use std::collections::HashMap;
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, Instant};
use scirs2_core::ndarray::{Array, ArrayView, Dimension};
use scirs2_core::numeric::{Float, FromPrimitive};
use crate::backend::Backend;
use crate::error::NdimageResult;
#[derive(Debug)]
pub struct GpuMemoryPool {
buffers: Arc<Mutex<Vec<GpuBuffer>>>,
total_allocated: Arc<Mutex<usize>>,
peak_usage: Arc<Mutex<usize>>,
config: MemoryPoolConfig,
}
#[derive(Debug, Clone)]
pub struct MemoryPoolConfig {
pub max_pool_size: usize,
pub initial_buffer_sizes: Vec<usize>,
pub enable_pooling: bool,
pub min_buffer_size: usize,
}
impl Default for MemoryPoolConfig {
fn default() -> Self {
Self {
max_pool_size: 2 * 1024 * 1024 * 1024, initial_buffer_sizes: vec![
1024 * 1024, 16 * 1024 * 1024, 64 * 1024 * 1024, 256 * 1024 * 1024, ],
enable_pooling: true,
min_buffer_size: 1024, }
}
}
#[derive(Debug, Clone)]
pub struct GpuBuffer {
pub id: u64,
pub size: usize,
pub handle: GpuBufferHandle,
pub in_use: bool,
pub created_at: Instant,
pub last_used: Instant,
}
#[derive(Debug, Clone)]
pub enum GpuBufferHandle {
#[cfg(feature = "cuda")]
Cuda(CudaBufferHandle),
#[cfg(feature = "opencl")]
OpenCL(OpenCLBufferHandle),
#[cfg(all(target_os = "macos", feature = "metal"))]
Metal(MetalBufferHandle),
Placeholder,
}
#[cfg(feature = "cuda")]
#[derive(Debug, Clone)]
pub struct CudaBufferHandle {
pub device_ptr: usize, pub device_id: i32,
pub stream: Option<usize>, }
#[cfg(feature = "opencl")]
#[derive(Debug, Clone)]
pub struct OpenCLBufferHandle {
pub buffer: usize, pub context: usize, pub queue: usize, }
#[cfg(all(target_os = "macos", feature = "metal"))]
#[derive(Debug, Clone)]
pub struct MetalBufferHandle {
pub buffer: usize, pub device: usize, }
impl GpuMemoryPool {
pub fn new(config: MemoryPoolConfig) -> Self {
let pool = Self {
buffers: Arc::new(Mutex::new(Vec::new())),
total_allocated: Arc::new(Mutex::new(0)),
peak_usage: Arc::new(Mutex::new(0)),
config,
};
if pool.config.enable_pooling {
for &size in &pool.config.initial_buffer_sizes {
if let Err(e) = pool.pre_allocate_buffer(size) {
eprintln!(
"Warning: Failed to pre-allocate buffer of size {}: {:?}",
size, e
);
}
}
}
pool
}
pub fn allocate(&self, size: usize, backend: Backend) -> NdimageResult<GpuBuffer> {
if !self.config.enable_pooling || size < self.config.min_buffer_size {
return self.allocate_new_buffer(size, backend);
}
let mut buffers = self.buffers.lock().expect("Operation failed");
for buffer in buffers.iter_mut() {
if !buffer.in_use && buffer.size >= size {
buffer.in_use = true;
buffer.last_used = Instant::now();
return Ok(buffer.clone());
}
}
drop(buffers);
let new_buffer = self.allocate_new_buffer(size, backend)?;
let mut buffers = self.buffers.lock().expect("Operation failed");
let current_total = *self.total_allocated.lock().expect("Operation failed");
if current_total + size <= self.config.max_pool_size {
buffers.push(new_buffer.clone());
}
Ok(new_buffer)
}
pub fn deallocate(&self, buffer: &GpuBuffer) -> NdimageResult<()> {
if !self.config.enable_pooling {
return self.deallocate_immediate(buffer);
}
let mut buffers = self.buffers.lock().expect("Operation failed");
for pool_buffer in buffers.iter_mut() {
if pool_buffer.id == buffer.id {
pool_buffer.in_use = false;
return Ok(());
}
}
self.deallocate_immediate(buffer)
}
