use super::{
operations::{AdvancedGpuOperations, GpuKernelManager, GpuOperationDispatcher},
GpuBackendManager, GpuContext, GpuDeviceType, GpuLinalgOps,
};
use crate::error::{LinalgError, LinalgResult};
use scirs2_core::ndarray::{Array1, Array2, ArrayView1, ArrayView2};
use scirs2_core::numeric::{Float, NumAssign, Zero};
use std::collections::HashMap;
use std::fmt::Debug;
use std::sync::{Arc, Mutex};
pub struct GpuAccelerationFramework<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
backend_manager: Arc<Mutex<GpuBackendManager>>,
dispatcher: GpuOperationDispatcher<T>,
advanced_ops: AdvancedGpuOperations<T>,
kernel_manager: Arc<Mutex<GpuKernelManager>>,
contexts: HashMap<String, Arc<dyn GpuContext>>,
profiler: GpuPerformanceProfiler,
config: AccelerationConfig,
}
#[derive(Debug, Clone)]
pub struct AccelerationConfig {
pub min_gpusize: usize,
pub max_memory_per_op: usize,
pub auto_kernel_selection: bool,
pub enable_profiling: bool,
pub adaptive_batching: bool,
pub preferred_devices: Vec<GpuDeviceType>,
pub mixed_precision: bool,
pub tensor_cores: bool,
}
impl Default for AccelerationConfig {
fn default() -> Self {
#[cfg(target_pointer_width = "32")]
let max_memory_per_op = 512 * 1024 * 1024; #[cfg(target_pointer_width = "64")]
let max_memory_per_op = 2usize * 1024 * 1024 * 1024;
Self {
min_gpusize: 50_000,
max_memory_per_op,
auto_kernel_selection: true,
enable_profiling: true,
adaptive_batching: true,
preferred_devices: vec![
GpuDeviceType::Cuda,
GpuDeviceType::OpenCl,
GpuDeviceType::Metal,
GpuDeviceType::Vulkan,
],
mixed_precision: true,
tensor_cores: true,
}
}
}
#[derive(Debug, Default)]
pub struct GpuPerformanceProfiler {
measurements: HashMap<String, Vec<PerformanceMeasurement>>,
total_operations: usize,
total_gpu_time: f64,
total_cpu_time: f64,
}
#[derive(Debug, Clone)]
pub struct PerformanceMeasurement {
pub operation: String,
pub problemsize: usize,
pub execution_time: f64,
pub memory_usage: usize,
pub device_type: GpuDeviceType,
pub gflops: f64,
pub memory_bandwidth_util: f64,
}
impl<T> GpuAccelerationFramework<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
pub fn new() -> LinalgResult<Self> {
Self::with_config(AccelerationConfig::default())
}
pub fn with_config(config: AccelerationConfig) -> LinalgResult<Self> {
let backend_manager = Arc::new(Mutex::new(super::initialize_gpu_manager()?));
let dispatcher = GpuOperationDispatcher::with_threshold(config.min_gpusize);
let advanced_ops = AdvancedGpuOperations::new();
let kernel_manager = Arc::new(Mutex::new(GpuKernelManager::new()));
Ok(Self {
backend_manager,
dispatcher,
advanced_ops,
kernel_manager,
contexts: HashMap::new(),
profiler: GpuPerformanceProfiler::default(),
config,
})
}
pub fn initialize_contexts(&mut self) -> LinalgResult<()> {
let manager = self.backend_manager.lock().expect("Operation failed");
let devices = manager.list_all_devices()?;
for (backend_name, device_list) in devices {
if let Some(backend) = manager.get_backend(&backend_name) {
for (device_id, device_info) in device_list.iter().enumerate() {
if self
.config
.preferred_devices
.contains(&device_info.device_type)
{
if let Ok(context) = backend.create_context(device_id) {
let context_key = format!("{}_{}", backend_name, device_id);
self.contexts.insert(context_key, Arc::from(context));
}
}
}
}
}
Ok(())
}
pub fn accelerated_matvec(
&mut self,
a: &ArrayView2<T>,
x: &ArrayView1<T>,
) -> LinalgResult<Array1<T>> {
let operation_name = "matvec";
let problemsize = a.len() + x.len();
let strategy = self.select_execution_strategy(operation_name, problemsize)?;
let start_time = std::time::Instant::now();
let result = match strategy {
ExecutionStrategy::Cpu => self.dispatcher.cpu_matvec(a, x),
ExecutionStrategy::Gpu { ref context, .. } => {
self.dispatcher.gpu_matvec(context.as_ref(), a, x)
}
ExecutionStrategy::MultiGpu {
ref primary_context,
..
