#![allow(clippy::too_many_arguments)]
#![allow(dead_code)]
use crate::error::{MetricsError, Result};
use scirs2_core::ndarray::{Array1, Array2, ArrayView1, ArrayView2};
use scirs2_core::numeric::{Float, NumCast};
use std::collections::HashMap;
use std::time::{Duration, Instant};
pub trait GpuRuntime: Send + Sync {
fn initialize(&mut self) -> Result<()>;
fn is_available(&self) -> bool;
fn device_info(&self) -> HashMap<String, String>;
fn allocate<T: Float>(&mut self, size: usize) -> Result<GpuBuffer>;
fn transfer_to_gpu<T: Float>(&mut self, data: &[T], buffer: &GpuBuffer) -> Result<()>;
fn transfer_from_gpu<T: Float>(&mut self, buffer: &GpuBuffer, data: &mut [T]) -> Result<()>;
fn launch_kernel(
&mut self,
kernel_name: &str,
grid_size: (u32, u32, u32),
block_size: (u32, u32, u32),
args: &[GpuKernelArg],
) -> Result<()>;
fn synchronize(&mut self) -> Result<()>;
fn deallocate(&mut self, buffer: &GpuBuffer) -> Result<()>;
fn memory_stats(&self) -> GpuMemoryStats;
fn performance_stats(&self) -> GpuPerformanceStats;
}
#[derive(Debug, Clone)]
pub struct GpuBuffer {
pub id: u64,
pub size: usize,
pub buffer_type: GpuBufferType,
pub handle: GpuBufferHandle,
}
#[derive(Debug, Clone)]
pub enum GpuBufferType {
Input,
Output,
InputOutput,
Constant,
}
#[derive(Debug, Clone)]
pub enum GpuBufferHandle {
Cuda(u64),
OpenCL(u64),
Metal(u64),
Vulkan(u64),
}
#[derive(Debug, Clone)]
pub enum GpuKernelArg {
Buffer(GpuBuffer),
Scalar(GpuScalar),
}
#[derive(Debug, Clone)]
pub enum GpuScalar {
F32(f32),
F64(f64),
I32(i32),
I64(i64),
U32(u32),
U64(u64),
}
#[derive(Debug, Clone)]
pub struct GpuMemoryStats {
pub total_memory: u64,
pub free_memory: u64,
pub used_memory: u64,
pub allocation_count: u64,
}
#[derive(Debug, Clone)]
pub struct GpuPerformanceStats {
pub total_kernel_time: Duration,
pub memory_transfer_time: Duration,
pub kernel_launches: u64,
pub gpu_utilization: f64,
pub memory_bandwidth_utilization: f64,
}
#[derive(Debug)]
pub struct CudaRuntime {
device_id: i32,
context: Option<u64>,
stream: Option<u64>,
memory_stats: GpuMemoryStats,
performance_stats: GpuPerformanceStats,
}
impl CudaRuntime {
pub fn new(device_id: i32) -> Self {
Self {
device_id,
context: None,
stream: None,
memory_stats: GpuMemoryStats::default(),
performance_stats: GpuPerformanceStats::default(),
}
}
}
impl GpuRuntime for CudaRuntime {
fn initialize(&mut self) -> Result<()> {
self.context = Some(0x12345678); self.stream = Some(0x87654321); Ok(())
}
fn is_available(&self) -> bool {
true }
fn device_info(&self) -> HashMap<String, String> {
let mut info = HashMap::new();
info.insert("backend".to_string(), "CUDA".to_string());
info.insert("device_id".to_string(), self.device_id.to_string());
info.insert("compute_capability".to_string(), "8.0".to_string());
info.insert("memory".to_string(), "8GB".to_string());
info
}
fn allocate<T: Float>(&mut self, size: usize) -> Result<GpuBuffer> {
let buffer_size = size * std::mem::size_of::<T>();
let buffer = GpuBuffer {
id: scirs2_core::random::random::<u64>(),
size: buffer_size,
buffer_type: GpuBufferType::InputOutput,
handle: GpuBufferHandle::Cuda(0x11111111), };
self.memory_stats.used_memory += buffer_size as u64;
self.memory_stats.allocation_count += 1;
Ok(buffer)
}
fn transfer_to_gpu<T: Float>(&mut self, _data: &[T], _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn transfer_from_gpu<T: Float>(&mut self, _buffer: &GpuBuffer, _data: &mut [T]) -> Result<()> {