pub fn get_statistics(&self) -> MemoryPoolStatistics {
let buffers = self.buffers.lock().expect("Operation failed");
let total_allocated = *self.total_allocated.lock().expect("Operation failed");
let peak_usage = *self.peak_usage.lock().expect("Operation failed");
let active_buffers = buffers.iter().filter(|b| b.in_use).count();
let total_buffers = buffers.len();
let total_pool_memory: usize = buffers.iter().map(|b| b.size).sum();
MemoryPoolStatistics {
total_allocated,
peak_usage,
active_buffers,
total_buffers,
total_pool_memory,
fragmentation_ratio: Self::calculate_fragmentation(&buffers),
}
}
fn pre_allocate_buffer(&self, size: usize) -> NdimageResult<()> {
Ok(())
}
fn allocate_new_buffer(&self, size: usize, backend: Backend) -> NdimageResult<GpuBuffer> {
let buffer_id = self.generate_buffer_id();
let handle = self.create_buffer_handle(size, backend)?;
let mut total_allocated = self.total_allocated.lock().expect("Operation failed");
*total_allocated += size;
let mut peak_usage = self.peak_usage.lock().expect("Operation failed");
*peak_usage = (*peak_usage).max(*total_allocated);
Ok(GpuBuffer {
id: buffer_id,
size,
handle,
in_use: true,
created_at: Instant::now(),
last_used: Instant::now(),
})
}
fn deallocate_immediate(&self, buffer: &GpuBuffer) -> NdimageResult<()> {
match &buffer.handle {
#[cfg(feature = "cuda")]
GpuBufferHandle::Cuda(handle) => {
self.deallocate_cuda_buffer(handle)?;
}
#[cfg(feature = "opencl")]
GpuBufferHandle::OpenCL(handle) => {
self.deallocate_opencl_buffer(handle)?;
}
#[cfg(all(target_os = "macos", feature = "metal"))]
GpuBufferHandle::Metal(handle) => {
self.deallocate_metal_buffer(handle)?;
}
GpuBufferHandle::Placeholder => {}
}
let mut total_allocated = self.total_allocated.lock().expect("Operation failed");
*total_allocated = total_allocated.saturating_sub(buffer.size);
Ok(())
}
fn create_buffer_handle(
&self,
size: usize,
backend: Backend,
) -> NdimageResult<GpuBufferHandle> {
match backend {
#[cfg(feature = "cuda")]
Backend::Cuda => {
let handle = self.create_cuda_buffer(size)?;
Ok(GpuBufferHandle::Cuda(handle))
}
#[cfg(feature = "opencl")]
Backend::OpenCL => {
let handle = self.create_opencl_buffer(size)?;
Ok(GpuBufferHandle::OpenCL(handle))
}
#[cfg(all(target_os = "macos", feature = "metal"))]
Backend::Metal => {
let handle = self.create_metal_buffer(size)?;
Ok(GpuBufferHandle::Metal(handle))
}
_ => Ok(GpuBufferHandle::Placeholder),
}
}
#[cfg(feature = "cuda")]
fn create_cuda_buffer(&self, size: usize) -> NdimageResult<CudaBufferHandle> {
Ok(CudaBufferHandle {
device_ptr: 0,
device_id: 0,
stream: None,
})
}
#[cfg(feature = "cuda")]
fn deallocate_cuda_buffer(&self, handle: &CudaBufferHandle) -> NdimageResult<()> {
Ok(())
}
#[cfg(feature = "opencl")]
fn create_opencl_buffer(&self, size: usize) -> NdimageResult<OpenCLBufferHandle> {
Ok(OpenCLBufferHandle {
buffer: 0,
context: 0,
queue: 0,
})
}
#[cfg(feature = "opencl")]
fn deallocate_opencl_buffer(&self, handle: &OpenCLBufferHandle) -> NdimageResult<()> {
Ok(())
}
#[cfg(all(target_os = "macos", feature = "metal"))]
fn create_metal_buffer(&self, size: usize) -> NdimageResult<MetalBufferHandle> {
Ok(MetalBufferHandle {
buffer: 0,
device: 0,
})
}
#[cfg(all(target_os = "macos", feature = "metal"))]
fn deallocate_metal_buffer(&self, handle: &MetalBufferHandle) -> NdimageResult<()> {
Ok(())
}
fn generate_buffer_id(&self) -> u64 {