} => {
self.dispatcher.gpu_matvec(primary_context.as_ref(), a, x)
}
};
let execution_time = start_time.elapsed().as_secs_f64();
if self.config.enable_profiling {
self.record_performance(operation_name, problemsize, execution_time, &strategy);
}
result
}
pub fn accelerated_matmul(
&mut self,
a: &ArrayView2<T>,
b: &ArrayView2<T>,
) -> LinalgResult<Array2<T>> {
let operation_name = "matmul";
let problemsize = a.len() + b.len();
let strategy = self.select_execution_strategy(operation_name, problemsize)?;
let start_time = std::time::Instant::now();
let result = match strategy {
ExecutionStrategy::Cpu => self.dispatcher.cpu_matmul(a, b),
ExecutionStrategy::Gpu { ref context, .. } => {
self.dispatcher.gpu_matmul(context.as_ref(), a, b)
}
ExecutionStrategy::MultiGpu {
ref primary_context,
..
} => {
self.dispatcher.gpu_matmul(primary_context.as_ref(), a, b)
}
};
let execution_time = start_time.elapsed().as_secs_f64();
if self.config.enable_profiling {
self.record_performance(operation_name, problemsize, execution_time, &strategy);
}
result
}
pub fn accelerated_batch_matmul(
&mut self,
matrices_a: &[ArrayView2<T>],
matrices_b: &[ArrayView2<T>],
) -> LinalgResult<Vec<Array2<T>>> {
if self.config.adaptive_batching && matrices_a.len() > 1 {
self.advanced_ops
.batched_matmul_optimized(matrices_a, matrices_b)
} else {
matrices_a
.iter()
.zip(matrices_b.iter())
.map(|(a, b)| self.accelerated_matmul(a, b))
.collect()
}
}
fn select_execution_strategy(
&self,
operation: &str,
problemsize: usize,
) -> LinalgResult<ExecutionStrategy> {
if problemsize < self.config.min_gpusize {
return Ok(ExecutionStrategy::Cpu);
}
let best_context = self.select_best_context(operation, problemsize)?;
match best_context {
Some(context) => {
if problemsize > 1_000_000 && self.contexts.len() > 1 {
Ok(ExecutionStrategy::MultiGpu {
primary_context: context.clone(),
secondary_contexts: self.get_secondary_contexts(&context),
})
} else {
Ok(ExecutionStrategy::Gpu {
context,
kernel_variant: self.select_kernel_variant(operation, problemsize),
})
}
}
None => Ok(ExecutionStrategy::Cpu),
}
}
fn select_best_context(
&self,
operation: &str,
problemsize: usize,
) -> LinalgResult<Option<Arc<dyn GpuContext>>> {
if self.contexts.is_empty() {
return Ok(None);
}
let mut best_context = None;
let mut best_score = 0.0f64;
for (_context_name, context) in &self.contexts {
let score = self.calculate_context_score(context.as_ref(), operation, problemsize);
if score > best_score {
best_score = score;
best_context = Some(context.clone());
}
}
Ok(best_context)
}
fn calculate_context_score(
&self,
context: &dyn GpuContext,
operation: &str,
_problemsize: usize,
) -> f64 {
let device_info = context.device_info();
let mut score = 0.0;
score += device_info.compute_units as f64 * 0.1;
score += (device_info.total_memory as f64 / 1_000_000_000.0) * 0.2;
if operation.contains("mixed") && device_info.supports_mixed_precision {
score += 1.0;
}
if device_info.supports_tensor_cores && self.config.tensor_cores {
score += 2.0;
}
score += device_info.memory_bandwidth / 100.0;
if let Some(measurements) = self.profiler.measurements.get(operation) {
let avg_gflops: f64 = measurements
.iter()
.filter(|m| m.device_type == device_info.device_type)
.map(|m| m.gflops)
.sum::<f64>()
/ measurements.len() as f64;
score += avg_gflops / 100.0;
}
score
}
fn select_kernel_variant(&self, operation: &str, problemsize: usize) -> KernelVariant {
if !self.config.auto_kernel_selection {
return KernelVariant::Basic;
}
match operation {
"matmul" => {
if problemsize > 100_000 {
KernelVariant::Optimized
} else {
KernelVariant::Basic
}
}
"matvec" => {
if problemsize > 50_000 {
KernelVariant::Vectorized
} else {
KernelVariant::Basic
}
}
_ => KernelVariant::Basic,
}
}
fn get_secondary_contexts(&self, primary: &Arc<dyn GpuContext>) -> Vec<Arc<dyn GpuContext>> {
self.contexts
.values()
.filter(|ctx| !Arc::ptr_eq(ctx, primary))
.cloned()
.collect()
}
fn record_performance(
&mut self,
operation: &str,
problemsize: usize,
execution_time: f64,
strategy: &ExecutionStrategy,
) {
let device_type = match strategy {
ExecutionStrategy::Cpu => return, ExecutionStrategy::Gpu { context, .. } => context.device_info().device_type,
ExecutionStrategy::MultiGpu {
primary_context, ..
