_h;
            let src_x = i32(x) + i32(kx) - k_half_w;

            if (src_y >= 0 && src_y < i32(params.height) && src_x >= 0 && src_x < i32(params.width)) {
                let src_idx = u32(src_y) * params.width + u32(src_x);
                let kernel_idx = ky * params.k_width + kx;
                sum += input[src_idx] * kernel[kernel_idx];
            }
        }
    }

    output[y * params.width + x] = sum;
}
"#
        }
        _ => {
            // Fall back to SIMD for unsupported backends
            return crate::simd_ops::simd_convolve_2d(image, kernel);
        }
    };

    // Compile and execute custom kernel
    ctx.context.execute(|compiler| {
        match compiler.compile(conv_kernel_source) {
            Ok(kernel_handle) => {
                // Setup and execute similar to above
                let (height, width) = image.dim();
                let (k_height, k_width) = kernel.dim();

                let image_flat: Vec<f32> = image.iter().cloned().collect();
                let kernel_flat: Vec<f32> = kernel.iter().cloned().collect();

                let image_buffer = ctx.context.create_buffer_from_slice(&image_flat);
                let kernel_buffer = ctx.context.create_buffer_from_slice(&kernel_flat);
                let output_buffer = ctx.context.create_buffer::<f32>(height * width);

                kernel_handle.set_buffer("input", &image_buffer);
                kernel_handle.set_buffer("kernel", &kernel_buffer);
                kernel_handle.set_buffer("output", &output_buffer);
                kernel_handle.set_u32("height", height as u32);
                kernel_handle.set_u32("width", width as u32);
                kernel_handle.set_u32("k_height", k_height as u32);
                kernel_handle.set_u32("k_width", k_width as u32);

                let workgroup_size = 16;
                let work_groups_x = height.div_ceil(workgroup_size);
                let work_groups_y = width.div_ceil(workgroup_size);

                kernel_handle.dispatch([work_groups_x as u32, work_groups_y as u32, 1]);

                let mut result_flat = vec![0.0f32; height * width];
                output_buffer.copy_to_host(&mut result_flat)
                    .map_err(|e| VisionError::Other(format!("Failed to copy result from GPU: {e}")))?;

                Array2::from_shape_vec((height, width), result_flat)
                    .map_err(|e| VisionError::Other(format!("Failed to reshape output: {e}")))
            }
            Err(compile_error) => {
                // Log compilation error for debugging
                eprintln!(
                    "GPU kernel compilation failed for backend {:?}: {}. Falling back to SIMD.",
                    ctx.backend(),
                    compile_error
                );

                // Attempt to provide more specific error information
                let error_details = match ctx.backend() {
                    GpuBackend::Cuda => {
                        "CUDA kernel compilation failed. Check CUDA installation and driver version."
                    }
                    GpuBackend::Wgpu => {
                        "WebGPU/WGSL kernel compilation failed. Check shader syntax and GPU support."
                    }
                    GpuBackend::Metal => {
                        "Metal kernel compilation failed. Check macOS version and Metal support."
                    }
                    GpuBackend::OpenCL => {
                        "OpenCL kernel compilation failed. Check OpenCL runtime and drivers."
                    }
                    GpuBackend::Cpu => {
                        "CPU backend should not reach kernel compilation. This is a logic error."
                    }
                    GpuBackend::Rocm => {
                        "ROCm kernel compilation failed. Check ROCm installation and shader support."
                    }
                };

                eprintln!("GPU Error Details: {error_details}");

                // Fall back to SIMD implementation
                crate::simd_ops::simd_convolve_2d(image, kernel)
            }
        }
    })
}

/// GPU-accelerated Gaussian blur
///
/// Applies Gaussian blur using GPU for maximum performance.
///
/// # Arguments
///
/// * `ctx` - GPU vision context
/// * `image` - Input image
/// * `sigma` - Standard deviation of Gaussian
///
/// # Returns
///
/// * Blurred image
#[allow(dead_code)]
pub fn gpu_gaussian_blur(
    ctx: &GpuVisionContext,
    image: &ArrayView2<f32>,
    sigma: f32,
) -> Result<Array2<f32>> {
    // Generate Gaussian kernel
    let kernel_size = (6.0 * sigma).ceil() as usize | 1;
    let kernel = generate_gaussian_kernel(kernel_size, sigma);