use std::sync::atomic::{AtomicU64, Ordering};
static BUFFER_ID_COUNTER: AtomicU64 = AtomicU64::new(1);
BUFFER_ID_COUNTER.fetch_add(1, Ordering::Relaxed)
}
fn calculate_fragmentation(buffers: &[GpuBuffer]) -> f64 {
if buffers.is_empty() {
return 0.0;
}
let total_size: usize = buffers.iter().map(|b| b.size).sum();
let used_size: usize = buffers.iter().filter(|b| b.in_use).map(|b| b.size).sum();
if total_size == 0 {
0.0
} else {
1.0 - (used_size as f64 / total_size as f64)
}
}
}
#[derive(Debug, Clone)]
pub struct MemoryPoolStatistics {
pub total_allocated: usize,
pub peak_usage: usize,
pub active_buffers: usize,
pub total_buffers: usize,
pub total_pool_memory: usize,
pub fragmentation_ratio: f64,
}
#[derive(Debug)]
pub struct GpuKernelCache {
kernels: Arc<RwLock<HashMap<String, CompiledKernel>>>,
stats: Arc<Mutex<KernelCacheStats>>,
}
#[derive(Debug, Clone)]
pub struct CompiledKernel {
pub id: String,
pub handle: KernelHandle,
pub compiled_at: Instant,
pub last_used: Instant,
pub use_count: usize,
pub performance_stats: KernelPerformanceStats,
}
#[derive(Debug, Clone)]
pub enum KernelHandle {
#[cfg(feature = "cuda")]
Cuda(CudaKernelHandle),
#[cfg(feature = "opencl")]
OpenCL(OpenCLKernelHandle),
#[cfg(all(target_os = "macos", feature = "metal"))]
Metal(MetalKernelHandle),
Placeholder,
}
#[cfg(feature = "cuda")]
#[derive(Debug, Clone)]
pub struct CudaKernelHandle {
pub function: usize, pub module: usize, }
#[cfg(feature = "opencl")]
#[derive(Debug, Clone)]
pub struct OpenCLKernelHandle {
pub kernel: usize, pub program: usize, }
#[cfg(all(target_os = "macos", feature = "metal"))]
#[derive(Debug, Clone)]
pub struct MetalKernelHandle {
pub function: usize, pub library: usize, }
#[derive(Debug, Clone)]
pub struct KernelPerformanceStats {
pub avg_execution_time: Duration,
pub min_execution_time: Duration,
pub max_execution_time: Duration,
pub total_execution_time: Duration,
pub memory_bandwidth: f64,
pub compute_utilization: f64,
}
impl Default for KernelPerformanceStats {
fn default() -> Self {
Self {
avg_execution_time: Duration::ZERO,
min_execution_time: Duration::MAX,
max_execution_time: Duration::ZERO,
total_execution_time: Duration::ZERO,
memory_bandwidth: 0.0,
compute_utilization: 0.0,
}
}
}
#[derive(Debug, Clone)]
pub struct KernelCacheStats {
pub cache_hits: usize,
pub cache_misses: usize,
pub kernels_compiled: usize,
pub total_compilation_time: Duration,
}
impl Default for KernelCacheStats {
fn default() -> Self {
Self {
cache_hits: 0,
cache_misses: 0,
kernels_compiled: 0,
total_compilation_time: Duration::ZERO,
}
}
}
impl GpuKernelCache {
pub fn new() -> Self {
Self {
kernels: Arc::new(RwLock::new(HashMap::new())),
stats: Arc::new(Mutex::new(KernelCacheStats::default())),
}
}
pub fn get_or_compile_kernel(
&self,
kernel_id: &str,
kernel_source: &str,
backend: Backend,
compile_options: &[String],
) -> NdimageResult<CompiledKernel> {
{
let kernels = self.kernels.read().expect("Operation failed");
if let Some(kernel) = kernels.get(kernel_id) {
let mut stats = self.stats.lock().expect("Operation failed");
stats.cache_hits += 1;
let mut updated_kernel = kernel.clone();
updated_kernel.last_used = Instant::now();
updated_kernel.use_count += 1;
return Ok(updated_kernel);
}
}
let mut stats = self.stats.lock().expect("Operation failed");
stats.cache_misses += 1;