} => primary_context.device_info().device_type,
};
let operations = match operation {
"matmul" => problemsize as f64 * 2.0, "matvec" => problemsize as f64,
_ => problemsize as f64,
};
let gflops = operations / (execution_time * 1e9);
let measurement = PerformanceMeasurement {
operation: operation.to_string(),
problemsize,
execution_time,
memory_usage: problemsize * std::mem::size_of::<T>(),
device_type,
gflops,
memory_bandwidth_util: 0.8, };
self.profiler
.measurements
.entry(operation.to_string())
.or_default()
.push(measurement);
self.profiler.total_operations += 1;
self.profiler.total_gpu_time += execution_time;
}
pub fn get_performance_stats(&self) -> &GpuPerformanceProfiler {
&self.profiler
}
pub fn available_contexts(&self) -> Vec<String> {
self.contexts.keys().cloned().collect()
}
pub fn warmup(&mut self) -> LinalgResult<()> {
let test_a = Array2::ones((32, 32));
let test_b = Array2::ones((32, 32));
for context in self.contexts.values() {
let _ = self
.dispatcher
.gpu_matmul(context.as_ref(), &test_a.view(), &test_b.view());
}
Ok(())
}
pub fn auto_tune(&mut self) -> LinalgResult<()> {
let sizes = vec![64, 128, 256, 512, 1024, 2048];
for &size in &sizes {
let test_a = Array2::ones((size, size));
let test_b = Array2::ones((size, size));
let _ = self.accelerated_matmul(&test_a.view(), &test_b.view())?;
}
Ok(())
}
}
enum ExecutionStrategy {
Cpu,
Gpu {
context: Arc<dyn GpuContext>,
kernel_variant: KernelVariant,
},
MultiGpu {
primary_context: Arc<dyn GpuContext>,
secondary_contexts: Vec<Arc<dyn GpuContext>>,
},
}
impl std::fmt::Debug for ExecutionStrategy {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
ExecutionStrategy::Cpu => f.debug_tuple("Cpu").finish(),
ExecutionStrategy::Gpu { kernel_variant, .. } => f
.debug_struct("Gpu")
.field("kernel_variant", kernel_variant)
.field("context", &"<GpuContext>")
.finish(),
ExecutionStrategy::MultiGpu { .. } => f
.debug_struct("MultiGpu")
.field("primary_context", &"<GpuContext>")
.field("secondary_contexts", &"<Vec<GpuContext>>")
.finish(),
}
}
}
#[derive(Debug, Clone, Copy)]
enum KernelVariant {
Basic,
Optimized,
Vectorized,
TensorCore,
Mixed,
}
impl<T> Default for GpuAccelerationFramework<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
fn default() -> Self {
Self::new().expect("Failed to initialize GPU acceleration framework")
}
}
impl<T> GpuAccelerationFramework<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
pub fn quick_matmul(a: &ArrayView2<T>, b: &ArrayView2<T>) -> LinalgResult<Array2<T>> {
let mut framework = Self::new()?;
framework.initialize_contexts()?;
framework.accelerated_matmul(a, b)
}
pub fn quick_matvec(a: &ArrayView2<T>, x: &ArrayView1<T>) -> LinalgResult<Array1<T>> {
let mut framework = Self::new()?;
framework.initialize_contexts()?;
framework.accelerated_matvec(a, x)
}
}
static GLOBAL_GPU_FRAMEWORK: std::sync::OnceLock<
Arc<Mutex<Option<GpuAccelerationFramework<f64>>>>,
> = std::sync::OnceLock::new();
#[allow(dead_code)]
pub fn initialize_global_gpu_acceleration() -> LinalgResult<()> {
let mut framework = GpuAccelerationFramework::new()?;
framework.initialize_contexts()?;
framework.warmup()?;
let arc_mutex = Arc::new(Mutex::new(Some(framework)));
GLOBAL_GPU_FRAMEWORK.set(arc_mutex).map_err(|_| {
LinalgError::ComputationError("Global GPU framework already initialized".to_string())
})?;
Ok(())
}
pub struct AdvancedGpuMemoryManager<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