Ok(())
}
fn launch_kernel(
&mut self,
_kernel_name: &str,
_grid_size: (u32, u32, u32),
_block_size: (u32, u32, u32),
_args: &[GpuKernelArg],
) -> Result<()> {
self.performance_stats.kernel_launches += 1;
Ok(())
}
fn synchronize(&mut self) -> Result<()> {
Ok(())
}
fn deallocate(&mut self, buffer: &GpuBuffer) -> Result<()> {
self.memory_stats.used_memory = self
.memory_stats
.used_memory
.saturating_sub(buffer.size as u64);
self.memory_stats.allocation_count = self.memory_stats.allocation_count.saturating_sub(1);
Ok(())
}
fn memory_stats(&self) -> GpuMemoryStats {
self.memory_stats.clone()
}
fn performance_stats(&self) -> GpuPerformanceStats {
self.performance_stats.clone()
}
}
#[derive(Debug)]
pub struct OpenClRuntime {
platform_id: u64,
device_id: u64,
context: Option<u64>,
command_queue: Option<u64>,
memory_stats: GpuMemoryStats,
performance_stats: GpuPerformanceStats,
}
impl OpenClRuntime {
pub fn new(platform_id: u64, device_id: u64) -> Self {
Self {
platform_id,
device_id,
context: None,
command_queue: None,
memory_stats: GpuMemoryStats::default(),
performance_stats: GpuPerformanceStats::default(),
}
}
}
#[derive(Debug)]
pub struct MetalRuntime {
device: Option<u64>,
command_queue: Option<u64>,
memory_stats: GpuMemoryStats,
performance_stats: GpuPerformanceStats,
}
impl MetalRuntime {
pub fn new() -> Self {
Self {
device: None,
command_queue: None,
memory_stats: GpuMemoryStats::default(),
performance_stats: GpuPerformanceStats::default(),
}
}
}
impl GpuRuntime for MetalRuntime {
fn initialize(&mut self) -> Result<()> {
self.device = Some(0x22222222); self.command_queue = Some(0x33333333); Ok(())
}
fn is_available(&self) -> bool {
cfg!(target_os = "macos")
}
fn device_info(&self) -> HashMap<String, String> {
let mut info = HashMap::new();
info.insert("backend".to_string(), "Metal".to_string());
info.insert("device_name".to_string(), "Apple GPU".to_string());
info
}
fn allocate<T: Float>(&mut self, size: usize) -> Result<GpuBuffer> {
let buffer_size = size * std::mem::size_of::<T>();
let buffer = GpuBuffer {
id: scirs2_core::random::random::<u64>(),
size: buffer_size,
buffer_type: GpuBufferType::InputOutput,
handle: GpuBufferHandle::Metal(0x44444444), };
Ok(buffer)
}
fn transfer_to_gpu<T: Float>(&mut self, _data: &[T], _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn transfer_from_gpu<T: Float>(&mut self, _buffer: &GpuBuffer, _data: &mut [T]) -> Result<()> {
Ok(())
}
fn launch_kernel(
&mut self,
_kernel_name: &str,
_grid_size: (u32, u32, u32),
_block_size: (u32, u32, u32),
_args: &[GpuKernelArg],
) -> Result<()> {
Ok(())
}
fn synchronize(&mut self) -> Result<()> {
Ok(())
}
fn deallocate(&mut self, _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn memory_stats(&self) -> GpuMemoryStats {
self.memory_stats.clone()
}
fn performance_stats(&self) -> GpuPerformanceStats {
self.performance_stats.clone()
}
}
#[derive(Debug)]
pub struct VulkanRuntime {
instance: Option<u64>,
device: Option<u64>,
command_pool: Option<u64>,
memory_stats: GpuMemoryStats,
performance_stats: GpuPerformanceStats,
}
impl VulkanRuntime {
pub fn new() -> Self {
Self {
instance: None,
device: None,
command_pool: None,
memory_stats: GpuMemoryStats::default(),
performance_stats: GpuPerformanceStats::default(),
}
}
}
impl GpuRuntime for VulkanRuntime {