let compilation_start = Instant::now();
let kernel_handle = self.compile_kernel(kernel_source, backend, compile_options)?;
let compilation_time = compilation_start.elapsed();
stats.kernels_compiled += 1;
stats.total_compilation_time += compilation_time;
drop(stats);
let compiled_kernel = CompiledKernel {
id: kernel_id.to_string(),
handle: kernel_handle,
compiled_at: Instant::now(),
last_used: Instant::now(),
use_count: 1,
performance_stats: KernelPerformanceStats::default(),
};
{
let mut kernels = self.kernels.write().expect("Operation failed");
kernels.insert(kernel_id.to_string(), compiled_kernel.clone());
}
Ok(compiled_kernel)
}
pub fn update_kernel_stats(
&self,
kernel_id: &str,
execution_time: Duration,
memory_bandwidth: f64,
compute_utilization: f64,
) -> NdimageResult<()> {
let mut kernels = self.kernels.write().expect("Operation failed");
if let Some(kernel) = kernels.get_mut(kernel_id) {
let stats = &mut kernel.performance_stats;
stats.total_execution_time += execution_time;
stats.min_execution_time = stats.min_execution_time.min(execution_time);
stats.max_execution_time = stats.max_execution_time.max(execution_time);
stats.avg_execution_time = stats.total_execution_time / kernel.use_count as u32;
let alpha = 0.1; stats.memory_bandwidth =
alpha * memory_bandwidth + (1.0 - alpha) * stats.memory_bandwidth;
stats.compute_utilization =
alpha * compute_utilization + (1.0 - alpha) * stats.compute_utilization;
}
Ok(())
}
pub fn get_cache_stats(&self) -> KernelCacheStats {
self.stats.lock().expect("Operation failed").clone()
}
pub fn clear_cache(&self) {
let mut kernels = self.kernels.write().expect("Operation failed");
kernels.clear();
let mut stats = self.stats.lock().expect("Operation failed");
*stats = KernelCacheStats::default();
}
fn compile_kernel(
&self,
source: &str,
backend: Backend,
options: &[String],
) -> NdimageResult<KernelHandle> {
match backend {
#[cfg(feature = "cuda")]
Backend::Cuda => {
let handle = self.compile_cuda_kernel(source, options)?;
Ok(KernelHandle::Cuda(handle))
}
#[cfg(feature = "opencl")]
Backend::OpenCL => {
let handle = self.compile_opencl_kernel(source, options)?;
Ok(KernelHandle::OpenCL(handle))
}
#[cfg(all(target_os = "macos", feature = "metal"))]
Backend::Metal => {
let handle = self.compile_metal_kernel(source, options)?;
Ok(KernelHandle::Metal(handle))
}
_ => Ok(KernelHandle::Placeholder),
}
}
#[cfg(feature = "cuda")]
fn compile_cuda_kernel(
&self,
source: &str,
options: &[String],
) -> NdimageResult<CudaKernelHandle> {
Ok(CudaKernelHandle {
function: 0,
module: 0,
})
}
#[cfg(feature = "opencl")]
fn compile_opencl_kernel(
&self,
source: &str,
options: &[String],
) -> NdimageResult<OpenCLKernelHandle> {
Ok(OpenCLKernelHandle {
kernel: 0,
program: 0,
})
}
#[cfg(all(target_os = "macos", feature = "metal"))]
fn compile_metal_kernel(
&self,
source: &str,
options: &[String],
) -> NdimageResult<MetalKernelHandle> {
Ok(MetalKernelHandle {
function: 0,
library: 0,
})
}
}
pub struct GpuAccelerationManager {
memory_pool: GpuMemoryPool,
kernel_cache: GpuKernelCache,
device_manager: crate::backend::DeviceManager,
profiler: Arc<Mutex<GpuProfiler>>,
}
#[derive(Debug)]
pub struct GpuProfiler {
timinghistory: Vec<(String, Duration)>,
memoryhistory: Vec<(Instant, usize)>,
metrics: GpuPerformanceMetrics,
}
#[derive(Debug, Clone)]
pub struct GpuPerformanceMetrics {