memory_pools: HashMap<String, GpuMemoryPool<T>>,
stream_manager: GpuStreamManager,
out_of_core_handler: OutOfCoreHandler<T>,
memory_stats: MemoryStatistics,
}
pub struct GpuMemoryPool<T> {
free_buffers: HashMap<usize, Vec<Box<dyn super::GpuBuffer<T>>>>,
allocated_buffers: Vec<Box<dyn super::GpuBuffer<T>>>,
total_allocated: usize,
peak_usage: usize,
allocation_count: usize,
deallocation_count: usize,
}
impl<T> std::fmt::Debug for GpuMemoryPool<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("GpuMemoryPool")
.field("free_buffers_count", &self.free_buffers.len())
.field("allocated_buffers_count", &self.allocated_buffers.len())
.field("total_allocated", &self.total_allocated)
.field("peak_usage", &self.peak_usage)
.field("allocation_count", &self.allocation_count)
.field("deallocation_count", &self.deallocation_count)
.finish()
}
}
#[derive(Debug)]
pub struct GpuStreamManager {
active_streams: HashMap<String, StreamInfo>,
stream_queue: Vec<StreamOperation>,
max_concurrent_streams: usize,
}
#[derive(Debug, Clone)]
pub struct StreamInfo {
stream_id: String,
device_context: String,
operation_type: String,
start_time: std::time::Instant,
memory_usage: usize,
}
#[derive(Debug, Clone)]
pub struct StreamOperation {
operation_id: String,
priority: StreamPriority,
dependencies: Vec<String>,
estimated_time: f64,
memory_requirement: usize,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum StreamPriority {
Low = 0,
Normal = 1,
High = 2,
Critical = 3,
}
pub struct OutOfCoreHandler<T> {
tile_manager: TileManager<T>,
prefetch_cache: PrefetchCache<T>,
compression_engine: CompressionEngine<T>,
}
#[derive(Debug)]
pub struct TileManager<T> {
tilesize: (usize, usize),
overlapsize: usize,
active_tiles: HashMap<String, MatrixTile<T>>,
tile_schedule: Vec<TileOperation>,
}
#[derive(Debug, Clone)]
pub struct MatrixTile<T> {
tile_id: String,
position: (usize, usize),
size: (usize, usize),
data: Option<Array2<T>>,
last_accessed: std::time::Instant,
is_dirty: bool,
}
#[derive(Debug, Clone)]
pub struct TileOperation {
operation_type: TileOperationType,
source_tiles: Vec<String>,
destination_tile: String,
priority: StreamPriority,
}
#[derive(Debug, Clone, Copy)]
pub enum TileOperationType {
Load,
Store,
Compute,
Prefetch,
Evict,
}
pub struct PrefetchCache<T> {
cache_entries: HashMap<String, CacheEntry<T>>,
prediction_model: PredictionModel,
max_cachesize: usize,
current_cachesize: usize,
}
#[derive(Debug)]
pub struct CacheEntry<T> {
data: Array2<T>,
access_count: usize,
last_access: std::time::Instant,
prediction_score: f64,
}
#[derive(Debug)]
pub struct PredictionModel {
access_pattern_history: Vec<AccessPattern>,
pattern_weights: HashMap<AccessPatternType, f64>,
prediction_accuracy: f64,
}
#[derive(Debug, Clone)]
pub struct AccessPattern {
pattern_type: AccessPatternType,
sequence: Vec<String>,
frequency: usize,
last_seen: std::time::Instant,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum AccessPatternType {
Sequential,
Strided,
Random,
Blocked,
Hierarchical,
}
pub struct CompressionEngine<T> {
compression_algorithms: HashMap<String, Box<dyn CompressionAlgorithm<T>>>,
compression_stats: CompressionStatistics,
adaptive_compression: bool,
}
pub trait CompressionAlgorithm<T>: Send + Sync {
fn compress(&self, data: &Array2<T>) -> LinalgResult<CompressedData>;
fn decompress(&self, data: &CompressedData) -> LinalgResult<Array2<T>>;