fn initialize(&mut self) -> Result<()> {
self.instance = Some(0x55555555); self.device = Some(0x66666666); self.command_pool = Some(0x77777777); Ok(())
}
fn is_available(&self) -> bool {
true }
fn device_info(&self) -> HashMap<String, String> {
let mut info = HashMap::new();
info.insert("backend".to_string(), "Vulkan".to_string());
info.insert("api_version".to_string(), "1.3".to_string());
info
}
fn allocate<T: Float>(&mut self, size: usize) -> Result<GpuBuffer> {
let buffer_size = size * std::mem::size_of::<T>();
let buffer = GpuBuffer {
id: scirs2_core::random::random::<u64>(),
size: buffer_size,
buffer_type: GpuBufferType::InputOutput,
handle: GpuBufferHandle::Vulkan(0x88888888), };
Ok(buffer)
}
fn transfer_to_gpu<T: Float>(&mut self, _data: &[T], _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn transfer_from_gpu<T: Float>(&mut self, _buffer: &GpuBuffer, _data: &mut [T]) -> Result<()> {
Ok(())
}
fn launch_kernel(
&mut self,
_kernel_name: &str,
_grid_size: (u32, u32, u32),
_block_size: (u32, u32, u32),
_args: &[GpuKernelArg],
) -> Result<()> {
Ok(())
}
fn synchronize(&mut self) -> Result<()> {
Ok(())
}
fn deallocate(&mut self, _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn memory_stats(&self) -> GpuMemoryStats {
self.memory_stats.clone()
}
fn performance_stats(&self) -> GpuPerformanceStats {
self.performance_stats.clone()
}
}
impl GpuRuntime for OpenClRuntime {
fn initialize(&mut self) -> Result<()> {
self.context = Some(0xAAAAAAAA); self.command_queue = Some(0xBBBBBBBB); Ok(())
}
fn is_available(&self) -> bool {
true }
fn device_info(&self) -> HashMap<String, String> {
let mut info = HashMap::new();
info.insert("backend".to_string(), "OpenCL".to_string());
info.insert("platform_id".to_string(), self.platform_id.to_string());
info.insert("device_id".to_string(), self.device_id.to_string());
info
}
fn allocate<T: Float>(&mut self, size: usize) -> Result<GpuBuffer> {
let buffer_size = size * std::mem::size_of::<T>();
let buffer = GpuBuffer {
id: scirs2_core::random::random::<u64>(),
size: buffer_size,
buffer_type: GpuBufferType::InputOutput,
handle: GpuBufferHandle::OpenCL(0xCCCCCCCC), };
Ok(buffer)
}
fn transfer_to_gpu<T: Float>(&mut self, _data: &[T], _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn transfer_from_gpu<T: Float>(&mut self, _buffer: &GpuBuffer, _data: &mut [T]) -> Result<()> {
Ok(())
}
fn launch_kernel(
&mut self,
_kernel_name: &str,
_grid_size: (u32, u32, u32),
_block_size: (u32, u32, u32),
_args: &[GpuKernelArg],
) -> Result<()> {
Ok(())
}
fn synchronize(&mut self) -> Result<()> {
Ok(())
}
fn deallocate(&mut self, _buffer: &GpuBuffer) -> Result<()> {
Ok(())
}
fn memory_stats(&self) -> GpuMemoryStats {
self.memory_stats.clone()
}
fn performance_stats(&self) -> GpuPerformanceStats {
self.performance_stats.clone()
}
}
impl Default for GpuMemoryStats {
fn default() -> Self {
Self {
total_memory: 8 * 1024 * 1024 * 1024, free_memory: 8 * 1024 * 1024 * 1024,
used_memory: 0,
allocation_count: 0,
}
}
}
impl Default for GpuPerformanceStats {
fn default() -> Self {
Self {
total_kernel_time: Duration::new(0, 0),
memory_transfer_time: Duration::new(0, 0),
kernel_launches: 0,
gpu_utilization: 0.0,
memory_bandwidth_utilization: 0.0,
}
}
}
impl Default for MetalRuntime {
fn default() -> Self {
Self::new()
}
}
impl Default for VulkanRuntime {
fn default() -> Self {
Self::new()
}
}