pub total_operations: usize,
pub total_gpu_time: Duration,
pub avg_memory_bandwidth: f64,
pub gpu_utilization: f64,
pub memory_efficiency: f64,
}
impl Default for GpuPerformanceMetrics {
fn default() -> Self {
Self {
total_operations: 0,
total_gpu_time: Duration::ZERO,
avg_memory_bandwidth: 0.0,
gpu_utilization: 0.0,
memory_efficiency: 0.0,
}
}
}
impl GpuAccelerationManager {
pub fn new(config: MemoryPoolConfig) -> NdimageResult<Self> {
Ok(Self {
memory_pool: GpuMemoryPool::new(config),
kernel_cache: GpuKernelCache::new(),
device_manager: crate::backend::DeviceManager::new()?,
profiler: Arc::new(Mutex::new(GpuProfiler {
timinghistory: Vec::new(),
memoryhistory: Vec::new(),
metrics: GpuPerformanceMetrics::default(),
})),
})
}
pub fn execute_operation<T, D>(
&self,
operation_name: &str,
input: ArrayView<T, D>,
kernel_source: &str,
backend: Backend,
) -> NdimageResult<Array<T, D>>
where
T: Float + FromPrimitive + Clone + Send + Sync,
D: Dimension,
{
let start_time = Instant::now();
let input_size = input.len() * std::mem::size_of::<T>();
let output_size = input_size; let total_memory_needed = input_size + output_size;
let input_buffer = self.memory_pool.allocate(input_size, backend)?;
let output_buffer = self.memory_pool.allocate(output_size, backend)?;
let kernel = self.kernel_cache.get_or_compile_kernel(
operation_name,
kernel_source,
backend,
&[], )?;
let result =
self.execute_kernel_operation(&kernel, &input, &input_buffer, &output_buffer)?;
self.memory_pool.deallocate(&input_buffer)?;
self.memory_pool.deallocate(&output_buffer)?;
let execution_time = start_time.elapsed();
self.update_profiling_stats(operation_name, execution_time, total_memory_needed)?;
Ok(result)
}
pub fn get_performance_report(&self) -> GpuPerformanceReport {
let memory_stats = self.memory_pool.get_statistics();
let cache_stats = self.kernel_cache.get_cache_stats();
let profiler = self.profiler.lock().expect("Operation failed");
GpuPerformanceReport {
memory_statistics: memory_stats,
cache_statistics: cache_stats,
performancemetrics: profiler.metrics.clone(),
recommendations: self.generate_performance_recommendations(),
}
}
fn execute_kernel_operation<T, D>(
&self,
kernel: &CompiledKernel,
input: &ArrayView<T, D>,
input_buffer: &GpuBuffer,
output_buffer: &GpuBuffer,
) -> NdimageResult<Array<T, D>>
where
T: Float + FromPrimitive + Clone,
D: Dimension,
{
Ok(Array::zeros(input.raw_dim()))
}
fn update_profiling_stats(
&self,
operation_name: &str,
execution_time: Duration,
memory_used: usize,
) -> NdimageResult<()> {
let mut profiler = self.profiler.lock().expect("Operation failed");
profiler
.timinghistory
.push((operation_name.to_string(), execution_time));
profiler.memoryhistory.push((Instant::now(), memory_used));
profiler.metrics.total_operations += 1;
profiler.metrics.total_gpu_time += execution_time;
if profiler.timinghistory.len() > 1 {
let avg_time =
profiler.metrics.total_gpu_time / profiler.metrics.total_operations as u32;
}
Ok(())
}
fn generate_performance_recommendations(&self) -> Vec<String> {
let mut recommendations = Vec::new();
let memory_stats = self.memory_pool.get_statistics();
let cache_stats = self.kernel_cache.get_cache_stats();
if memory_stats.fragmentation_ratio > 0.3 {
recommendations.push(
"High memory fragmentation detected. Consider defragmenting GPU memory pool."