fn compression_ratio(&self) -> f64;
fn compression_speed(&self) -> f64; }
#[derive(Debug, Clone)]
pub struct CompressedData {
algorithm: String,
compressed_bytes: Vec<u8>,
originalshape: (usize, usize),
compression_ratio: f64,
compression_time: f64,
}
#[derive(Debug, Default)]
pub struct CompressionStatistics {
total_compressions: usize,
total_decompressions: usize,
total_bytes_saved: usize,
avg_compression_ratio: f64,
avg_compression_time: f64,
avg_decompression_time: f64,
}
#[derive(Debug, Default)]
pub struct MemoryStatistics {
peak_gpu_memory_usage: usize,
current_gpu_memory_usage: usize,
total_allocations: usize,
total_deallocations: usize,
allocation_failures: usize,
memory_fragmentation: f64,
cache_hit_rate: f64,
cache_miss_rate: f64,
}
impl<T> AdvancedGpuMemoryManager<T>
where
T: Float + NumAssign + Zero + Send + Sync + Debug + 'static,
{
pub fn new() -> Self {
Self {
memory_pools: HashMap::new(),
stream_manager: GpuStreamManager::new(),
out_of_core_handler: OutOfCoreHandler::new(),
memory_stats: MemoryStatistics::default(),
}
}
pub fn initialize_pools(
&mut self,
contexts: &HashMap<String, Arc<dyn super::GpuContext>>,
) -> LinalgResult<()> {
for (context_name, context) in contexts {
let device_info = context.device_info();
let pool = GpuMemoryPool::new(device_info.total_memory / 4); self.memory_pools.insert(context_name.clone(), pool);
}
Ok(())
}
pub fn allocate_buffer(
&mut self,
context_name: &str,
size: usize,
) -> LinalgResult<Box<dyn super::GpuBuffer<T>>> {
if let Some(pool) = self.memory_pools.get_mut(context_name) {
if let Some(buffer) = pool.try_reuse_buffer(size) {
self.memory_stats.cache_hit_rate += 1.0;
return Ok(buffer);
}
let buffer = pool.allocate_new_buffer(size)?;
self.memory_stats.total_allocations += 1;
self.memory_stats.current_gpu_memory_usage += size;
self.memory_stats.peak_gpu_memory_usage = self
.memory_stats
.peak_gpu_memory_usage
.max(self.memory_stats.current_gpu_memory_usage);
Ok(buffer)
} else {
Err(LinalgError::InvalidInput(format!(
"Unknown context: {}",
context_name
)))
}
}
pub fn out_of_core_matmul(
&mut self,
context: &dyn super::GpuContext,
ashape: (usize, usize),
bshape: (usize, usize),
load_a: impl Fn(usize, usize, usize, usize) -> LinalgResult<Array2<T>>,
load_b: impl Fn(usize, usize, usize, usize) -> LinalgResult<Array2<T>>,
store_c: impl Fn(usize, usize, &Array2<T>) -> LinalgResult<()>,
) -> LinalgResult<()> {
let (m, k) = ashape;
let (k2, n) = bshape;
if k != k2 {
return Err(LinalgError::ShapeError(
"Matrix dimensions must match".to_string(),
));
}
let available_memory = context.available_memory()?;
let tilesize = self.calculate_optimal_tilesize(available_memory, (m, n, k));
for i in (0..m).step_by(tilesize.0) {
for j in (0..n).step_by(tilesize.1) {
let mut c_tile =
Array2::zeros(((i + tilesize.0).min(m) - i, (j + tilesize.1).min(n) - j));
for l in (0..k).step_by(tilesize.2) {
let a_tile = load_a(i, l, tilesize.0, tilesize.2)?;
let b_tile = load_b(l, j, tilesize.2, tilesize.1)?;
let partial_result = self.gpu_tile_matmul(context, &a_tile, &b_tile)?;
c_tile = c_tile + partial_result;
}
store_c(i, j, &c_tile)?;
}
}
Ok(())
}
pub fn async_matmul_streamed(
&mut self,
context: &dyn super::GpuContext,
a: &ArrayView2<T>,
b: &ArrayView2<T>,
) -> LinalgResult<StreamHandle<Array2<T>>> {
let stream_id = format!("matmul_{}", self.stream_manager.generate_stream_id());
let operation = StreamOperation {
operation_id: stream_id.clone(),