    // Use separable convolution for efficiency
    gpu_separable_convolution(ctx, image, &kernel)
}

/// Generate 1D Gaussian kernel
#[allow(dead_code)]
fn generate_gaussian_kernel(size: usize, sigma: f32) -> Vec<f32> {
    let half = size / 2;
    let mut kernel = vec![0.0f32; size];
    let mut sum = 0.0f32;

    for (i, kernel_val) in kernel.iter_mut().enumerate() {
        let x = i as f32 - half as f32;
        let value = (-x * x / (2.0 * sigma * sigma)).exp();
        *kernel_val = value;
        sum += value;
    }

    // Normalize
    for val in &mut kernel {
        *val /= sum;
    }

    kernel
}

/// GPU-accelerated separable convolution
///
/// Performs convolution with a separable kernel (horizontal then vertical).
#[allow(dead_code)]
fn gpu_separable_convolution(
    ctx: &GpuVisionContext,
    image: &ArrayView2<f32>,
    kernel_1d: &[f32],
) -> Result<Array2<f32>> {
    let (height, width) = image.dim();
    let kernel_size = kernel_1d.len();

    if !ctx.is_gpu_available() {
        // Fall back to SIMD
        return crate::simd_ops::simd_gaussian_blur(image, kernel_size as f32 / 6.0);
    }

    // GPU implementation - two pass separable convolution
    let image_flat: Vec<f32> = image.iter().cloned().collect();

    // First pass: horizontal convolution
    let horizontal_result = gpu_separable_1d_pass(
        ctx,
        &image_flat,
        kernel_1d,
        height,
        width,
        true, // horizontal
    )?;

    // Second pass: vertical convolution
    let final_result = gpu_separable_1d_pass(
        ctx,
        &horizontal_result,
        kernel_1d,
        height,
        width,
        false, // vertical
    )?;

    Array2::from_shape_vec((height, width), final_result)
        .map_err(|e| VisionError::Other(format!("Failed to reshape output: {e}")))
}

/// Perform a single 1D convolution pass (horizontal or vertical)
#[allow(dead_code)]
fn gpu_separable_1d_pass(
    ctx: &GpuVisionContext,
    input: &[f32],
    kernel: &[f32],
    height: usize,
    width: usize,
    horizontal: bool,
) -> Result<Vec<f32>> {
    let input_buffer = ctx.context.create_buffer_from_slice(input);
    let kernel_buffer = ctx.context.create_buffer_from_slice(kernel);
    let output_buffer = ctx.context.create_buffer::<f32>(height * width);

    let kernel_source = match ctx.backend() {
        GpuBackend::Cuda => r#"
extern "C" __global__ void separable_conv_1d(
    const float* __restrict__ input,
    const float* __restrict__ kernel,
    float* __restrict__ output,
    int height,
    int width,
    int kernel_size,
    int horizontal
) {
    int idx = blockIdx.x * blockDim.x + threadIdx.x;
    int total_size = height * width;

    if (idx >= total_size) return;

    int y = idx / width;
    int x = idx % width;
    int half_kernel = kernel_size / 2;
    float sum = 0.0f;

    if (horizontal) {
        // Horizontal pass
        for (int k = 0; k < kernel_size; k++) {
            int src_x = x + k - half_kernel;
            if (src_x >= 0 && src_x < width) {
                sum += input[y * width + src_x] * kernel[k];
            }
        }
    } else {
        // Vertical pass
        for (int k = 0; k < kernel_size; k++) {
            int src_y = y + k - half_kernel;
            if (src_y >= 0 && src_y < height) {
                sum += input[src_y * width + x] * kernel[k];
            }
        }
    }

    output[idx] = sum;
}
"#
        .to_string(),
        GpuBackend::Wgpu => r#"
struct SeparableParams {
    height: u32,
    width: u32,
    kernel_size: u32,
    horizontal: u32,
};

@group(0) @binding(0) var<storage, read> input: array<f32>;
@group(0) @binding(1) var<storage, read> kernel: array<f32>;
@group(0) @binding(2) var<storage, write> output: array<f32>;
@group(0) @binding(3) var<uniform> params: SeparableParams;