.to_string(),
);
}
if memory_stats.peak_usage > memory_stats.total_pool_memory {
recommendations.push(
"Memory usage exceeded pool size. Consider increasing pool size.".to_string(),
);
}
let cache_hit_ratio = cache_stats.cache_hits as f64
/ (cache_stats.cache_hits + cache_stats.cache_misses) as f64;
if cache_hit_ratio < 0.7 {
recommendations.push(
"Low kernel cache hit ratio. Consider pre-compiling frequently used kernels."
.to_string(),
);
}
if recommendations.is_empty() {
recommendations.push("GPU acceleration is performing optimally.".to_string());
}
recommendations
}
}
#[derive(Debug, Clone)]
pub struct GpuPerformanceReport {
pub memory_statistics: MemoryPoolStatistics,
pub cache_statistics: KernelCacheStats,
pub performancemetrics: GpuPerformanceMetrics,
pub recommendations: Vec<String>,
}
impl GpuPerformanceReport {
pub fn display(&self) {
println!("\n=== GPU Performance Report ===\n");
println!("Memory Statistics:");
println!(
" Total Allocated: {} MB",
self.memory_statistics.total_allocated / (1024 * 1024)
);
println!(
" Peak Usage: {} MB",
self.memory_statistics.peak_usage / (1024 * 1024)
);
println!(
" Active Buffers: {}",
self.memory_statistics.active_buffers
);
println!(
" Fragmentation: {:.2}%",
self.memory_statistics.fragmentation_ratio * 100.0
);
println!("\nKernel Cache Statistics:");
println!(" Cache Hits: {}", self.cache_statistics.cache_hits);
println!(" Cache Misses: {}", self.cache_statistics.cache_misses);
println!(
" Hit Ratio: {:.2}%",
(self.cache_statistics.cache_hits as f64
/ (self.cache_statistics.cache_hits + self.cache_statistics.cache_misses).max(1)
as f64)
* 100.0
);
println!("\nPerformance Metrics:");
println!(
" Total Operations: {}",
self.performancemetrics.total_operations
);
println!(
" Total GPU Time: {:.3}ms",
self.performancemetrics.total_gpu_time.as_secs_f64() * 1000.0
);
println!(
" GPU Utilization: {:.2}%",
self.performancemetrics.gpu_utilization * 100.0
);
if !self.recommendations.is_empty() {
println!("\nRecommendations:");
for (i, rec) in self.recommendations.iter().enumerate() {
println!(" {}. {}", i + 1, rec);
}
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_memory_pool_creation() {
let config = MemoryPoolConfig::default();
let pool = GpuMemoryPool::new(config);
let stats = pool.get_statistics();
assert_eq!(stats.active_buffers, 0);
}
#[test]
fn test_kernel_cache_creation() {
let cache = GpuKernelCache::new();
let stats = cache.get_cache_stats();
assert_eq!(stats.cache_hits, 0);
assert_eq!(stats.cache_misses, 0);
}
#[test]
fn test_gpu_acceleration_manager_creation() {
let config = MemoryPoolConfig::default();
let result = GpuAccelerationManager::new(config);
assert!(result.is_ok() || result.is_err());
}
}