priority: StreamPriority::Normal,
dependencies: vec![],
estimated_time: self.estimate_operation_time("matmul", a.len() + b.len()),
memory_requirement: (a.len() + b.len()) * std::mem::size_of::<T>(),
};
self.stream_manager.queue_operation(operation);
Ok(StreamHandle::new(stream_id))
}
pub fn enable_predictive_prefetching(&mut self, enable: bool) {
self.out_of_core_handler
.prefetch_cache
.prediction_model
.update_enabled(enable);
}
pub fn get_memory_statistics(&self) -> &MemoryStatistics {
&self.memory_stats
}
pub fn optimize_memory_layout(&mut self, context: &dyn super::GpuContext) -> LinalgResult<()> {
for (_, pool) in self.memory_pools.iter_mut() {
pool.defragment()?;
}
self.memory_stats.memory_fragmentation = self.calculate_fragmentation();
Ok(())
}
fn calculate_optimal_tilesize(
&self,
available_memory: usize,
dimensions: (usize, usize, usize),
) -> (usize, usize, usize) {
let (m, n, k) = dimensions;
let elementsize = std::mem::size_of::<T>();
let usable_memory = available_memory / 4;
let max_tile_elements = usable_memory / (3 * elementsize);
let tile_dim = (max_tile_elements as f64).powf(1.0 / 3.0) as usize;
(tile_dim.min(m), tile_dim.min(n), tile_dim.min(k))
}
fn gpu_tile_matmul(
&self,
context: &dyn super::GpuContext,
a: &Array2<T>,
b: &Array2<T>,
) -> LinalgResult<Array2<T>> {
let (m, k) = a.dim();
let (_, n) = b.dim();
let mut result = Array2::zeros((m, n));
for i in 0..m {
for j in 0..n {
let mut sum = T::zero();
for l in 0..k {
sum += a[[i, l]] * b[[l, j]];
}
result[[i, j]] = sum;
}
}
Ok(result)
}
fn estimate_operation_time(&self, operation: &str, problemsize: usize) -> f64 {
match operation {
"matmul" => problemsize as f64 * 1e-9, "matvec" => problemsize as f64 * 5e-10,
_ => problemsize as f64 * 1e-9,
}
}
fn calculate_fragmentation(&self) -> f64 {
let mut total_fragmentation = 0.0;
let mut pool_count = 0;
for pool in self.memory_pools.values() {
total_fragmentation += pool.calculate_fragmentation();
pool_count += 1;
}
if pool_count > 0 {
total_fragmentation / pool_count as f64
} else {
0.0
}
}
}
pub struct StreamHandle<T> {
stream_id: String,
_phantom: std::marker::PhantomData<T>,
}
impl<T> StreamHandle<T> {
fn new(stream_id: String) -> Self {
Self {
stream_id,
_phantom: std::marker::PhantomData,
}
}
pub fn is_ready(&self) -> bool {
true }
pub fn get_result(self) -> LinalgResult<T> {
Err(LinalgError::ComputationError("Not implemented".to_string()))
}
}
impl<T: Clone + Send + Sync + std::fmt::Debug + 'static> GpuMemoryPool<T> {
fn new(_maxsize: usize) -> Self {
Self {
free_buffers: HashMap::new(),
allocated_buffers: Vec::new(),
total_allocated: 0,
peak_usage: 0,
allocation_count: 0,
deallocation_count: 0,
}
}
fn try_reuse_buffer(&mut self, size: usize) -> Option<Box<dyn super::GpuBuffer<T>>> {
let mut bestsize = None;
for &buffersize in self.free_buffers.keys() {
if buffersize >= size {
match bestsize {
Some(current_best) if buffersize < current_best => {
bestsize = Some(buffersize);
}
None => {
bestsize = Some(buffersize);
}
_ => {}
}
}
}
if let Some(buffersize) = bestsize {
if let Some(mut buffers) = self.free_buffers.remove(&buffersize) {
if let Some(buffer) = buffers.pop() {
if !buffers.is_empty() {
self.free_buffers.insert(buffersize, buffers);
}
return Some(buffer);
}
}
}
None
}
fn allocate_new_buffer(&mut self, size: usize) -> LinalgResult<Box<dyn super::GpuBuffer<T>>> {
self.allocation_count += 1;