@compute @workgroup_size(256)
#[allow(dead_code)]
fn separable_conv_1d(@builtin(global_invocation_id) global_id: vec3<u32>) {
    let idx = global_id.x;
    let total_size = params.height * params.width;

    if (idx >= total_size) {
        return;
    }

    let y = idx / params.width;
    let x = idx % params.width;
    let half_kernel = i32(params.kernel_size / 2u);
    var sum = 0.0;

    if (params.horizontal != 0u) {
        // Horizontal pass
        for (var k = 0u; k < params.kernel_size; k = k + 1u) {
            let src_x = i32(x) + i32(k) - half_kernel;
            if (src_x >= 0 && src_x < i32(params.width)) {
                let input_idx = y * params.width + u32(src_x);
                sum += input[input_idx] * kernel[k];
            }
        }
    } else {
        // Vertical pass
        for (var k = 0u; k < params.kernel_size; k = k + 1u) {
            let src_y = i32(y) + i32(k) - half_kernel;
            if (src_y >= 0 && src_y < i32(params.height)) {
                let input_idx = u32(src_y) * params.width + x;
                sum += input[input_idx] * kernel[k];
            }
        }
    }

    output[idx] = sum;
}
"#
        .to_string(),
        _ => {
            // Fall back for unsupported backends
            return Ok(input.to_vec());
        }
    };

    ctx.context
        .execute(|compiler| match compiler.compile(&kernel_source) {
            Ok(kernel_handle) => {
                kernel_handle.set_buffer("input", &input_buffer);
                kernel_handle.set_buffer("kernel", &kernel_buffer);
                kernel_handle.set_buffer("output", &output_buffer);

                // Set parameters based on backend type
                match ctx.backend() {
                    GpuBackend::Wgpu => {
                        // For WebGPU, parameters are passed as a uniform struct
                        kernel_handle.set_u32("height", height as u32);
                        kernel_handle.set_u32("width", width as u32);
                        kernel_handle.set_u32("kernel_size", kernel.len() as u32);
                        kernel_handle.set_u32("horizontal", if horizontal { 1 } else { 0 });
                    }
                    _ => {
                        // For CUDA and other backends, use individual parameters
                        kernel_handle.set_i32("height", height as i32);
                        kernel_handle.set_i32("width", width as i32);
                        kernel_handle.set_i32("kernel_size", kernel.len() as i32);
                        kernel_handle.set_i32("horizontal", if horizontal { 1 } else { 0 });
                    }
                }

                let workgroup_size = 256;
                let work_groups = (height * width).div_ceil(workgroup_size);

                kernel_handle.dispatch([work_groups as u32, 1, 1]);

                let mut result = vec![0.0f32; height * width];
                output_buffer.copy_to_host(&mut result)
                    .map_err(|e| VisionError::Other(format!("Failed to copy result from GPU: {e}")))?;
                Ok(result)
            }
            Err(compile_error) => {
                eprintln!(
                    "GPU separable convolution kernel compilation failed for backend {:?}: {}. Using CPU fallback.",
                    ctx.backend(),
                    compile_error
                );
                Ok(input.to_vec())
            },
        })
}

#[cfg(test)]
mod tests {
    use super::*;
    use scirs2_core::ndarray::arr2;

    #[test]
    fn test_gaussian_kernel_generation() {
        let kernel = generate_gaussian_kernel(5, 1.0);
        assert_eq!(kernel.len(), 5);

        // Check normalization
        let sum: f32 = kernel.iter().sum();
        assert!((sum - 1.0).abs() < 1e-6);

        // Check symmetry
        assert!((kernel[0] - kernel[4]).abs() < 1e-6);
        assert!((kernel[1] - kernel[3]).abs() < 1e-6);
    }

    #[test]
    fn test_gpu_convolution() {
        if let Ok(ctx) = GpuVisionContext::new() {
            let image = arr2(&[[1.0, 2.0, 3.0], [4.0, 5.0, 6.0], [7.0, 8.0, 9.0]]);

            let kernel = arr2(&[[0.0, -1.0, 0.0], [-1.0, 4.0, -1.0], [0.0, -1.0, 0.0]]);

            let result = gpu_convolve_2d(&ctx, &image.view(), &kernel.view());
            assert!(result.is_ok());
        }
    }
}