self.total_allocated += size;
self.peak_usage = self.peak_usage.max(self.total_allocated);
Ok(Box::new(MockGpuBuffer::new(size)))
}
fn defragment(&mut self) -> LinalgResult<()> {
Ok(())
}
fn calculate_fragmentation(&self) -> f64 {
if self.total_allocated == 0 {
return 0.0;
}
let free_chunks = self.free_buffers.len();
if free_chunks <= 1 {
0.0
} else {
(free_chunks as f64 - 1.0) / free_chunks as f64
}
}
}
impl GpuStreamManager {
fn new() -> Self {
Self {
active_streams: HashMap::new(),
stream_queue: Vec::new(),
max_concurrent_streams: 4, }
}
fn generate_stream_id(&self) -> String {
format!("stream_{}", self.active_streams.len())
}
fn queue_operation(&mut self, operation: StreamOperation) {
self.stream_queue.push(operation);
self.stream_queue
.sort_by_key(|op| std::cmp::Reverse(op.priority));
}
}
impl<T> OutOfCoreHandler<T> {
fn new() -> Self {
Self {
tile_manager: TileManager::new(),
prefetch_cache: PrefetchCache::new(),
compression_engine: CompressionEngine::new(),
}
}
}
impl<T> TileManager<T> {
fn new() -> Self {
Self {
tilesize: (256, 256), overlapsize: 0,
active_tiles: HashMap::new(),
tile_schedule: Vec::new(),
}
}
}
impl<T> PrefetchCache<T> {
fn new() -> Self {
#[cfg(target_pointer_width = "32")]
let max_cachesize = 256 * 1024 * 1024; #[cfg(target_pointer_width = "64")]
let max_cachesize = 1024 * 1024 * 1024;
Self {
cache_entries: HashMap::new(),
prediction_model: PredictionModel::new(),
max_cachesize,
current_cachesize: 0,
}
}
}
impl PredictionModel {
fn new() -> Self {
Self {
access_pattern_history: Vec::new(),
pattern_weights: HashMap::new(),
prediction_accuracy: 0.0,
}
}
fn update_enabled(&mut self, enable: bool) {
}
}
impl<T> CompressionEngine<T> {
fn new() -> Self {
Self {
compression_algorithms: HashMap::new(),
compression_stats: CompressionStatistics::default(),
adaptive_compression: true,
}
}
}
#[derive(Debug)]
pub struct MockGpuBuffer<T> {
size: usize,
phantom: std::marker::PhantomData<T>,
}
impl<T> MockGpuBuffer<T> {
pub fn new(size: usize) -> Self {
Self {
size,
phantom: std::marker::PhantomData,
}
}
}
impl<T> super::GpuBuffer<T> for MockGpuBuffer<T>
where
T: Clone + Send + Sync + std::fmt::Debug,
{
fn len(&self) -> usize {
self.size
}
fn copy_from_host(&mut self, data: &[T]) -> LinalgResult<()> {
Ok(())
}
fn copy_to_host(&self, data: &mut [T]) -> LinalgResult<()> {
Ok(())
}
fn device_ptr(&self) -> *mut std::ffi::c_void {
std::ptr::null_mut()
}
}
#[allow(dead_code)]
pub fn get_global_gpu_framework(
) -> Option<std::sync::MutexGuard<'static, Option<GpuAccelerationFramework<f64>>>> {
GLOBAL_GPU_FRAMEWORK.get()?.try_lock().ok()
}
#[cfg(test)]
mod tests {
use super::*;
use scirs2_core::ndarray::Array2;
#[test]
fn test_gpu_framework_creation() {
let framework = GpuAccelerationFramework::<f64>::new();
assert!(framework.is_ok());
}
#[test]
fn test_execution_strategy_selection() {
let framework = GpuAccelerationFramework::<f64>::new().expect("Operation failed");
let strategy = framework.select_execution_strategy("matmul", 1000);
assert!(strategy.is_ok());
let strategy = framework.select_execution_strategy("matmul", 1_000_000);
assert!(strategy.is_ok());
}
#[test]
fn test_quick_operations() {
let a = Array2::<f64>::ones((4, 4));
let b = Array2::<f64>::ones((4, 4));
let _result = GpuAccelerationFramework::quick_matmul(&a.view(), &b.view());
let x = Array1::<f64>::ones(4);
let _result = GpuAccelerationFramework::quick_matvec(&a.view(), &x.view());
}
}